A square dreams A sphere

February 21st, 2016 10:00 am 
Steim, Achtergracht 19, 1017WL, Amsterdam Show in Google map

Longtime STEIM collaborator and industrial designer Nicolo Merendino presents a workshop which dives into designing and 3d­printing objects with open­source applications

DATE: 21st of February, 2016
TIME: 10:00 / 18:00
REGISTRATION: Since this workshop is limited to 15 participants, please send a mail
to tijs[at]steim[dot]nl with a short motivation if you want to attend.



The one­ day workshop will consist of a basic introduction to 3d modeling and printing with the aim of give to the participants the basic tools to design and 3d model basic controller elements.
The workshop is ideal for people and musicians who wants to start playing a bit with 3d modeling. A bit of experience with CAD modeling is a plus, but no experience is really required.


During the workshop we will use the open source and cross platform software called Freecad. In this way participants will be able to explore on their own after the workshop without additional costs, plus of course the will of promoting open source culture. We will also use Cura or Replicatorg (also opensource softwares) to interact with the 3d printer. Each participant has to bring his own laptop (with MacOS, Windows, Ubuntu or Fedora as OS) with freecad and Replicatorg and/or Cura installed and (very important!) a mouse, even if you have a fantastic mac multi touch track pad.
You can download Freecad visiting the download section of http://www.freecadweb.org/
and you can get Replicatorg visiting http://replicat.org/


The workshop be basically composed of two main parts:
1 ­- A theoretical and practical introduction to 3d modeling trough a step by step tutorial to 3d model a “classic” knob, a fader, a button or a switch. After the 3d modeling we will make a 3d print of the models just made to show how to position model into a 3d printer’s layout and how to actually work with the machine.
2 – A proper design workshop where the participants will try to re­invent and or/modify the elements designed during the first part. To do that we will first build raw prototypes with paper, cardboard, plasticine etc.. Then we will come back to the 3d software to translate the rough paper prototype into a 3d printable and usable object.
At the end of this part there will be probably no time to 3d print all the outputs of the work, therefore we will proceed with a introduction and a short overview about how access to 3d printing services and communities.

About the instructor

“Chi ha ucciso Il Conte?” (“who killed the count?”) is specialized in developing the design of hand crafted electronic music instruments. His work consists in understanding the artist’s needs and translating them into a usable and expressive shape. Nick is skilled in using 3D printers, laser cutters and of course in applying finishes manually to the machine’s output, starting from an internship at STEIM in the Netherlands he already collaborated with the development of several electronic music instruments and sound installation all over Europe.
The workshop series “A square dreams A sphere” is kindly supported by the Creative Industries Fond of the Netherlands