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PRODID:-//icalevents.anmari.com//amr-events 3.0.9//EN
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CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:STEIM workshop
X-WR-CALDESC:Studio for Electro-Instrumental Music Workshop
X-WR-TIMEZONE:Europe/Amsterdam
BEGIN:VEVENT
DTSTAMP:20130506T183634Z
LAST-MODIFIED:20130518T054836Z
UID:5323@http://steim.org
URL:http://steim.org/event/creative-music-coding-lab-4/
SUMMARY:Creative Music Coding Lab #4
DESCRIPTION;ALTREP="http://steim.org/event/creative-music-coding-lab-4/":Ca
 lling all ChucK'ers\, SuperColliders\, Max and PureData patchers\, CSounder
 s\, Fluxites\, Overtoners\, and all other tongues of creative coders. We we
 lcome you to attend the fourth edition of the Creative Music Coding lab at 
 STEIM.\nIn the past years STEIM has hosted regular SuperCollider and Max me
 et-ups for musicians and sound artists to gather and share their experience
 s. This year we have decided to break open these groups into a new experime
 ntation platform welcoming all artists who use code as a medium for making 
 music.\nWhy the change in format? We believe that coding as a fundamental p
 ractice is not necessarily language specific. All musicians who use code as
  a medium essentially share a common creative process\, one that favors hig
 hly personal\, DIY methods for music making. This being the case\, the proc
 esses we draw from and fundamental techniques we use can be inspiring to al
 l. By sharing our working methods and allowing an environment for cross-cod
 e fluency we will learn so much more.\nThe CMC lab is an autonomous zone to
  try out sonic experiments as a group. And an opportunity to leverage the e
 xpertise of the group in realizing new artistic tools and processes through
  the medium of code. Many of the founding members of the group are indeed e
 xperts in their favorite languages\, but we come from all technical levels 
 of proficiency and enjoy helping one-another out.\n&nbsp\;\n\nDETAILS\nDATE
 : Wednesday\, 15 MAY 2013\n TIME: 19:00\n ENTRY: FREE\n LOCATION: STEIM Con
 cert Space\, Utrechtsedwarsstraat 134 Amsterdam ( map )\nPlease let us know
  if you plan to come (mail marije [AT] steim [DOT] nl )\, so we have a roug
 h idea who to expect.\n&nbsp\;\nWhat ARE the goals for the lab?\n\na place 
 for creative music coders to show work in progress\, regardless of programm
 ing language or platform\na place to discuss and question techniques with f
 ellow computer musicians\nan informal stage for playing with others\, livec
 oding sessions\, jamming\, and other fun experiments\nan opportunity to mee
 t like-minded artists\, share talents\, and start new collaborations\nan op
 portunity to be exposed to new languages and improve cross-language fluency
 \na way to discover lesser known and emerging creative programming paradigm
 s\na place to to discuss interconnections between programming environments\
 nan environment for discussions on cultural contexts surrounding coding in 
 the arts\n\nWe encourage members of the group to use this as a platform for
  exploring ways in which we might be able to create and play together. Prop
 osals for creative group investigations of hardware\, software\, and coding
  as process are welcome.\nAs always\, entry is free\, tea and coffee will b
 e provided.\n&nbsp\;\n
X-ALT-DESC;FMTTYPE=text/html:<p>Calling all ChucK'ers\, SuperColliders\, Ma
 x and PureData patchers\, CSounders\, Fluxites\, Overtoners\, and all other
  tongues of creative coders. We welcome you to attend the fourth edition of
  the Creative Music Coding lab at STEIM.</p>\n<p>In the past years STEIM ha
 s hosted regular SuperCollider and Max meet-ups for musicians and sound art
 ists to gather and share their experiences. This year we have decided to br
 eak open these groups into a new experimentation platform welcoming all art
 ists who use code as a medium for making music.</p>\n<p>Why the change in f
 ormat? We believe that coding as a fundamental practice is not necessarily 
 language specific. All musicians who use code as a medium essentially share
  a common creative process\, one that favors highly personal\, DIY methods 
 for music making. This being the case\, the processes we draw from and fund
 amental techniques we use can be inspiring to all. By sharing our working m
 ethods and allowing an environment for cross-code fluency we will learn so 
 much more.</p>\n<p>The <em><strong>CMC lab</strong></em> is an autonomous z
 one to try out sonic experiments as a group. And an opportunity to leverage
  the expertise of the group in realizing new artistic tools and processes t
 hrough the medium of code. Many of the founding members of the group are in
 deed experts in their favorite languages\, but we come from all technical l
 evels of proficiency and enjoy helping one-another out.</p>\n<p>&nbsp\;</p>
 \n<p><img title="Creative Coding Lab" src="http://steim.org/wp/wp-content/u
 ploads/2013/02/promo005-370x211.jpg" alt="Creative Coding Lab" width="370" 
 height="211" /></p>\n<h3>DETAILS</h3>\n<p><em>DATE: Wednesday\, 15 MAY 2013
 </em><br />\n<em> TIME: 19:00</em><br />\n<em> ENTRY: FREE</em><br />\n<em>
  LOCATION: STEIM Concert Space\, Utrechtsedwarsstraat 134 Amsterdam <a titl
 e="STEIM Concert Space" href="https://maps.google.com/maps?f=q&amp\;source=
 s_q&amp\;hl=en&amp\;geocode=+&amp\;q=Utrechtsedwarsstraat+134+Amsterdam&amp
 \;ie=UTF8&amp\;hq=&amp\;hnear=Utrechtsedwarsstraat+134\,+Amsterdam\,+Noord-
 Holland\,+The+Netherlands&amp\;t=m&amp\;z=16&amp\;vpsrc=0&amp\;iwloc=A" tar
 get="_blank">( map )</a></em></p>\n<p>Please let us know if you plan to com
 e (mail <em><strong>marije [AT] steim [DOT] nl</strong></em> )\, so we have
  a rough idea who to expect.</p>\n<p>&nbsp\;</p>\n<h3>What ARE the goals fo
 r the lab?</h3>\n<ul>\n<li>a place for creative music coders to show work i
 n progress\, regardless of programming language or platform</li>\n<li>a pla
 ce to discuss and question techniques with fellow computer musicians</li>\n
 <li>an informal stage for playing with others\, livecoding sessions\, jammi
 ng\, and other fun experiments</li>\n<li>an opportunity to meet like-minded
  artists\, share talents\, and start new collaborations</li>\n<li>an opport
 unity to be exposed to new languages and improve cross-language fluency</li
 >\n<li>a way to discover lesser known and emerging creative programming par
 adigms</li>\n<li>a place to to discuss interconnections between programming
  environments</li>\n<li>an environment for discussions on cultural contexts
  surrounding coding in the arts</li>\n</ul>\n<p>We encourage members of the
  group to use this as a platform for exploring ways in which we might be ab
 le to create and play together. Proposals for creative group investigations
  of hardware\, software\, and coding as process are welcome.</p>\n<p>As alw
 ays\, entry is free\, tea and coffee will be provided.</p>\n<p>&nbsp\;</p>\
 n
LOCATION:STEIM Concert Space\, Utrechtsedwarsstraat 134 Amsterdam
DTSTART;TZID=Europe/Amsterdam:20130515T190000
DURATION:PT3H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20130424T222804Z
LAST-MODIFIED:20130511T070553Z
UID:5046@http://steim.org
URL:http://steim.org/event/intensive-circuitbending-workshop-sotu/
SUMMARY:Intensive Circuitbending and Instrument Building workshop @ SOTU Fe
 st!
DESCRIPTION;ALTREP="http://steim.org/event/intensive-circuitbending-worksho
 p-sotu/":A two-day hands-on workshop with master electronic artists Phil St
 earns (Year of the Glitch) and Peter Edwards (Casperelectronics)\n&nbsp\;\n
 Register for this workshop using this online registration form. Advanced re
 gistration is required no later than one week before the workshop.\n\nJust 
 in time for the Queensday flea markets\, STEIM is teaming up with the Sound
 s of the Underground festival to bring you a two-day intensive workshop on 
 learning to create hand-made electronic instruments by hacking old toys\, r
 adios\, and other sound-making devices. We're especially happy to have as t
 eachers two of the most preeminent hand-made electronic music experts aroun
 d\, Phil Stearns and Peter Edwards (Casperelectronics).\nIn this workshop p
 articipants will be introduced to the basic principles and practices of cir
 cuit bending as well as other forms of creative electronics. We will talk a
 bout what to look for when opening circuits and how to find the best modifi
 cations as well as how to use the necessary tools correctly. Our goal is to
  guide every participant through the process of modifying a simple device s
 uccessfully. We want everyone to leave with a new and fully functional inst
 rument. Attendees MUST bring at least 3 circuits to work on!! Devices must 
 be simple\, battery powered and must already make some sound. Children’s to
 ys work best.\nThe topics and information in the workshop will be fit to th
 e interest and experience levels of the group. We can cover the whole range
  of electronic instrument making from the basics of soldering all the way u
 p designing your own custom analog sound circuitry.\nA bare minimum of topi
 cs we expect to cover include:\n\nIdentifying the basic layout and componen
 ts of most electrical circuits.\nHow to do Circuit Bending safely.\nProper 
 soldering practice.\nWhich circuits are best to modify and why.\nTypical ci
 rcuit modifications and how to implement them.\n\n&nbsp\;\nDETAILS\nDATE: 1
 1-12 May\, 2013\nTIME: 12:00 - 17:00 both days\nCOST: €80\nLOCATION: OT301\
 , Overtoom 301\, 1054HW Amsterdam\nTeachers Speaks: English\nPayment must b
 e paid in exact cash at the start of the workshop.\nReserve a spot via the 
 registration link above no later than one week before the workshop!\n&nbsp\
 ;\nWhat is Circuit Bending?\nCircuit bending is the art of creatively short
  circuiting audio electronics in order to uncover exciting new functionalit
 y and invent novel new musical interfaces. It is a fun and experimental pro
 cess which is especially appealing to artists and musicians who wish to wor
 k with electronics but find the math and physics of traditional engineering
  unappealing. More info on circuit bending can be found here: http://en.wik
 ipedia.org/wiki/Circuit_bending\n&nbsp\;\n\n\n\n&nbsp\;\nWHAT TO BRING / PR
 EPARE\nEach attendee MUST bring at least 3 toys or simple electronic device
 s to be modified. The device must run on batteries and must generate sound.
  Devices should also be inexpensive as it is very likely one of them will b
 e destroyed in the process of the workshop (we will be opening up the devic
 es and experimenting with them in a very hands-on way).\nThe Queensday flea
  markets are a fantastic opportunity to find electronic devices to modify. 
