Essentials of SuperCollider #3
This is the third workshop of a beginner’s course in SuperCollider.
This is the third workshop of a beginner’s course in SuperCollider.
This is the second workshop of a beginner’s course in SuperCollider.
Demos, tutorials, and discussions for artists making sound with SuperCollider Every month or so STEIM hosts the SuperCollider users group, a meeting place to learn more about SuperCollider, the immensely…
The premise of this project was to build a hardware unit which provides polyphonic audio (separate audio signal for each string) as well as MIDI data (pitch and velocity) for each note executed which could be utilised for mapping purposes. Such a hardware unit would allow the user to maximize CPU power for signal processing. Following on from a previous “break-out box” project, I purchased the Axon AX-50 board from Terratec (Germany) to allow for MIDI data for each note. The tracking is excellent on this board in combination with Graphtech’s “Hexpander” MIDI interface.
The premise of this project was to build a hardware unit which provides polyphonic audio (separate audio signal for each string) as well as MIDI data (pitch and velocity) for each note executed which could be utilised for mapping purposes. Such a hardware unit would allow the user to maximize CPU power for signal processing. Following on from a previous “break-out box” project, I purchased the Axon AX-50 board from Terratec (Germany) to allow for MIDI data for each note. The tracking is excellent on this board in combination with Graphtech’s “Hexpander” MIDI interface.