 The tendency in consumer electronics over the last years has been to make t
 hings smaller and smaller – hence harder to hack. Often times the older the
  better - look for things from the 80′s or 90′s\, or even older if you get 
 so lucky. Don’t be afraid to turn them on and see what kinds of sounds they
  make before buying them.\nIf you would like to bring an enclosure for your
  electronics that’s also a nice idea. Often times the original casing of th
 e device is too small to fit all your modifications in\, and needs to be tr
 ansplanted into a new body. VHS tape cases and cigar boxes are marvelous ca
 ndidates.\nBatteries will not be provided\, so please bring adequately fres
 h batteries to power your electronics. No knowledge of electronics or speci
 al tools are necessary to participate in this workshop\, although both will
  help! If you have a set of tools you like to use\, please bring them along
 !\n&nbsp\;\nTEACHERS\nPhillip Stearns (US) is the creator of Year of the Gl
 itch and Glitch Textiles projects\, Phillip also teaches creative electroni
 cs at 3rd Ward\, an artistic resource and hub located in Brooklyn\, NY.\nAs
  an artist\, his work deals with the idea of extension and expansion throug
 h hands on intervention. Since 2007\, he's led numerous workshops on Circui
 t Bending\, Glitch Art\, Electronic Design and Fabrication\, Solar Electron
 ics\, Audio Amplification\, and Homebrew Music Synthesis.\nhttp://phillipst
 earns.com/\nPeter Edwards (US/NL) has been circuit bending and designing el
 ectronic instruments for a living for over a decade through his business Ca
 sperelectronics. Edwards has taught circuit bending workshops around the wo
 rld and developed the Creative Electronics lab at Hampshire College in the 
 United States where he taught circuit bending.\nwww.casperelectronics.com\n
X-ALT-DESC;FMTTYPE=text/html:<h3>A two-day hands-on workshop with master el
 ectronic artists Phil Stearns (Year of the Glitch) and Peter Edwards (Caspe
 relectronics)</h3>\n<p>&nbsp\;</p>\n<p>Register for this workshop using <a 
 title="SOTU Circuitbending workshop registration" href="http://steim.org/st
 eim/event_registration.php?event=518" target="_blank">this online registrat
 ion form</a>. Advanced registration is required no later than one week befo
 re the workshop.</p>\n<p><img title="Instrument Case" src="http://steim.org
 /wp/wp-content/uploads/2013/04/imagecase-370x407.jpg" alt="" width="370" he
 ight="407" /><br />\nJust in time for the Queensday flea markets\, STEIM is
  teaming up with <a title="SOTU Festival" href="http://steim.org/2013/04/so
 unds-of-the-underground-festival-may-9-12/">the Sounds of the Underground f
 estival</a> to bring you a two-day intensive workshop on learning to create
  hand-made electronic instruments by hacking old toys\, radios\, and other 
 sound-making devices. We're especially happy to have as teachers two of the
  most preeminent hand-made electronic music experts around\, Phil Stearns a
 nd Peter Edwards (Casperelectronics).</p>\n<p>In this workshop participants
  will be introduced to the basic principles and practices of circuit bendin
 g as well as other forms of creative electronics. We will talk about what t
 o look for when opening circuits and how to find the best modifications as 
 well as how to use the necessary tools correctly. Our goal is to guide ever
 y participant through the process of modifying a simple device successfully
 . We want everyone to leave with a new and fully functional instrument. <em
 ><strong>Attendees MUST bring at least 3 circuits to work on!!</strong></em
 > Devices must be simple\, battery powered and must already make some sound
 . Children’s toys work best.</p>\n<p>The topics and information in the work
 shop will be fit to the interest and experience levels of the group. We can
  cover the whole range of electronic instrument making from the basics of s
 oldering all the way up designing your own custom analog sound circuitry.</
 p>\n<p>A bare minimum of topics we expect to cover include:</p>\n<ul>\n<li>
 Identifying the basic layout and components of most electrical circuits.</l
 i>\n<li>How to do Circuit Bending safely.</li>\n<li>Proper soldering practi
 ce.</li>\n<li>Which circuits are best to modify and why.</li>\n<li>Typical 
 circuit modifications and how to implement them.</li>\n</ul>\n<p>&nbsp\;</p
 >\n<h2>DETAILS</h2>\n<p>DATE: 11-12 May\, 2013<br />\nTIME: 12:00 - 17:00 b
 oth days<br />\nCOST: €80<br />\nLOCATION: OT301\, Overtoom 301\, 1054HW Am
 sterdam<br />\nTeachers Speaks: English<br />\n<em>Payment must be paid in 
 exact cash at the start of the workshop.</em><br />\n<em>Reserve a spot via
  the registration link above no later than one week before the workshop!</e
 m></p>\n<p>&nbsp\;</p>\n<h2><strong>What is Circuit Bending?</strong></h2>\
 n<p>Circuit bending is the art of creatively short circuiting audio electro
 nics in order to uncover exciting new functionality and invent novel new mu
 sical interfaces. It is a fun and experimental process which is especially 
 appealing to artists and musicians who wish to work with electronics but fi
 nd the math and physics of traditional engineering unappealing. More info o
 n circuit bending can be found here: <a href="http://www.facebook.com/l.php
 ?u=http%3A%2F%2Fen.wikipedia.org%2Fwiki%2FCircuit_bending&amp\;h=dAQHz08oh&
 amp\;s=1" rel="nofollow nofollow" target="_blank">http://en.wikipedia.org/<
 wbr>wiki/Circuit_bending</wbr></a></p>\n<p>&nbsp\;</p>\n<p><img title="Circ
 uit bending Pete Edwards" src="http://steim.org/wp/wp-content/uploads/2013/
 04/CircuitbendingPhoto-370x277.jpg" alt="Circuit bending Pete Edwards" widt
 h="370" height="277" /></p>\n<p><img class="alignnone size-medium wp-image-
 2813" title="Digital Camera Glitching - 1" src="http://steim.org/wp/wp-cont
 ent/uploads/2012/03/Cam01-370x246.jpg" alt="" width="370" height="246" /></
 p>\n<p><img class="alignnone size-medium wp-image-5107" title="Casperelectr
 onics Pete Edwards Speak and Spell" src="http://steim.org/wp/wp-content/upl
 oads/2013/04/CasperSpeakAndSpell2-370x247.jpg" alt="Casperelectronics Pete 
 Edwards Speak and Spell" width="370" height="247" /></p>\n<p>&nbsp\;</p>\n<
 h2>WHAT TO BRING / PREPARE</h2>\n<p>Each attendee <strong>MUST bring at lea
 st 3</strong> toys or simple electronic devices to be modified. The device 
 must run on batteries and must generate sound. Devices should also be inexp
 ensive as it is very likely one of them will be destroyed in the process of
  the workshop (we will be opening up the devices and experimenting with the
 m in a very hands-on way).</p>\n<p>The Queensday flea markets are a fantast
 ic opportunity to find electronic devices to modify. The tendency in consum
 er electronics over the last years has been to make things smaller and smal
 ler – hence harder to hack. Often times the older the better - look for thi
 ngs from the 80′s or 90′s\, or even older if you get so lucky. Don’t be afr
 aid to turn them on and see what kinds of sounds they make before buying th
 em.</p>\n<p>If you would like to bring an enclosure for your electronics th
 at’s also a nice idea. Often times the original casing of the device is too
  small to fit all your modifications in\, and needs to be transplanted into
  a new body. VHS tape cases and cigar boxes are marvelous candidates.</p>\n
 <p>Batteries will not be provided\, so please bring adequately fresh batter
 ies to power your electronics. No knowledge of electronics or special tools
  are necessary to participate in this workshop\, although both will help! I
 f you have a set of tools you like to use\, please bring them along!</p>\n<
 p>&nbsp\;</p>\n<h2>TEACHERS</h2>\n<p><strong>Phillip Stearns</strong> (US) 
 is the creator of Year of the Glitch and Glitch Textiles projects\, Phillip
  also teaches creative electronics at 3rd Ward\, an artistic resource and h
 ub located in Brooklyn\, NY.</p>\n<p>As an artist\, his work deals with the
  idea of extension and expansion through hands on intervention. Since 2007\
 , he's led numerous workshops on Circuit Bending\, Glitch Art\, Electronic 
 Design and Fabrication\, Solar Electronics\, Audio Amplification\, and Home
 brew Music Synthesis.</p>\n<p><a href="http://www.facebook.com/l.php?u=http
 %3A%2F%2Fphillipstearns.com%2F&amp\;h=zAQGLQCCh&amp\;s=1" rel="nofollow nof
 ollow" target="_blank">http://phillipstearns.com/</a></p>\n<p><strong>Peter
  Edwards</strong> (US/NL) has been circuit bending and designing electronic
  instruments for a living for over a decade through his business Casperelec
 tronics. Edwards has taught circuit bending workshops around the world and 
 developed the Creative Electronics lab at Hampshire College in the United S
 tates where he taught circuit bending.</p>\n<p><a href="http://www.casperel
 ectronics.com/" rel="nofollow nofollow" target="_blank">www.casperelectroni
 cs.com</a></p>\n
LOCATION:OT301\, Overtoom 301\, 1054HW Amsterdam
DTSTART;TZID=Europe/Amsterdam:20130511T120000
DURATION:P1DT5H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20130421T084756Z
LAST-MODIFIED:20130517T150328Z
UID:4930@http://steim.org
URL:http://steim.org/event/3-day-isadora-live-performance-workshop/
SUMMARY:!!FULL!! Isadora interactive audio-visual performance workshop
DESCRIPTION;ALTREP="http://steim.org/event/3-day-isadora-live-performance-w
 orkshop/":A 3-day intensive workshop with visual artist and filmmaker Jamie
  Griffiths. The workshop will be a deep introduction to using the award-win
 ning interactive audio-visual software Isadora\, with the goal of creating 
 your own functioning interactive performance system.\n&nbsp\;\nPlease note!
 ! THIS WORKSHOP IS FULL\,  when you register it will be for the reserve lis
 t!!\nOnline registration must be made in advance for this workshop using th
 is registration link. Be sure to indicate in the registration form what com
 puter platform you use so that we can provide you with a temporary Isadora 
 license.\nDETAILS\n\nDATE: 12-14 June\, 2013\nTIME: 10:00 - 18:00 (each day
 )\nCOST: €140\nLOCATION: STEIM Concert Space\, Utrechtsedwarsstraat 134 Ams
 terdam\nRegister for this workshop together with the Sense/Stage workshop a
 nd receive €20 discount off the total fee. Please indicate in both registra
 tion forms that you will be attending both workshops and would like the dis
 count.\nWORKSHOP IS LIMITED TO 10 PARTICIPANTS\n\n\n\n\nVideo Design by Mar
 k Coniglio for Insglück Markeninszenierung/Berlin\nThis workshop will teach
  you everything you need to know in order to create interactive performance
  systems with Isadora software\, Wii controllers or an Android/iOS device\,
  and cameras for video tracking.* Participants with laptops and Wii control
 lers or smartphones can build Isadora patches as they go through the worksh
 op\, ending up with a simple standalone performance patch by the end of day
  three\, that can run in the free demo version of Isadora. The objective of
  the workshop is to introduce participants to the use of Isadora as an inte
 ractive performance tool and to guide them towards its use in their own wor
 k.\n*Although the Windows version of Isadora will allow participants to try
  out most of the same functions as Mac users\, PC users will not be able to
  access all the functions covered in the workshop\, due to some third party
  software limitations\, since connecting a PC with the Wii bluetooth device
  requires an alternative 3rd party software (such as ‘GlovePie’) which will
  not be taught in this workshop. If participants have an Android smartphone
 \, they will be able to use that as a controller instead\, by connecting to
  Isadora with the TouchOSC app via WiFi\, available on iTunes.\nTopics we w
 ill cover during the three days include:\n DAY ONE\n\nConceptualizing inter
 active interdisciplinary design.\nWhat is Isadora? Setting up licences.\nSo
 ftware preferences and equipment set ups (hardware)\nUnderstanding data typ
 es and efficiency.\nIntroduction to the interface.\nMedia playback &amp\; l
 ive inputs/outputs. Video processing effects.\nCore Video and Core Audio so
 und effects (Mac users only)\nSetting up triggers and generators to control
  sound and video.\nSound triggers from pitch and volume.\nLive Networking d
 ata with other softwares or computers.\n\n DAY TWO\n\nMIDI and OSC.\nWii co
 ntrol in Isadora part 1: Converting gestures to MIDI or OSC messages via\nO
 SCulator third party software (Mac users only)\nWii control in Isadora part
  2: Controlling audio and video with Wii data.\nUsing your smartphone as a 
 control instrument\, with TouchOSC app.\nVideo tracking of a moving object 
 (hand) in Isadora\nBuilding a control panel for a digital media instrument.
 \n\nDAY THREE\n\nText as video. Text triggers. Animating text in 3D space.\
 n3D particles &amp\; texture mapping.\nInteractive control of DMX-based lig
 hting with Lanbox or Enttec hardware.\nIsadora software part 3: Custom User
  Actors &amp\; Quartz Composer plugins.\nRefinement of particpants instrume
 nt designs.\nOptions for cuing a performance in Isadora.\n\n&nbsp\;\nWhat t
 o bring / prepare\nPlease bring your own laptops*\, either Mac or PC (Isado
 ra will run on both). Familiarity with your computer’s operating system and
  basic experience with preparing video &amp\; audio files is recommended bu
 t no prior experience with using Isadora is needed. You will receive tempor
 ary full software licenses as part of the workshop.\nParticipants will also
  need to prepare some video and audio clips to bring to the workshop. If yo
 u own a MIDI controller\, iOS device or Wii remote\, you will be able to se
 t them up as performance instruments within your Isadora design.\n*STEIM ha
 s a limited number of computers available for those who do not have their o
 wn machines. If you would like us to provide you with a STEIM computer plea
 se let us know well in advance.\nWorkshop Leader\nJamie Griffiths is an int
 erdisciplinary artist working with lens-based mediums\, live performance im
 provisation\, interactive medias and softwares. Jamie designs unique tools 
 such as her ‘videmote’ spotlight\, her pseudo-robot called I.V.Y.\, 3D vide
 o installations and a wireless performance instrument called I.T.\n\nHer ea
 rly portraits in outsider cultures of the 1990’s morphed into experiments w
 ith therapeutic photography\, collaborating with friends living with trauma
 \, such as hermaphrodism &amp\; AIDS\, as well as self portraits exploring 
 metaphysics. Jamie is currently collaborating with Diego Samper on a new fi
 lm &amp\; performance work in the Colombian Amazon\, for exhibition in Lond
 on\, Vancouver &amp\; Berlin.\nJamie has been a visiting resident artist at
  STEIM since 2007 and is currently building a new wireless performance inst
 rument with STEIM’s hardware/software support &amp\; encouragement.  Jamie 
 is a researcher in projection technology &amp\; adjunct professor in Film &
 amp\; Theatre at the University of British Columbia\, teaches conceptual ph
 otography at Langara College in Vancouver\, BC and delivers workshops inter
 nationally on art and interactive technology\, including the STEIM Foundati
 on &amp\; Rietveld Art Academie in Amsterdam\, Simon Fraser University’s Sc
 hool of Interactive Arts &amp\; Technology (Canada) &amp\; [ s p a c e ] in
  London (UK).\nwww.jamiegriffiths.com\n&nbsp\;\n&nbsp\;\n
X-ALT-DESC;FMTTYPE=text/html:<h3>A 3-day intensive workshop with visual art
 ist and filmmaker Jamie Griffiths. The workshop will be a deep introduction
  to using the award-winning interactive audio-visual software Isadora\, wit
 h the goal of creating your own functioning interactive performance system.
 </h3>\n<p>&nbsp\;</p>\n<h3>Please note!! THIS WORKSHOP IS FULL\,  when you 
 register it will be for the reserve list!!</h3>\n<p>Online registration mus
 t be made in advance for this workshop using <a href="http://steim.org/stei
 m/event_registration.php?event=519">this registration link</a>. Be sure to 
 indicate in the registration form what computer platform you use so that we
  can provide you with a temporary Isadora license.</p>\n<p>DETAILS<br />\n<
 em><br />\nDATE: 12-14 June\, 2013<br />\nTIME: 10:00 - 18:00 (each day)<br
  />\nCOST: €140<br />\nLOCATION: STEIM Concert Space\, Utrechtsedwarsstraat
  134 Amsterdam<br />\nRegister for this workshop together with the <a title
 ="Sense/Stage wireless sensing workshop for music\, performance\, and insta
 llation" href="http://steim.org/event/sensestage-wireless-sensing-workshop/
 " target="_blank">Sense/Stage workshop</a> and receive €20 discount off the
  total fee. Please indicate in both registration forms that you will be att
 ending both workshops and would like the discount.<br />\nWORKSHOP IS LIMIT
 ED TO 10 PARTICIPANTS</em></p>\n<p><iframe src="http://player.vimeo.com/vid
 eo/16983313" frameborder="0" width="400" height="300"></iframe></p>\n<p><im
 g class="alignnone size-medium wp-image-5188" title="Jamie Griffiths - Gest
 ure" src="http://steim.org/wp/wp-content/uploads/2013/04/jGriffiths_Gesture
 4-370x467.jpg" alt="Jamie Griffiths - Gesture" width="370" height="467" /><
 /p>\n<p><img class="alignnone size-medium wp-image-5185" title="Jamie Griff
 iths - Isadora workshop" src="http://steim.org/wp/wp-content/uploads/2013/0
 4/768-nice-overview-of-the-equipment-370x207.jpg" alt="Jamie Griffiths - Is
 adora workshop" width="370" height="207" /></p>\n<p><img class="alignnone s
 ize-medium wp-image-5186" title="Jamie Griffiths - Grace" src="http://steim
 .org/wp/wp-content/uploads/2013/04/GRACE_Chan_July05_8982WEB-370x246.jpg" a
 lt="Jamie Griffiths - Grace" width="370" height="246" /></p>\n<div id="atta
 chment_5343" class="wp-caption alignnone" style="width: 380px"><img class="
 size-medium wp-image-5343" title="Cebit stage Mark Coniglio" src="http://st
 eim.org/wp/wp-content/uploads/2013/04/cebit-stage-closeup-370x243.jpg" alt=
 "Video Design by Mark Coniglio for Insglück Markeninszenierung/Berlin" widt
 h="370" height="243" /><p class="wp-caption-text">Video Design by Mark Coni
 glio for Insglück Markeninszenierung/Berlin</p></div>\n<p>This workshop wil
 l teach you everything you need to know in order to create interactive perf
 ormance systems with Isadora software\, Wii controllers or an Android/iOS d
 evice\, and cameras for video tracking.<span style="color: #808080\;">*</sp
 an> Participants with laptops and Wii controllers or smartphones can build 
 Isadora patches as they go through the workshop\, ending up with a simple s
 tandalone performance patch by the end of day three\, that can run in the f
 ree demo version of Isadora. The objective of the workshop is to introduce 
 participants to the use of Isadora as an interactive performance tool and t
 o guide them towards its use in their own work.</p>\n<p><span style="color:
  #999999\; font-size: 80%\;">*Although the Windows version of Isadora will 
 allow participants to try out most of the same functions as Mac users\, PC 
 users will not be able to access all the functions covered in the workshop\
 , due to some third party software limitations\, since connecting a PC with
  the Wii bluetooth device requires an alternative 3rd party software (such 
 as ‘GlovePie’) which will not be taught in this workshop. If participants h
 ave an Android smartphone\, they will be able to use that as a controller i
 nstead\, by connecting to Isadora with the TouchOSC app via WiFi\, availabl
 e on iTunes.</span></p>\n<p><em>Topics we will cover during the three days 
 include:</em><br />\n<em> <span style="text-decoration: underline\;">DAY ON
 E</span></em></p>\n<ul>\n<li>Conceptualizing interactive interdisciplinary 
 design.</li>\n<li>What is Isadora? Setting up licences.</li>\n<li>Software 
 preferences and equipment set ups (hardware)</li>\n<li>Understanding data t
 ypes and efficiency.</li>\n<li>Introduction to the interface.</li>\n<li>Med
 ia playback &amp\; live inputs/outputs. Video processing effects.</li>\n<li
 >Core Video and Core Audio sound effects (Mac users only)</li>\n<li>Setting
  up triggers and generators to control sound and video.</li>\n<li>Sound tri
 ggers from pitch and volume.</li>\n<li>Live Networking data with other soft
 wares or computers.</li>\n</ul>\n<p><em><span style="text-decoration: under
 line\;"> DAY TWO</span></em></p>\n<ul>\n<li>MIDI and OSC.</li>\n<li>Wii con
 trol in Isadora part 1: Converting gestures to MIDI or OSC messages via</li
 >\n<li>OSCulator third party software (Mac users only)</li>\n<li>Wii contro
 l in Isadora part 2: Controlling audio and video with Wii data.</li>\n<li>U
 sing your smartphone as a control instrument\, with TouchOSC app.</li>\n<li
 >Video tracking of a moving object (hand) in Isadora</li>\n<li>Building a c
 ontrol panel for a digital media instrument.</li>\n</ul>\n<p><em><span styl
 e="text-decoration: underline\;">DAY THREE</span></em></p>\n<ul>\n<li>Text 
 as video. Text triggers. Animating text in 3D space.</li>\n<li>3D particles
  &amp\; texture mapping.</li>\n<li>Interactive control of DMX-based lightin
 g with Lanbox or Enttec hardware.</li>\n<li>Isadora software part 3: Custom
  User Actors &amp\; Quartz Composer plugins.</li>\n<li>Refinement of partic
 pants instrument designs.</li>\n<li>Options for cuing a performance in Isad
 ora.</li>\n</ul>\n<p>&nbsp\;</p>\n<h2>What to bring / prepare</h2>\n<p>Plea
 se bring your own laptops<span style="color: #808080\;">*</span>\, either M
 ac or PC (Isadora will run on both). Familiarity with your computer’s opera
 ting system and basic experience with preparing video &amp\; audio files is
  recommended but no prior experience with using Isadora is needed. You will
  receive temporary full software licenses as part of the workshop.</p>\n<p>
 Participants will also need to prepare some video and audio clips to bring 
 to the workshop. If you own a MIDI controller\, iOS device or Wii remote\, 
 you will be able to set them up as performance instruments within your Isad
 ora design.</p>\n<p><span style="color: #999999\;">*STEIM has a limited num
 ber of computers available for those who do not have their own machines. If
  you would like us to provide you with a STEIM computer please let us know 
 well in advance.</span></p>\n<h2>Workshop Leader</h2>\n<p><strong>Jamie Gri
 ffiths</strong> is an interdisciplinary artist working with lens-based medi
 ums\, live performance improvisation\, interactive medias and softwares. Ja
 mie designs unique tools such as her ‘videmote’ spotlight\, her pseudo-robo
 t called I.V.Y.\, 3D video installations and a wireless performance instrum
 ent called I.T.</p>\n<p><img title="Jamie Griffiths head shot" src="http://
 steim.org/wp/wp-content/uploads/2013/04/jamieGriffiths_Headshot_Gesture4.jp
 g" alt="Jamie Griffiths head shot" width="214" height="320" /></p>\n<p>Her 
 early portraits in outsider cultures of the 1990’s morphed into experiments
  with therapeutic photography\, collaborating with friends living with trau
 ma\, such as hermaphrodism &amp\; AIDS\, as well as self portraits explorin
 g metaphysics. Jamie is currently collaborating with Diego Samper on a new 
 film &amp\; performance work in the Colombian Amazon\, for exhibition in Lo
 ndon\, Vancouver &amp\; Berlin.</p>\n<p>Jamie has been a visiting resident 
 artist at STEIM since 2007 and is currently building a new wireless perform
 ance instrument with STEIM’s hardware/software support &amp\; encouragement
 .  Jamie is a researcher in projection technology &amp\; adjunct professor 
 in Film &amp\; Theatre at the University of British Columbia\, teaches conc
 eptual photography at Langara College in Vancouver\, BC and delivers worksh
 ops internationally on art and interactive technology\, including the STEIM
  Foundation &amp\; Rietveld Art Academie in Amsterdam\, Simon Fraser Univer
 sity’s School of Interactive Arts &amp\; Technology (Canada) &amp\; [ s p a
  c e ] in London (UK).</p>\n<p><a title="Jamie Griffiths" href="http://www.
 jamiegriffiths.com" target="_blank">www.jamiegriffiths.com</a></p>\n<p>&nbs
 p\;</p>\n<p>&nbsp\;</p>\n
LOCATION:STEIM Concert Space\, Utrechtsedwarsstraat 134 Amsterdam
DTSTART;TZID=Europe/Amsterdam:20130612T100000
DURATION:P2DT8H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20130421T084354Z
LAST-MODIFIED:20130514T095250Z
UID:4928@http://steim.org
URL:http://steim.org/event/sensestage-wireless-sensing-workshop/
SUMMARY:!!FULL!! Wireless sensing for music\, environments\, and performanc
 e with Sense/Stage
DESCRIPTION;ALTREP="http://steim.org/event/sensestage-wireless-sensing-work
 shop/":!!THIS WORKSHOP IS FULL\,  when you register it will be for the rese
 rve list!!\n\n&nbsp\;\nA 2-day workshop exploring the creative possibilitie
 s of wireless\, networked sensing. The platform we'll be using is Sense/Sta
 ge\, a hardware/software system developed specifically for the development 
 of wireless and networked systems for performance\, dance\, and music.\n&nb
 sp\;\nOnline registration must be made in advance for this workshop using t
 his registration link.\nSpace is limited.\nDETAILS\nDATE: 15-16 June\, 2013
 \nTIME: 10:00 - 18:00 (each day)\nLOCATION: STEIM Concert Space\, Utrechtse
 dwarsstraat 134 Amsterdam\nCOST: €80\nRegister for this workshop together w
 ith the Isadora workshop and receive €20 discount off the total fee. Please
  indicate in both registration forms that you are planning on attending bot
 h workshops.\nWORKSHOP IS LIMITED TO 10 PARTICIPANTS\n&nbsp\;\n\n\n\nAndi O
 tto - Fello Sense/Stage bow\nDieter Vandoren - Integration controllers v3\n
 The workshop will focus on using the hardware and integrating it with your 
 current software environment. The goal is for everyone participating in the
  workshop to come out ready to use Sense/Stage in their own creative projec
 ts.\nDay 1 of the workshop will feature an introduction to Sense/Stage\, de
 tailing the hardware and software infrastructure in a presentation\, follow
 ed by a hands-on demonstration of the hardware and software. We will also d
 iscuss your plans on using the technology in your projects.\nDay 2 we will 
 focus on getting started with how to integrate the technology in your own p
 rojects\, showing how to attach sensors to the Sense/Stage MiniBees and adj
 ust the configuration of the software. For those experienced with Arduino s
 oftware\, there will also be an introduction on how to modify the Sense/Sta
 ge MiniBee firmware to customize it for additional sensors (which are not s
 upported yet)\, or use the Sense/Stage MiniBees in alternative configuratio
 ns (node-to-node communication and interactons).\nWe assume you already hav
 e some experience with interactive art and design\, and that you are alread
 y familiar with an OSC-friendly software package for creating sound\, visua
 ls\, and interaction.\nSense/Stage is:\nThe Wireless Sensor Hardware\nThe S
 ense/Stage minibee is a small\, battery-powered Arduino-based wireless node
  that can be worn on the wrist\, sewn into clothing\, or embedded in object
 s. Each node is equipped with a built-in accelerometer (ideal for capturing
  motion)\, but also has ample analog/digital input possibilities for adding
  more sensors\, and can communicate using OSC. You can have as many or as f
 ew of these nodes as you need\, and using the data sharing software they ca
 n all communicate with one another.\n&nbsp\;\nThe Data Sharing Environment\
 nCross-platform\, open-source software that enables the real-time sharing o
 f sensor data among wireless nodes. Collaborators subscribe to any incoming
  data streams they want to use\, and supply data streams of their own for u
 se by other collaborators.\nMore information about Sense/Stage is available
  at:  http://docs.sensestage.eu\nWrite-up about the experience of using Sen
 se/Stage by Jan Klug\n\n\n&nbsp\;\nWhat to bring / prepare\nParticipants mu
 st bring their own laptops (Linux\, MacOS\, Windows)\; during the workshop 
 Sense/Stage MiniBee kits will be provided as workshop material. And after t
 he workshop participants will have the opportunity to buy a kit to take hom
 e (see https://shop.sensestage.eu for pricing). In case you intend to buy m
 ore than the Starter Kit (one coordinator\, two nodes and a battery kit)\, 
 please let us know in advance to make sure enough hardware is available.\n&
 nbsp\;\nTeacher\nMarije Baalman is a artist and researcher/developer workin
 g in the field of interactive sound installations.\nShe studied Applied Phy
 sics at the Technical University in Delft and graduated in February 2002 on
  the topic of Perceptual Acoustics. In 2001/2002 she followed the Sonology 
 Course at the Royal Conservatory in The Hague. She completed her Ph.D. on W
 ave Field Synthesis and electro-acoustic music in 2007 at the Electronic St
 udio of the Technical University of Berlin. Between 2007 and 2010 she was a
  post-doctoral researcher in Computation Arts at Concordia University in Mo
 ntreal\, on the Sense/Stage project. Since 2010 she works as a freelance ar
 tist and developer from Amsterdam and works as a hardware engineer at STEIM
 .\nHer current research goes into the use of wireless networks for live per
 formance (such as dance and music)\, installations and interactive environm
 ents.\nShe has performed and exhibited work across Europe (STEIM\, WORM (NL
 )\, EXIT festival (F)\, Club Transmediale (D)\, Make Art (FR)) and beyond (
 Electrofringe (AU)\, Translife (CN)\, Elektra (CA)). She is a contributor t
 o The SuperCollider Book (MIT Press\, 2011).\nIn her artistic work she is i
 nterested in the realtime components of the work\, in that nothing is preco
 mposed as such\, but rather the (mostly\, but not exclusively) sonic output
  depends on realtime interactions\, be it of the performer\, or of the audi
 ence. Thus composition becomes more the composing of behaviours and interac
 tion modalities\, creating processes\, rather than fixed sound tracks. This
  is expressed with tools such as physical computing (performance interfaces
  and/or installations)\, livecoding (both as a skill\, as well as a perform
 ance interface)\, digital and analog sound processing\, and improvisation.\
 nShe has collaborated with various people\, amongst which Alberto de Campo\
 , Chris Salter\, Michael Schumacher\, Attakkalari Dance Company and Workspa
 ce Unlimited.\nTo realise her works she mostly uses open source technology 
 (software and hardware) and she is an active contributor to the open source
  community.\nhttp://marijebaalman.eu\n
X-ALT-DESC;FMTTYPE=text/html:<h3>!!THIS WORKSHOP IS FULL\,  when you regist
 er it will be for the reserve list!!</h3>\n<h3></h3>\n<p>&nbsp\;</p>\n<h3>A
  2-day workshop exploring the creative possibilities of wireless\, networke
 d sensing. The platform we'll be using is Sense/Stage\, a hardware/software
  system developed specifically for the development of wireless and networke
 d systems for performance\, dance\, and music.</h3>\n<p>&nbsp\;</p>\n<p>Onl
 ine registration must be made in advance for this workshop using <a href="h
 ttp://steim.org/steim/event_registration.php?event=520">this registration l
 ink</a>.<br />\nSpace is limited.</p>\n<p>DETAILS<br />\nDATE: 15-16 June\,
  2013<br />\nTIME: 10:00 - 18:00 (each day)<br />\nLOCATION: STEIM Concert 
 Space\, Utrechtsedwarsstraat 134 Amsterdam<br />\nCOST: €80<br />\nRegister
  for this workshop together with the <a title="Isadora 3-day interactive au
 diovisual workshop" href="http://steim.org/event/3-day-isadora-live-perform
 ance-workshop/" target="_blank">Isadora workshop</a> and receive €20 discou
 nt off the total fee. Please indicate in both registration forms that you a
 re planning on attending both workshops.<br />\n<em>WORKSHOP IS LIMITED TO 
 10 PARTICIPANTS</em></p>\n<p>&nbsp\;</p>\n<p><iframe src="http://player.vim
 eo.com/video/5379621" frameborder="0" width="500" height="383"></iframe></p
 >\n<p><img title="SenseStage Environment" src="http://steim.org/wp/wp-conte
 nt/uploads/2013/04/Workshop-SenseStage-Environment-490x367-370x277.jpg" alt
 ="SenseStage Environment" width="370" height="277" /></p>\n<p><img title="P
 atterns and Pleasure SenseStage" src="http://steim.org/wp/wp-content/upload
 s/2013/04/patternsandpleasureenactive-370x278.jpg" alt="Patterns and Pleasu
 re SenseStage" width="370" height="278" /></p>\n<div id="attachment_5252" c
 lass="wp-caption alignnone" style="width: 380px"><img class="size-medium wp
 -image-5252" title="Andi Otto's Fello Sense/Stage bow" src="http://steim.or
 g/wp/wp-content/uploads/2013/05/IMG_7367-370x370.jpg" alt="Andi Otto's Fell
 o Sense/Stage bow" width="370" height="370" /><p class="wp-caption-text">An
 di Otto - Fello Sense/Stage bow</p></div>\n<div id="attachment_5340" class=
 "wp-caption alignnone" style="width: 380px"><img class="size-medium wp-imag
 e-5340" title="Dieter Vandoren - Integration controllers v3" src="http://st
 eim.org/wp/wp-content/uploads/2013/04/hands-v3-370x246.jpg" alt="Dieter Van
 doren - Integration controllers v3" width="370" height="246" /><p class="wp
 -caption-text">Dieter Vandoren - Integration controllers v3</p></div>\n<p>T
 he workshop will focus on using the hardware and integrating it with your c
 urrent software environment. The goal is for everyone participating in the 
 workshop to come out ready to use Sense/Stage in their own creative project
 s.</p>\n<p><span style="text-decoration: underline\;"><em>Day 1</em></span>
  of the workshop will feature an introduction to Sense/Stage\, detailing th
 e hardware and software infrastructure in a presentation\, followed by a ha
 nds-on demonstration of the hardware and software. We will also discuss you
 r plans on using the technology in your projects.</p>\n<p><span style="text
 -decoration: underline\;"><em>Day 2</em></span> we will focus on getting st
 arted with how to integrate the technology in your own projects\, showing h
 ow to attach sensors to the Sense/Stage MiniBees and adjust the configurati
 on of the software. For those experienced with Arduino software\, there wil
 l also be an introduction on how to modify the Sense/Stage MiniBee firmware
  to customize it for additional sensors (which are not supported yet)\, or 
 use the Sense/Stage MiniBees in alternative configurations (node-to-node co
 mmunication and interactons).</p>\n<p>We assume you already have some exper
 ience with interactive art and design\, and that you are already familiar w
 ith an OSC-friendly software package for creating sound\, visuals\, and int
 eraction.</p>\n<p><strong>Sense/Stage is:</strong></p>\n<p><span style="tex
 t-decoration: underline\;">The Wireless Sensor Hardware</span><br />\nThe S
 ense/Stage minibee is a small\, battery-powered Arduino-based wireless node
  that can be worn on the wrist\, sewn into clothing\, or embedded in object
 s. Each node is equipped with a built-in accelerometer (ideal for capturing
  motion)\, but also has ample analog/digital input possibilities for adding
  more sensors\, and can communicate using OSC. You can have as many or as f
 ew of these nodes as you need\, and using the data sharing software they ca
 n all communicate with one another.</p>\n<p>&nbsp\;</p>\n<p><span style="te
 xt-decoration: underline\;">The Data Sharing Environment</span><br />\nCros
 s-platform\, open-source software that enables the real-time sharing of sen
 sor data among wireless nodes. Collaborators subscribe to any incoming data
  streams they want to use\, and supply data streams of their own for use by
  other collaborators.</p>\n<p>More information about Sense/Stage is availab
 le at:  <a href="http://docs.sensestage.eu" target="_blank">http://docs.sen
 sestage.eu</a></p>\n<p><a href="http://www.steim.org/projectblog/2012/09/03
 /jan-klug-instrument-lab-3/" target="_blank">Write-up about the experience 
 of using Sense/Stage</a> by Jan Klug</p>\n<p><img title="SenseStage Minibee
 " src="http://steim.org/wp/wp-content/uploads/2013/04/cropped-minibee_revB_
 banner-370x77.jpg" alt="SenseStage Minibee" width="370" height="77" /></p>\
 n<p><img class="alignnone size-medium wp-image-5254" title="Andi Otto - Fel
 lo Sense/Stage naked" src="http://steim.org/wp/wp-content/uploads/2013/05/I
 MG_7315-e1332882627466-370x277.jpg" alt="Andi Otto - Fello Sense/Stage nake
 d" width="370" height="277" /></p>\n<p>&nbsp\;</p>\n<h2>What to bring / pre
 pare</h2>\n<p>Participants must bring their own laptops (Linux\, MacOS\, Wi
 ndows)\; during the workshop Sense/Stage MiniBee kits will be provided as w
 orkshop material. And after the workshop participants will have the opportu
 nity to buy a kit to take home (see https://shop.sensestage.eu for pricing)
 . In case you intend to buy more than the Starter Kit (one coordinator\, tw
 o nodes and a battery kit)\, please let us know in advance to make sure eno
 ugh hardware is available.</p>\n<p>&nbsp\;</p>\n<h2>Teacher</h2>\n<p><stron
 g>Marije Baalman</strong> is a artist and researcher/developer working in t
 he field of interactive sound installations.</p>\n<p>She studied Applied Ph
 ysics at the Technical University in Delft and graduated in February 2002 o
 n the topic of Perceptual Acoustics. In 2001/2002 she followed the Sonology
  Course at the Royal Conservatory in The Hague. She completed her Ph.D. on 
 Wave Field Synthesis and electro-acoustic music in 2007 at the Electronic S
 tudio of the Technical University of Berlin. Between 2007 and 2010 she was 
 a post-doctoral researcher in Computation Arts at Concordia University in M
 ontreal\, on the Sense/Stage project. Since 2010 she works as a freelance a
 rtist and developer from Amsterdam and works as a hardware engineer at STEI
 M.</p>\n<p>Her current research goes into the use of wireless networks for 
 live performance (such as dance and music)\, installations and interactive 
 environments.</p>\n<p>She has performed and exhibited work across Europe (S
 TEIM\, WORM (NL)\, EXIT festival (F)\, Club Transmediale (D)\, Make Art (FR
 )) and beyond (Electrofringe (AU)\, Translife (CN)\, Elektra (CA)). She is 
 a contributor to <em>The SuperCollider Book</em> (MIT Press\, 2011).</p>\n<
 p>In her artistic work she is interested in the realtime components of the 
 work\, in that nothing is precomposed as such\, but rather the (mostly\, bu
 t not exclusively) sonic output depends on realtime interactions\, be it of
  the performer\, or of the audience. Thus composition becomes more the comp
 osing of behaviours and interaction modalities\, creating processes\, rathe
 r than fixed sound tracks. This is expressed with tools such as physical co
 mputing (performance interfaces and/or installations)\, livecoding (both as
  a skill\, as well as a performance interface)\, digital and analog sound p
 rocessing\, and improvisation.</p>\n<p>She has collaborated with various pe
 ople\, amongst which Alberto de Campo\, Chris Salter\, Michael Schumacher\,
  Attakkalari Dance Company and Workspace Unlimited.</p>\n<p>To realise her 
 works she mostly uses open source technology (software and hardware) and sh
 e is an active contributor to the open source community.</p>\n<p><a title="
 Marije Baalman" href="http://marijebaalman.eu" target="_blank">http://marij
 ebaalman.eu</a></p>\n
LOCATION:STEIM Concert Space\, Utrechtsedwarsstraat 134 Amsterdam
DTSTART;TZID=Europe/Amsterdam:20130615T100000
DURATION:P1DT8H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20130418T082200Z
LAST-MODIFIED:20130425T090404Z
UID:4998@http://steim.org
URL:http://steim.org/event/creative-music-coding-lab-3/
SUMMARY:Creative Music Coding Lab #3
DESCRIPTION;ALTREP="http://steim.org/event/creative-music-coding-lab-3/":Ca
 lling all ChucK'ers\, SuperColliders\, Max and PureData patchers\, CSounder
 s\, Fluxites\, Overtoners\, and all other tongues of creative coders. We we
 lcome you to attend the third edition of the Creative Music Coding lab at S
 TEIM.\nIn the past years STEIM has hosted regular SuperCollider and Max mee
 t-ups for musicians and sound artists to gather and share their experiences
 . This year we have decided to break open these groups into a new experimen
 tation platform welcoming all artists who use code as a medium for making m
 usic.\nWhy the change in format? We believe that coding as a fundamental pr
 actice is not necessarily language specific. All musicians who use code as 
 a medium essentially share a common creative process\, one that favors high
 ly personal\, DIY methods for music making. This being the case\, the proce
 sses we draw from and fundamental techniques we use can be inspiring to all
 . By sharing our working methods and allowing an environment for cross-code
  fluency we will learn so much more.\nThe CMC lab is an autonomous zone to 
 try out sonic experiments as a group. And an opportunity to leverage the ex
 pertise of the group in realizing new artistic tools and processes through 
 the medium of code. Many of the founding members of the group are indeed ex
 perts in their favorite languages\, but we come from all technical levels o
 f proficiency and enjoy helping one-another out.\n&nbsp\;\n\nDETAILS\nDATE:
  Wednesday\, 24 APRIL 2013\n TIME: 19:00\n ENTRY: FREE\n LOCATION: STEIM Co
 ncert Space\, Utrechtsedwarsstraat 134 Amsterdam ( map )\nPlease let us kno
 w if you plan to come (mail marije [AT] steim [DOT] nl )\, so we have a rou
 gh idea who to expect.\n&nbsp\;\nWhat ARE the goals for the lab?\n\na place
  for creative music coders to show work in progress\, regardless of program
 ming language or platform\na place to discuss and question techniques with 
 fellow computer musicians\nan informal stage for playing with others\, live
 coding sessions\, jamming\, and other fun experiments\nan opportunity to me
 et like-minded artists\, share talents\, and start new collaborations\nan o
 pportunity to be exposed to new languages and improve cross-language fluenc
 y\na way to discover lesser known and emerging creative programming paradig
 ms\na place to to discuss interconnections between programming environments
 \nan environment for discussions on cultural contexts surrounding coding in
  the arts\n\nWe encourage members of the group to use this as a platform fo
 r exploring ways in which we might be able to create and play together. Pro
 posals for creative group investigations of hardware\, software\, and codin
 g as process are welcome.\nAs always\, entry is free\, tea and coffee will 
 be provided.\n&nbsp\;\n
X-ALT-DESC;FMTTYPE=text/html:<p>Calling all ChucK'ers\, SuperColliders\, Ma
 x and PureData patchers\, CSounders\, Fluxites\, Overtoners\, and all other
  tongues of creative coders. We welcome you to attend the third edition of 
 the Creative Music Coding lab at STEIM.</p>\n<p>In the past years STEIM has
  hosted regular SuperCollider and Max meet-ups for musicians and sound arti
 sts to gather and share their experiences. This year we have decided to bre
 ak open these groups into a new experimentation platform welcoming all arti
 sts who use code as a medium for making music.</p>\n<p>Why the change in fo
 rmat? We believe that coding as a fundamental practice is not necessarily l
 anguage specific. All musicians who use code as a medium essentially share 
 a common creative process\, one that favors highly personal\, DIY methods f
 or music making. This being the case\, the processes we draw from and funda
 mental techniques we use can be inspiring to all. By sharing our working me
 thods and allowing an environment for cross-code fluency we will learn so m
 uch more.</p>\n<p>The <em><strong>CMC lab</strong></em> is an autonomous zo
 ne to try out sonic experiments as a group. And an opportunity to leverage 
 the expertise of the group in realizing new artistic tools and processes th
 rough the medium of code. Many of the founding members of the group are ind
 eed experts in their favorite languages\, but we come from all technical le
 vels of proficiency and enjoy helping one-another out.</p>\n<p>&nbsp\;</p>\
 n<p><img title="Creative Coding Lab" src="http://steim.org/wp/wp-content/up
 loads/2013/02/promo005-370x211.jpg" alt="Creative Coding Lab" width="370" h
 eight="211" /></p>\n<h3>DETAILS</h3>\n<p><em>DATE: Wednesday\, 24 APRIL 201
 3</em><br />\n<em> TIME: 19:00</em><br />\n<em> ENTRY: FREE</em><br />\n<em
 > LOCATION: STEIM Concert Space\, Utrechtsedwarsstraat 134 Amsterdam <a tit
 le="STEIM Concert Space" href="https://maps.google.com/maps?f=q&amp\;source
 =s_q&amp\;hl=en&amp\;geocode=+&amp\;q=Utrechtsedwarsstraat+134+Amsterdam&am
 p\;ie=UTF8&amp\;hq=&amp\;hnear=Utrechtsedwarsstraat+134\,+Amsterdam\,+Noord
 -Holland\,+The+Netherlands&amp\;t=m&amp\;z=16&amp\;vpsrc=0&amp\;iwloc=A" ta
 rget="_blank">( map )</a></em></p>\n<p>Please let us know if you plan to co
 me (mail <em><strong>marije [AT] steim [DOT] nl</strong></em> )\, so we hav
 e a rough idea who to expect.</p>\n<p>&nbsp\;</p>\n<h3>What ARE the goals f
 or the lab?</h3>\n<ul>\n<li>a place for creative music coders to show work 
 in progress\, regardless of programming language or platform</li>\n<li>a pl
 ace to discuss and question techniques with fellow computer musicians</li>\
 n<li>an informal stage for playing with others\, livecoding sessions\, jamm
 ing\, and other fun experiments</li>\n<li>an opportunity to meet like-minde
 d artists\, share talents\, and start new collaborations</li>\n<li>an oppor
 tunity to be exposed to new languages and improve cross-language fluency</l
 i>\n<li>a way to discover lesser known and emerging creative programming pa
 radigms</li>\n<li>a place to to discuss interconnections between programmin
 g environments</li>\n<li>an environment for discussions on cultural context
 s surrounding coding in the arts</li>\n</ul>\n<p>We encourage members of th
 e group to use this as a platform for exploring ways in which we might be a
 ble to create and play together. Proposals for creative group investigation
 s of hardware\, software\, and coding as process are welcome.</p>\n<p>As al
 ways\, entry is free\, tea and coffee will be provided.</p>\n<p>&nbsp\;</p>
 \n
LOCATION:STEIM Concert Space\, Utrechtsedwarsstraat 134 Amsterdam
DTSTART;TZID=Europe/Amsterdam:20130424T190000
DURATION:PT3H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20130412T101547Z
LAST-MODIFIED:20130420T104452Z
UID:5087@http://steim.org
URL:http://steim.org/event/componist-in-20-minuten-muzikale-workshop-voor-kinde
 ren/
SUMMARY:Componist in 20 minuten! Muzikale workshop voor kinderen
DESCRIPTION;ALTREP="http://steim.org/event/componist-in-20-minuten-muzikale
 -workshop-voor-kinderen/":Componist in 20 minuten\nEen muzikale natuurkunde
 les? Een natuurkundige muziekles? In ieder geval veel verrassende experimen
 ten: van hoge tonen die glas doen versplinteren tot een spinnenweb waar je 
 je handen in steekt om mooie klanken te maken of een koptelefoon waar je me
 e kunt componeren door te schudden met je hoofd.\nMobile Touch\nPeter Zegve
 ld\nSTEIM en Peter Zegveld presenteren voor leerlingen van groep 7 en 8 van
  het primair onderwijs en klas 1 en 2 van het voortgezet onderwijs een work
 shop en een voorstelling over geluid: wat is het precies en wat kun je er a
 llemaal mee doen?\nOntdek in de studio's van wereldberoemd muzieklaboratori
 um STEIM dat je met analoge voorwerpen digitale muziek kunt beïnvloeden en 
 dat je met digitale voorwerpen analoge geluiden kunt maken in een opwindend
 e rondreis langs tal van oude en nieuwe muzikale objecten. En maak kennis m
 et Peter Zegveld\, die tegelijkertijd ontregelt en kennis overdraagt over g
 eluid en muziek.\nIn de week van 25 t/m 29 november 2013 vinden er bij STEI
 M iedere dag vier workshops plaats. Iedere workshop kan door maximaal 30 de
 elnemers worden gevolgd.\nDe workshop bestaat uit 2 delen. Deel 1 wordt ver
 zorgd door Frank Baldé met de Mobile Touch tentoonstelling\, een verzamelin
 g laagdrempelige interactieve muziekobjecten.\nDeel 2 is in handen van Pete
 r Zegveld die een interactieve voorstelling geeft waar oren en ogen en brei
 n samen op reis gaan.\nDe klas wordt gesplitst in 2 groepen en iedere groep
  volgt gelijktijdig een deel van de workshop waarna een wissel plaatsvindt 
 en het andere deel gevolgd wordt. Ieder deel duurt 40 minuten en de totale 
 workshop is 90 minuten\, inclusief de wissel.\nHieronder vindt u links met 
 meer informatie over de Mobile Touch tentoonstelling en Peter Zegveld\, zod
 at u een beetje een indruk krijgt van wat u kunt verwachten:\nMobile Touch:
 \nhttp://vimeo.com/28102586\nhttp://steim.org/education/mobile-touch/\nPete
 r Zegveld:\nhttp://www.peterzegveld.nl/\nhttp://www.youtube.com/watch?v=lZP
 dAypoH8o\nLocatie:\nStichting STEIM\n Utrechtsedwarsstraat 134\n 1017WK Ams
 terdam\n route: http://bit.ly/WQ2HAD\nDatum en tijden:\nMaandag 25 t/m vrij
 dag 29 november 2013\n U kunt kiezen uit de volgende tijden:\n 10:00 - 11:3
 0 uur\n 11:45 - 13:15 uur\n 14:00 - 15:30 uur\n 15:45 - 17:15 uur\nDoelgroe
 p:\nGroep 7 en 8 van de basisschool\n Klas 1 en 2 van de middelbare school\
 nPrijs: €4\,- per leerling\nVoor meer informatie en boekingen kunt u contac
 t opnemen met STEIM:\nEsther Roschar\nknock@steim.nl\n020 622 8690\n&nbsp\;
 \n
X-ALT-DESC;FMTTYPE=text/html:<p>Componist in 20 minuten</p>\n<p>Een muzikal
 e natuurkundeles? Een natuurkundige muziekles? In ieder geval veel verrasse
 nde experimenten: van hoge tonen die glas doen versplinteren tot een spinne
 nweb waar je je handen in steekt om mooie klanken te maken of een koptelefo
 on waar je mee kunt componeren door te schudden met je hoofd.</p>\n<p style
 ="text-align: center\;"><a href="http://steim.org/event/componist-in-20-min
 uten-muzikale-workshop-voor-kinderen/8410256559_5a6054edd6-1/" rel="attachm
 ent wp-att-5091"><img class="aligncenter  wp-image-5091" title="8410256559_
 5a6054edd6-1" src="http://steim.org/wp/wp-content/uploads/2013/04/841025655
 9_5a6054edd6-1.jpg" alt="" width="400" height="266" /></a><strong>Mobile To
 uch</strong></p>\n<p style="text-align: center\;"><a href="http://steim.org
 /event/componist-in-20-minuten-muzikale-workshop-voor-kinderen/scherzo-mech
 anica-3-copy-1/" rel="attachment wp-att-5093"><img class="aligncenter  wp-i
 mage-5093" title="Scherzo Mechanica (3) copy-1" src="http://steim.org/wp/wp
 -content/uploads/2013/04/Scherzo-Mechanica-3-copy-1.jpg" alt="" width="400"
  height="300" /></a><strong>Peter Zegveld</strong></p>\n<p>STEIM en Peter Z
 egveld presenteren voor leerlingen van groep 7 en 8 van het primair onderwi
 js en klas 1 en 2 van het voortgezet onderwijs een workshop en een voorstel
 ling over geluid: wat is het precies en wat kun je er allemaal mee doen?</p
 >\n<p>Ontdek in de studio's van wereldberoemd muzieklaboratorium STEIM dat 
 je met analoge voorwerpen digitale muziek kunt beïnvloeden en dat je met di
 gitale voorwerpen analoge geluiden kunt maken in een opwindende rondreis la
 ngs tal van oude en nieuwe muzikale objecten. En maak kennis met Peter Zegv
 eld\, die tegelijkertijd ontregelt en kennis overdraagt over geluid en muzi
 ek.</p>\n<p>In de week van 25 t/m 29 november 2013 vinden er bij STEIM iede
 re dag vier workshops plaats. Iedere workshop kan door maximaal 30 deelneme
 rs worden gevolgd.</p>\n<p>De workshop bestaat uit 2 delen. Deel 1 wordt ve
 rzorgd door <strong>Frank Baldé</strong> met de Mobile Touch tentoonstellin
 g\, een verzameling laagdrempelige interactieve muziekobjecten.<br />\nDeel
  2 is in handen van <strong>Peter Zegveld</strong> die een interactieve voo
 rstelling geeft waar oren en ogen en brein samen op reis gaan.</p>\n<p>De k
 las wordt gesplitst in 2 groepen en iedere groep volgt gelijktijdig een dee
 l van de workshop waarna een wissel plaatsvindt en het andere deel gevolgd 
 wordt. Ieder deel duurt 40 minuten en de totale workshop is 90 minuten\, in
 clusief de wissel.</p>\n<p>Hieronder vindt u links met meer informatie over
  de Mobile Touch tentoonstelling en Peter Zegveld\, zodat u een beetje een 
 indruk krijgt van wat u kunt verwachten:</p>\n<p>Mobile Touch:<br />\n<a hr
 ef="http://vimeo.com/28102586" target="_blank">http://vimeo.com/28102586</a
 ><br />\n<a href="http://steim.org/education/mobile-touch/" target="_blank"
 >http://steim.org/education/mobile-touch/</a></p>\n<p>Peter Zegveld:<br />\
 n<a href="http://www.peterzegveld.nl/" target="_blank">http://www.peterzegv
 eld.nl/</a><br />\n<a href="http://www.youtube.com/watch?v=lZPdAypoH8o" tar
 get="_blank">http://www.youtube.com/watch?v=lZPdAypoH8o</a></p>\n<p><em><st
 rong>Locatie</strong></em>:<br />\n<em>Stichting STEIM</em><br />\n<em> Utr
 echtsedwarsstraat 134</em><br />\n<em> 1017WK Amsterdam</em><br />\n<em> ro
 ute: <a href="http://bit.ly/WQ2HAD" target="_blank">http://bit.ly/WQ2HAD</a
 ></em></p>\n<p><em><strong>Datum en tijden:</strong></em><br />\n<em>Maanda
 g 25 t/m vrijdag 29 november 2013</em><br />\n<em> U kunt kiezen uit de vol
 gende tijden:</em><br />\n<em> 10:00 - 11:30 uur</em><br />\n<em> 11:45 - 1
 3:15 uur</em><br />\n<em> 14:00 - 15:30 uur</em><br />\n<em> 15:45 - 17:15 
 uur</em></p>\n<p><strong>Doelgroep:</strong><br />\n<em>Groep 7 en 8 van de
  basisschool</em><br />\n<em> Klas 1 en 2 van de middelbare school</em></p>
 \n<p><em>Prijs: €4\,- per leerling</em></p>\n<p>Voor meer informatie en boe
 kingen kunt u contact opnemen met STEIM:<br />\nEsther Roschar<br />\nknock
 @steim.nl<br />\n020 622 8690</p>\n<p>&nbsp\;</p>\n
DTSTART;VALUE=DATE:20131125
DURATION:P5D
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20130312T210520Z
LAST-MODIFIED:20130313T165256Z
UID:4872@http://steim.org
URL:http://steim.org/event/bastl-diy-microgranny-workshop-for-total-beginners-t
 ake-home-a-microgranny/
SUMMARY:MICROGRANNY + BASTL (DIY) electronics workshop for beginners
DESCRIPTION;ALTREP="http://steim.org/event/bastl-diy-microgranny-workshop-f
 or-total-beginners-take-home-a-microgranny/":Reservation for this workshop 
 must be made in advance using this registration form.\nBastl is a Czech ter
 m for DIY that describes a particular era of eastern-bloc underground artis
 ts who worked heavily with electronics. This is a "modern Bastl" workshop f
 or total beginners to learn about the modern approach to making art with el
 ectronics and open source hardware/software. The workshop will focus around
  building your own open-source digital sampler\, the microGranny\, that you
  will take home with you after the workshop.\n\n(read more about the microG
 ranny here on Create Digital Music)\nWhat you will learn:\n\nthe essentials
  of working with electronics: soldering and important terminology\nthe basi
 cs of working with synthesizers and samplers\nan introduction to the world 
 of open-source hardware and it's possibilities\ncurrent and historic trends
  in DIY electronic arts culture and bastl\n\nThe workshop is taught by the 
 founders of Standuino\, a cultural initiative and DIY electronics platform 
 that celebrates the rich history of underground bastl artists from the form
 er Czechoslovakia.\n\n&nbsp\;\nDETAILS\n\nDATE: WEDNESDAY 3 APRIL\, 2013\nT
 IME: 10:00 - until finish\nCOST: €90 (includes all parts costs of microGran
 ny granular sampler)\nMAXIMUM PARTICIPANTS: 15\nLOCATION: STEIM Concert Spa
 ce\, Utrechtsedwarsstraat 134 Amsterdam\n&nbsp\;\nWHAT TO BRING / PREREQUIS
 ITES\n&nbsp\;\nAll parts and equipment are included as part of the workshop
  registration fee. No prior knowledge of electronics\, programming\, or dig
 ital synthesis is necessary for this workshop. The workshop leaders will te
 ach you everything you need to know.\nPlease bring a pair of headphones to 
 be able to listen to your instrument!\n&nbsp\;\nWORKSHOP LEADERS\n&nbsp\;\n
 Václav Peloušek is an artist\, musician and inventor and Ondřej Merta is an
  artist\, musician\, actor\, DJ and filmmaker both born in Brno. They both 
 studied at the Art &amp\; Science Department of the University of Applied A
 rts in Vienna and at Multimedia Department of Faculty of Fine Arts in Brno.
  Peloušek studied also Multimedia Composition at Janáček Academy of Perform
 ing Arts in Brno and New Media at Winchester School of Art. Merta studied a
 lso Film Theory\, Aesthetics at Masaryk University in Brno. They are the fo
 unders of Standuino project and members of bands Hugo &amp\; Zoe\, CaveArt 
 and Standuino Orchestra. They are also members of 4AM mediaLab and Grau Kll
 ktv.\n\n&nbsp\;\nVáclav Peloušek and Ondřej Merta are founders of the Stand
 uino project. Standuino was founded on May 2011 at Multiplace festival with
  workshop that took place at 4AM medialab gallery in Brno. Since then\, the
  Standuino project has spawned a series of musical instruments such as the 
 fraAngelico and microGranny. The Standuino creative team consists of Ondřej
  Merta\, Václav Peloušek\, Martin Baar\, Ondřej Homola and others. Since st
 arting Standuino the team has carried out over 25 workshops in 7 countries 
 in Europe\, as well as Standuino solo exhibitions at REMAKE festival in Brn
 o and at Boutique in Cologne.\n
X-ALT-DESC;FMTTYPE=text/html:<p>Reservation for this workshop must be made 
 in advance using <a title="MICROGRANNY WORKSHOP REGISTRATION" href="http://
 steim.org/steim/event_registration.php?event=515" target="_blank">this regi
 stration form</a>.</p>\n<p><strong>Bastl</strong> is a Czech term for DIY t
 hat describes a particular era of eastern-bloc underground artists who work
 ed heavily with electronics. This is a "modern Bastl" workshop for total be
 ginners to learn about the modern approach to making art with electronics a
 nd open source hardware/software. The workshop will focus around building y
 our own open-source digital sampler\, the microGranny\, that you will take 
 home with you after the workshop.</p>\n<p><img class="alignnone size-medium
  wp-image-4909" title="granny_web" src="http://steim.org/wp/wp-content/uplo
 ads/2013/03/granny_web-370x246.jpg" alt="" width="370" height="246" /></p>\
 n<p>(<a title="microGranny CDM" href="http://createdigitalmusic.com/2013/02
 /grains-in-your-pocket-microgranny-is-compact-homemade-granular-sampler-har
 dware/" target="_blank">read more about the microGranny here on Create Digi
 tal Music</a>)</p>\n<p><strong>What you will learn:</strong></p>\n<ul>\n<li
 >the essentials of working with electronics: soldering and important termin
 ology</li>\n<li>the basics of working with synthesizers and samplers</li>\n
 <li>an introduction to the world of open-source hardware and it's possibili
 ties</li>\n<li>current and historic trends in DIY electronic arts culture a
 nd bastl</li>\n</ul>\n<p>The workshop is taught by the founders of <a title
 ="Standuino" href="http://www.standuino.eu/" target="_blank">Standuino</a>\
 , a cultural initiative and DIY electronics platform that celebrates the ri
 ch history of underground bastl artists from the former Czechoslovakia.</p>
 \n<p><iframe src="http://player.vimeo.com/video/59171299" frameborder="0" w
 idth="500" height="281"></iframe></p>\n<p>&nbsp\;</p>\n<h3>DETAILS</h3>\n<p
 ><em><br />\nDATE: WEDNESDAY 3 APRIL\, 2013<br />\nTIME: 10:00 - until fini
 sh<br />\nCOST: €90 (includes all parts costs of microGranny granular sampl
 er)<br />\nMAXIMUM PARTICIPANTS: 15<br />\nLOCATION: STEIM Concert Space\, 
 Utrechtsedwarsstraat 134 Amsterdam</em></p>\n<p>&nbsp\;</p>\n<h3>WHAT TO BR
 ING / PREREQUISITES</h3>\n<p>&nbsp\;</p>\n<p>All parts and equipment are in
 cluded as part of the workshop registration fee. No prior knowledge of elec
 tronics\, programming\, or digital synthesis is necessary for this workshop
 . The workshop leaders will teach you everything you need to know.</p>\n<p>
 Please bring a pair of headphones to be able to listen to your instrument!<
 /p>\n<p>&nbsp\;</p>\n<h3>WORKSHOP LEADERS</h3>\n<p>&nbsp\;</p>\n<p><strong>
 Václav Peloušek</strong> is an artist\, musician and inventor and <strong>O
 ndřej Merta</strong> is an artist\, musician\, actor\, DJ and filmmaker bot
 h born in Brno. They both studied at the Art &amp\; Science Department of t
 he University of Applied Arts in Vienna and at Multimedia Department of Fac
 ulty of Fine Arts in Brno. Peloušek studied also Multimedia Composition at 
 Janáček Academy of Performing Arts in Brno and New Media at Winchester Scho
 ol of Art. Merta studied also Film Theory\, Aesthetics at Masaryk Universit
 y in Brno. They are the founders of Standuino project and members of bands 
 Hugo &amp\; Zoe\, CaveArt and Standuino Orchestra. They are also members of
  <a title="4am" href="http://www.forum4am.cz/?cat=4" target="_blank">4AM me
 diaLab</a> and <a href="http://www.graukllktv.eu/" target="_blank">Grau Kll
 ktv</a>.</p>\n<p><img class="alignnone size-medium wp-image-4878" title="St
 anduino workshop" src="http://steim.org/wp/wp-content/uploads/2013/03/untit
 led-92-370x246.jpg" alt="Standuino workshop" width="370" height="246" /></p
 >\n<p>&nbsp\;</p>\n<p><strong>Václav Peloušek</strong> and <strong>Ondřej M
 erta</strong> are founders of the <a href="http://www.standuino.eu/" target
 ="_blank"><strong>Standuino</strong></a> project. Standuino was founded on 
 May 2011 at Multiplace festival with workshop that took place at 4AM medial
 ab gallery in Brno. Since then\, the Standuino project has spawned a series
  of musical instruments such as the fraAngelico and microGranny. The Standu
 ino creative team consists of Ondřej Merta\, Václav Peloušek\, Martin Baar\
 , Ondřej Homola and others. Since starting Standuino the team has carried o
 ut over 25 workshops in 7 countries in Europe\, as well as Standuino solo e
 xhibitions at REMAKE festival in Brno and at Boutique in Cologne.</p>\n
LOCATION:STEIM Concert Space\, Utrechtsedwarsstraat 134 Amsterdam
DTSTART;TZID=Europe/Amsterdam:20130403T100000
DURATION:PT10H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20130312T204612Z
LAST-MODIFIED:20130404T145926Z
UID:4841@http://steim.org
URL:http://steim.org/event/standuino-intensive-2-day-arduino-synthesizer-worksh
 op/
SUMMARY:FULL! STANDUINO INTENSIVE 2-DAY ARDUINO DIGITAL SYNTHESIZER WORKSHO
 P
DESCRIPTION;ALTREP="http://steim.org/event/standuino-intensive-2-day-arduin
 o-synthesizer-workshop/":PLEASE NOTE! The workshop is full\, you can no lon
 ger register.\n\nThis limited capacity weekender is a hands-on introduction
  to DIY digital audio synthesis using Arduino. For the workshop we'll be us
 ing Standuino\, an Arduino clone that's specially designed for building sta
 nd-alone electronic devices such as synthesizers.\nDuring an intensive two 
 days with Standuino's founders you will build your own fraAngelico digital 
 synthesizer\, modify the software and hardware for it to function as a frau
 Angelico drum sampler\, and then spend the remaining time further modifying
  and reprogramming the synthesizer into your own customized digital sound i
 nstrument.\n\n&nbsp\;\nDAY 1\n\nLearning some basics about Arduino sound sy
 nthesis and the Standuino project\nBuilding the fraAngelico synthesizer\nHa
 rdware/software modifications to allow the fraAngelico to function exchange
 ably as the frauAngelico drum sampler.\n\nDAY 2\n\nGetting deeper into Ardu
 ino digital synthesis\nAdvanced personal modifications to the synthesizer\,
  adding custom sounds\, new features\, and new functionalities in hardware 
 and software\n\n&nbsp\;\n\n&nbsp\;\nDETAILS\nDATE: 6-7 APRIL\, 2013\n TIME:
  10:00 - until finished (each day)\n COST: €110 (includes cost of fraAngeli
 co parts and Standuino board)\n MAXIMUM PARTICIPANTS LIMITED TO 10\n LOCATI
 ON: STEIM Concert Space\, Utrechtsedwarsstraat 134 Amsterdam\n&nbsp\;\nWHAT
  TO BRING / PREREQUISITES\nParticipants must bring a laptop with the Arduin
 o software environment pre-installed. At least some very basic experience w
 orking with Arduino is expected\, but you certainly do not have to be an ex
 pert. This workshop will be limited to 10 people\, so there is room for peo
 ple from varied technical levels to attend and receive one-on-one attention
 .\nPlease also bring a pair of headphones to be able to listen to your inst
 rument while you make modifications. Otherwise all parts and equipment will
  be supplied at the workshop as part of your registration fee.\n&nbsp\;\nAB
 OUT STANDUINO\n\nStanduino is a clone of the popular Arduino board that is 
 extended to make it possible for entire functioning electronics projects to
  be created on the board\, without the need for extra casings\, wires\, or 
 special shields. And because it's an Arduino clone\, Standuino is compatibl
 e with the Arduino software libraries and the easy to use Arduino programmi
 ng environment.\nThe Standuino project was founded in May 2011 at Multiplac
 e festival with workshop that took place at 4AM medialab gallery in Brno\, 
 Czech Republic. Since then\, the Standuino project has spawned a series of 
 musical instruments such as the fraAngelico and microGranny. The Standuino 
 creative team consists of Ondřej Merta\, Václav Peloušek\, Martin Baar\, On
 dřej Homola and others. Since starting Standuino the team has carried out o
 ver 25 workshops in 7 countries in Europe\, as well as Standuino solo exhib
 itions at REMAKE festival in Brno and at Boutique in Cologne.\nThe concept 
 and inspiration for Standuino comes from the eastern pioneer of DIY electro
 nic art – Standa Filip. The name Standuino comes mainly from Standas name\,
  but also represents what Standuino is best for - stand-alone applications.
  Besides aiming to be innovative in the fields of open-source and low-tech\
 , the Standuino project is also a research initiative for the eastern DIY c
 ulture (=bastl) in electronic art.\nTEACHERS\nVáclav Peloušek is an artist\
 , musician and inventor and Ondřej Merta is an artist\, musician\, actor\, 
 DJ and filmmaker both born in Brno. They both studied at the Art &amp\; Sci
 ence Department of the University of Applied Arts in Vienna and at Multimed
 ia Department of Faculty of Fine Arts in Brno. Peloušek studied also Multim
 edia Composition at Janáček Academy of Performing Arts in Brno and New Medi
 a at Winchester School of Art. Merta studied also Film Theory\, Aesthetics 
 at Masaryk University in Brno. They are the founders of Standuino project a
 nd members of bands Hugo &amp\; Zoe\, CaveArt and Standuino Orchestra. They
  are also members of 4AM mediaLab and Grau Kllktv.\n\n&nbsp\;\n
X-ALT-DESC;FMTTYPE=text/html:<p>PLEASE NOTE! The workshop is full\, you can
  no longer register.</p>\n<p><img class="alignnone size-medium wp-image-495
 0" title="tvrdakWeb-3" src="http://steim.org/wp/wp-content/uploads/2013/03/
 tvrdakWeb-3-370x260.jpg" alt="" width="370" height="260" /></p>\n<p>This li
 mited capacity weekender is a hands-on introduction to DIY digital audio sy
 nthesis using Arduino. For the workshop we'll be using <a title="Standuino"
  href="http://www.standuino.eu/" target="_blank">Standuino</a>\, an Arduino
  clone that's specially designed for building stand-alone electronic device
 s such as synthesizers.</p>\n<p>During an intensive two days with Standuino
 's founders you will build your own <a title="fraAngelico" href="http://vim
 eo.com/44577807" target="_blank">fraAngelico digital synthesizer</a>\, modi
 fy the software and hardware for it to function as a <a title="frauAngelico
  Create Digital Music" href="http://createdigitalmusic.com/2013/01/frauange
 lico-lo-fi-playable-open-source-drum-instrument-and-sequencer-gallery-video
 /" target="_blank">frauAngelico drum sampler</a>\, and then spend the remai
 ning time further modifying and reprogramming the synthesizer into your own
  customized digital sound instrument.</p>\n<p><iframe src="http://player.vi
 meo.com/video/44455672?byline=0&amp\;portrait=0" frameborder="0" width="400
 " height="300"></iframe></p>\n<p>&nbsp\;</p>\n<p><em><strong>DAY 1</strong>
 </em></p>\n<ul>\n<li>Learning some basics about Arduino sound synthesis and
  the Standuino project</li>\n<li>Building the <a title="fraAngelico" href="
 http://www.standuino.eu/devices/instruments/fra-angelico/" target="_blank">
 fraAngelico synthesizer</a></li>\n<li>Hardware/software modifications to al
 low the fraAngelico to function exchangeably as the <a title="frauAngelico"
  href="http://www.standuino.eu/devices/instruments/frauangelico/" target="_
 blank">frauAngelico drum sampler</a>.</li>\n</ul>\n<p><em><strong>DAY 2</st
 rong></em></p>\n<ul>\n<li>Getting deeper into Arduino digital synthesis</li
 >\n<li>Advanced personal modifications to the synthesizer\, adding custom s
 ounds\, new features\, and new functionalities in hardware and software</li
 >\n</ul>\n<p>&nbsp\;</p>\n<p><iframe src="http://player.vimeo.com/video/555
 72293" frameborder="0" width="500" height="281"></iframe></p>\n<p>&nbsp\;</
 p>\n<h3>DETAILS</h3>\n<p><em>DATE: 6-7 APRIL\, 2013</em><br />\n<em> TIME: 
 10:00 - until finished (each day)</em><br />\n<em> COST: €110 (includes cos
 t of fraAngelico parts and Standuino board)</em><br />\n<em> MAXIMUM PARTIC
 IPANTS LIMITED TO 10</em><br />\n<em> LOCATION: STEIM Concert Space\, Utrec
 htsedwarsstraat 134 Amsterdam</em></p>\n<p>&nbsp\;</p>\n<h3>WHAT TO BRING /
  PREREQUISITES</h3>\n<p>Participants must bring a laptop with the <a title=
 "Arduino" href="http://arduino.cc/en/Main/Software" target="_blank">Arduino
  software environment</a> pre-installed. At least some very basic experienc
 e working with Arduino is expected\, but you certainly do not have to be an
  expert. This workshop will be limited to 10 people\, so there is room for 
 people from varied technical levels to attend and receive one-on-one attent
 ion.</p>\n<p>Please also bring a pair of headphones to be able to listen to
  your instrument while you make modifications. Otherwise all parts and equi
 pment will be supplied at the workshop as part of your registration fee.</p
 >\n<p>&nbsp\;</p>\n<h3>ABOUT STANDUINO</h3>\n<p><strong><img title="Standui
 no" src="http://steim.org/wp/wp-content/uploads/2013/03/65440_3491819817939
 77_1477345138_n-370x277.jpg" alt="Standuino" width="370" height="277" /></s
 trong></p>\n<p><a title="Standuino" href="http://www.standuino.eu/" target=
 "_blank"><strong>Standuino</strong></a> is a clone of the popular Arduino b
 oard that is extended to make it possible for entire functioning electronic
 s projects to be created <em><strong>on the board</strong></em>\, without t
 he need for extra casings\, wires\, or special shields. And because it's an
  Arduino clone\, Standuino is compatible with the Arduino software librarie
 s and the easy to use Arduino programming environment.</p>\n<p>The <strong>
 Standuino</strong> project was founded in May 2011 at Multiplace festival w
 ith workshop that took place at <a title="4am" href="http://www.forum4am.cz
 /" target="_blank">4AM medialab gallery</a> in Brno\, Czech Republic. Since
  then\, the Standuino project has spawned a series of musical instruments s
 uch as the <a href="http://www.standuino.eu/devices/instruments/fra-angelic
 o/" target="_blank">fraAngelico</a> and <a href="http://www.standuino.eu/de
 vices/instruments/microgranny/" target="_blank">microGranny</a>. The Standu
 ino creative team consists of Ondřej Merta\, Václav Peloušek\, Martin Baar\
 , Ondřej Homola and others. Since starting Standuino the team has carried o
 ut over 25 workshops in 7 countries in Europe\, as well as Standuino solo e
 xhibitions at REMAKE festival in Brno and at Boutique in Cologne.</p>\n<p>T
 he concept and inspiration for Standuino comes from the eastern pioneer of 
 DIY electronic art – <a title="Standa Filip" href="http://www.standuino.eu/
 standuino/standa-filip/" target="_blank">Standa Filip</a>. The name Standui
 no comes mainly from Standas name\, but also represents what Standuino is b
 est for - stand-alone applications. Besides aiming to be innovative in the 
 fields of open-source and low-tech\, the Standuino project is also a resear
 ch initiative for the eastern DIY culture (=<em>bastl</em>) in electronic a
 rt.</p>\n<p><em><strong>TEACHERS</strong></em></p>\n<p><strong>Václav Pelou
 šek</strong> is an artist\, musician and inventor and <strong>Ondřej Merta<
 /strong> is an artist\, musician\, actor\, DJ and filmmaker both born in Br
 no. They both studied at the Art &amp\; Science Department of the Universit
 y of Applied Arts in Vienna and at Multimedia Department of Faculty of Fine
  Arts in Brno. Peloušek studied also Multimedia Composition at Janáček Acad
 emy of Performing Arts in Brno and New Media at Winchester School of Art. M
 erta studied also Film Theory\, Aesthetics at Masaryk University in Brno. T
 hey are the founders of Standuino project and members of bands Hugo &amp\; 
 Zoe\, CaveArt and Standuino Orchestra. They are also members of 4AM mediaLa
 b and Grau Kllktv.</p>\n<p><img class="alignnone size-medium wp-image-4878"
  title="Standuino workshop" src="http://steim.org/wp/wp-content/uploads/201
 3/03/untitled-92-370x246.jpg" alt="Standuino workshop" width="370" height="
 246" /></p>\n<p>&nbsp\;</p>\n
LOCATION:STEIM Concert Space\, Utrechtsedwarsstraat 134 Amsterdam
DTSTART;TZID=Europe/Amsterdam:20130406T100000
DURATION:P1DT10H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20130217T021404Z
LAST-MODIFIED:20130220T224007Z
UID:4517@http://steim.org
URL:http://steim.org/event/creative-music-coding-lab-1/
SUMMARY:Creative Music Coding Lab #1
DESCRIPTION;ALTREP="http://steim.org/event/creative-music-coding-lab-1/":Ca
 lling all ChucK'ers\, SuperColliders\, Max and PureData patchers\, CSounder
 s\, Fluxites\, Overtoners\, and all other tongues of creative coders. We we
 lcome you to attend the first edition of the Creative Music Coding lab at S
 TEIM.\nIn the past years STEIM has hosted regular SuperCollider and Max mee
 t-ups for musicians and sound artists to gather and share their experiences
 . This year we have decided to break open these groups into a new experimen
 tation platform welcoming all artists who use code as a medium for making m
 usic.\nWhy the change in format? We believe that coding as a fundamental pr
 actice is not necessarily language specific. All musicians who use code as 
 a medium essentially share a common creative process\, one that favors high
 ly personal\, DIY methods for music making. This being the case\, the proce
 sses we draw from and fundamental techniques we use can be inspiring to all
 . By sharing our working methods and allowing an environment for cross-code
  fluency we will learn so much more.\nThe CMC lab is an autonomous zone to 
 try out sonic experiments as a group. And an opportunity to leverage the ex
 pertise of the group in realizing new artistic tools and processes through 
 the medium of code. Many of the founding members of the group are indeed ex
 perts in their favorite languages\, but we come from all technical levels o
 f proficiency and enjoy helping one-another out.\n&nbsp\;\n\nDETAILS\nDATE:
  Wednesday\, 20 Feb 2013\n TIME: 19:00\n ENTRY: FREE\n LOCATION: STEIM Conc
 ert Space\, Utrechtsedwarsstraat 134 Amsterdam ( map )\nPlease let us know 
 if you plan to come (mail marije [AT] steim [DOT] nl )\, so we have a rough
  idea who to expect.\n&nbsp\;\nWhat ARE the goals for the lab?\n\na place f
 or creative music coders to show work in progress\, regardless of programmi
 ng language or platform\na place to discuss and question techniques with fe
 llow computer musicians\nan informal stage for playing with others\, liveco
 ding sessions\, jamming\, and other fun experiments\nan opportunity to meet
  like-minded artists\, share talents\, and start new collaborations\nan opp
 ortunity to be exposed to new languages and improve cross-language fluency\
 na way to discover lesser known and emerging creative programming paradigms
 \na place to to discuss interconnections between programming environments\n
 an environment for discussions on cultural contexts surrounding coding in t
 he arts\n\nWe encourage members of the group to use this as a platform for 
 exploring ways in which we might be able to create and play together. Propo
 sals for creative group investigations of hardware\, software\, and coding 
 as process are welcome.\nAs always\, entry is free\, tea and coffee will be
  provided.\n&nbsp\;\n
X-ALT-DESC;FMTTYPE=text/html:<p>Calling all ChucK'ers\, SuperColliders\, Ma
 x and PureData patchers\, CSounders\, Fluxites\, Overtoners\, and all other
  tongues of creative coders. We welcome you to attend the first edition of 
 the Creative Music Coding lab at STEIM.</p>\n<p>In the past years STEIM has
  hosted regular SuperCollider and Max meet-ups for musicians and sound arti
 sts to gather and share their experiences. This year we have decided to bre
 ak open these groups into a new experimentation platform welcoming all arti
 sts who use code as a medium for making music.</p>\n<p>Why the change in fo
 rmat? We believe that coding as a fundamental practice is not necessarily l
 anguage specific. All musicians who use code as a medium essentially share 
 a common creative process\, one that favors highly personal\, DIY methods f
 or music making. This being the case\, the processes we draw from and funda
 mental techniques we use can be inspiring to all. By sharing our working me
 thods and allowing an environment for cross-code fluency we will learn so m
 uch more.</p>\n<p>The <em><strong>CMC lab</strong></em> is an autonomous zo
 ne to try out sonic experiments as a group. And an opportunity to leverage 
 the expertise of the group in realizing new artistic tools and processes th
 rough the medium of code. Many of the founding members of the group are ind
 eed experts in their favorite languages\, but we come from all technical le
 vels of proficiency and enjoy helping one-another out.</p>\n<p>&nbsp\;</p>\
 n<p><img class="alignnone size-medium wp-image-4748" title="Creative Coding
  Lab #1" src="http://steim.org/wp/wp-content/uploads/2013/02/promo005-370x2
 11.jpg" alt="Creative Coding Lab #1" width="370" height="211" /></p>\n<h3>D
 ETAILS</h3>\n<p><em>DATE: Wednesday\, 20 Feb 2013</em><br />\n<em> TIME: 19
 :00</em><br />\n<em> ENTRY: FREE</em><br />\n<em> LOCATION: STEIM Concert S
 pace\, Utrechtsedwarsstraat 134 Amsterdam <a title="STEIM Concert Space" hr
 ef="https://maps.google.com/maps?f=q&amp\;source=s_q&amp\;hl=en&amp\;geocod
 e=+&amp\;q=Utrechtsedwarsstraat+134+Amsterdam&amp\;ie=UTF8&amp\;hq=&amp\;hn
 ear=Utrechtsedwarsstraat+134\,+Amsterdam\,+Noord-Holland\,+The+Netherlands&
 amp\;t=m&amp\;z=16&amp\;vpsrc=0&amp\;iwloc=A" target="_blank">( map )</a></
 em></p>\n<p>Please let us know if you plan to come (mail <em><strong>marije
  [AT] steim [DOT] nl</strong></em> )\, so we have a rough idea who to expec
 t.</p>\n<p>&nbsp\;</p>\n<h3>What ARE the goals for the lab?</h3>\n<ul>\n<li
 >a place for creative music coders to show work in progress\, regardless of
  programming language or platform</li>\n<li>a place to discuss and question
  techniques with fellow computer musicians</li>\n<li>an informal stage for 
 playing with others\, livecoding sessions\, jamming\, and other fun experim
 ents</li>\n<li>an opportunity to meet like-minded artists\, share talents\,
  and start new collaborations</li>\n<li>an opportunity to be exposed to new
  languages and improve cross-language fluency</li>\n<li>a way to discover l
 esser known and emerging creative programming paradigms</li>\n<li>a place t
 o to discuss interconnections between programming environments</li>\n<li>an
  environment for discussions on cultural contexts surrounding coding in the
  arts</li>\n</ul>\n<p>We encourage members of the group to use this as a pl
 atform for exploring ways in which we might be able to create and play toge
 ther. Proposals for creative group investigations of hardware\, software\, 
 and coding as process are welcome.</p>\n<p>As always\, entry is free\, tea 
 and coffee will be provided.</p>\n<p>&nbsp\;</p>\n
LOCATION:STEIM Concert Space\, Utrechtsedwarsstraat 134\, Amsterdam
DTSTART;TZID=Europe/Amsterdam:20130220T190000
DURATION:PT3H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20130212T223952Z
LAST-MODIFIED:20130404T081707Z
UID:4809@http://steim.org
URL:http://steim.org/event/creative-music-coding-lab-2/
SUMMARY:Creative Music Coding Lab #2
DESCRIPTION;ALTREP="http://steim.org/event/creative-music-coding-lab-2/":Ca
 lling all ChucK'ers\, SuperColliders\, Max and PureData patchers\, CSounder
 s\, Fluxites\, Overtoners\, and all other tongues of creative coders. We we
 lcome you to attend the second edition of the Creative Music Coding lab at 
 STEIM.\nIn the past years STEIM has hosted regular SuperCollider and Max me
 et-ups for musicians and sound artists to gather and share their experience
 s. This year we have decided to break open these groups into a new experime
 ntation platform welcoming all artists who use code as a medium for making 
 music.\nWhy the change in format? We believe that coding as a fundamental p
 ractice is not necessarily language specific. All musicians who use code as
  a medium essentially share a common creative process\, one that favors hig
 hly personal\, DIY methods for music making. This being the case\, the proc
 esses we draw from and fundamental techniques we use can be inspiring to al
 l. By sharing our working methods and allowing an environment for cross-cod
 e fluency we will learn so much more.\nThe CMC lab is an autonomous zone to
  try out sonic experiments as a group. And an opportunity to leverage the e
 xpertise of the group in realizing new artistic tools and processes through
  the medium of code. Many of the founding members of the group are indeed e
 xperts in their favorite languages\, but we come from all technical levels 
 of proficiency and enjoy helping one-another out.\n&nbsp\;\n\nDETAILS\nDATE
 : Wednesday\, 20 MARCH 2013\n TIME: 19:00\n ENTRY: FREE\n LOCATION: STEIM C
 oncert Space\, Utrechtsedwarsstraat 134 Amsterdam ( map )\nPlease let us kn
 ow if you plan to come (mail marije [AT] steim [DOT] nl )\, so we have a ro
 ugh idea who to expect.\n&nbsp\;\nWhat ARE the goals for the lab?\n\na plac
 e for creative music coders to show work in progress\, regardless of progra
 mming language or platform\na place to discuss and question techniques with
  fellow computer musicians\nan informal stage for playing with others\, liv
 ecoding sessions\, jamming\, and other fun experiments\nan opportunity to m
 eet like-minded artists\, share talents\, and start new collaborations\nan 
 opportunity to be exposed to new languages and improve cross-language fluen
 cy\na way to discover lesser known and emerging creative programming paradi
 gms\na place to to discuss interconnections between programming environment
 s\nan environment for discussions on cultural contexts surrounding coding i
 n the arts\n\nWe encourage members of the group to use this as a platform f
 or exploring ways in which we might be able to create and play together. Pr
 oposals for creative group investigations of hardware\, software\, and codi
 ng as process are welcome.\nAs always\, entry is free\, tea and coffee will
  be provided.\n&nbsp\;\n
X-ALT-DESC;FMTTYPE=text/html:<p>Calling all ChucK'ers\, SuperColliders\, Ma
 x and PureData patchers\, CSounders\, Fluxites\, Overtoners\, and all other
  tongues of creative coders. We welcome you to attend the second edition of
  the Creative Music Coding lab at STEIM.</p>\n<p>In the past years STEIM ha
 s hosted regular SuperCollider and Max meet-ups for musicians and sound art
 ists to gather and share their experiences. This year we have decided to br
 eak open these groups into a new experimentation platform welcoming all art
 ists who use code as a medium for making music.</p>\n<p>Why the change in f
 ormat? We believe that coding as a fundamental practice is not necessarily 
 language specific. All musicians who use code as a medium essentially share
  a common creative process\, one that favors highly personal\, DIY methods 
 for music making. This being the case\, the processes we draw from and fund
 amental techniques we use can be inspiring to all. By sharing our working m
 ethods and allowing an environment for cross-code fluency we will learn so 
 much more.</p>\n<p>The <em><strong>CMC lab</strong></em> is an autonomous z
 one to try out sonic experiments as a group. And an opportunity to leverage
  the expertise of the group in realizing new artistic tools and processes t
 hrough the medium of code. Many of the founding members of the group are in
 deed experts in their favorite languages\, but we come from all technical l
 evels of proficiency and enjoy helping one-another out.</p>\n<p>&nbsp\;</p>
 \n<p><img class="alignnone size-medium wp-image-4748" title="Creative Codin
 g Lab" src="http://steim.org/wp/wp-content/uploads/2013/02/promo005-370x211
 .jpg" alt="Creative Coding Lab" width="370" height="211" /></p>\n<h3>DETAIL
 S</h3>\n<p><em>DATE: Wednesday\, 20 MARCH 2013</em><br />\n<em> TIME: 19:00
 </em><br />\n<em> ENTRY: FREE</em><br />\n<em> LOCATION: STEIM Concert Spac
 e\, Utrechtsedwarsstraat 134 Amsterdam <a title="STEIM Concert Space" href=
 "https://maps.google.com/maps?f=q&amp\;source=s_q&amp\;hl=en&amp\;geocode=+
 &amp\;q=Utrechtsedwarsstraat+134+Amsterdam&amp\;ie=UTF8&amp\;hq=&amp\;hnear
 =Utrechtsedwarsstraat+134\,+Amsterdam\,+Noord-Holland\,+The+Netherlands&amp
 \;t=m&amp\;z=16&amp\;vpsrc=0&amp\;iwloc=A" target="_blank">( map )</a></em>
 </p>\n<p>Please let us know if you plan to come (mail <em><strong>marije [A
 T] steim [DOT] nl</strong></em> )\, so we have a rough idea who to expect.<
 /p>\n<p>&nbsp\;</p>\n<h3>What ARE the goals for the lab?</h3>\n<ul>\n<li>a 
 place for creative music coders to show work in progress\, regardless of pr
 ogramming language or platform</li>\n<li>a place to discuss and question te
 chniques with fellow computer musicians</li>\n<li>an informal stage for pla
 ying with others\, livecoding sessions\, jamming\, and other fun experiment
 s</li>\n<li>an opportunity to meet like-minded artists\, share talents\, an
 d start new collaborations</li>\n<li>an opportunity to be exposed to new la
 nguages and improve cross-language fluency</li>\n<li>a way to discover less
 er known and emerging creative programming paradigms</li>\n<li>a place to t
 o discuss interconnections between programming environments</li>\n<li>an en
 vironment for discussions on cultural contexts surrounding coding in the ar
 ts</li>\n</ul>\n<p>We encourage members of the group to use this as a platf
 orm for exploring ways in which we might be able to create and play togethe
 r. Proposals for creative group investigations of hardware\, software\, and
  coding as process are welcome.</p>\n<p>As always\, entry is free\, tea and
  coffee will be provided.</p>\n<p>&nbsp\;</p>\n
LOCATION:STEIM Concert Space\, Utrechtsedwarsstraat 134 Amsterdam
DTSTART;TZID=Europe/Amsterdam:20130320T190000
DURATION:PT3H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20130113T160841Z
LAST-MODIFIED:20130226T153155Z
UID:4500@http://steim.org
URL:http://steim.org/event/xth-sense-make-your-own-biophysical-sensor-for-inter
 active-music-and-video/
SUMMARY:FULL! Xth Sense: Make your own biophysical sensor for interactive m
 usic and video !FULL!
DESCRIPTION;ALTREP="http://steim.org/event/xth-sense-make-your-own-biophysi
 cal-sensor-for-interactive-music-and-video/":Unfortunately this workshop is
  totally sold out.\n\n\nThis weekend course offers hands-on experience and 
 theoretical training in the performance of biophysical music and visuals wi
 th the Xth Sense (XS). Workshop participants will build from scratch their 
 own XS sensors\, then learn how to analyze and map the data from their musc
 le and body movements to generate music\, visuals\, and do live processing 
 of sound. Attention will also be paid to aesthetic considerations when usin
 g the XS system in artistic contexts.\nAt the end of the workshop\, partici
 pants will take home the XS bioacoustic sensors they built\, and the relate
 d software for their own continued creative use.\nSome topics covered in th
 e workshop include:\n\nTheoretical background on the state of art of gestur
 al control of music\nIntroduction to the Xth Sense (XS) framework (technica
 l overview\, capabilities)\nBuilding the sensor\nAn introduction to the ope
 n source artistic programming language PureData\, tips and tricks for using
  PureData in live settings\nExplorations of bioacoustic sound design capabi
 lities\nBuilding audio modules and signal processing chains\nAesthetics of 
 bioacoustic sensor-based performance\nMapping muscle energy to control valu
 es and real-time processing\nDesigning an aesthetic vocabulary for body-sen
 sor performance\n\n&nbsp\;\nDate: 2-3 MARCH\, 2013\nTime: 10-17h each day\n
 Cost: €110 (includes €25 sensor kit &amp\; parts) \nMaximum Participants: 1
 2 \nLocation: STEIM Concert Space\, Utrechtsedwarsstraat 134\, Amsterdam\n&
 nbsp\;\n\nAbout Xth Sense\nThe XS is a DIY mechanomyogram-based musical ins
 trument which allows an artist to use muscle movement to control music and 
 visuals. In contrast with most bio-sensing technologies which are expensive
  and closed to modification\, the XS sensor is designed to be open\, low-co
 st\, and easily implemented by anyone\, regardless of past electronics expe
 rience. The Georgia-Tech Center for Music Technology (US) named the Xth Sen
 se the “world’s most innovative new musical instrument” in 2012.\nhttp://re
 s.marcodonnarumma.com/projects/xth-sense/\n\nPREREQUISITES\nThis workshop i
 s open to anyone with an interest in sound and music. Musical background an
 d education does not matter so long as you have a willingness to challenge 
 your usual perspectives on musical performance.\nNo previous knowledge of e
 lectronics and programming is necessary for this workshop\, however partici
 pants should be familiar with basic digital music creation.\n&nbsp\;\nWHAT 
 TO BRING\nParticipants must bring their own laptop computers with headphone
 s and external soundcards.* Your computer must be running Linux** or Mac OS
 X (10.6 or newer). You must also have Pd-extended 0.42.5 already installed 
 on your computer. A free download of Pd-extended is available at http://pur
 edata.info/community/projects/software/pd-extended\nMusicians interested in
  augmenting their favorite musical instruments with body feedback are also 
 highly encouraged to bring their instrument along for the workshop.\n* STEI
 M also has a limited number of computers with soundcards available for part
 icipants who cannot bring their own. If you would like to use one of STEIM'
 s machines during the workshop please contact us no later than one week bef
 ore the workshop by email at knock [AT] steim [DOT] nl.\n** Those intereste
 d in using Linux for artistic purposes might want to take a look at the Apo
 dio distribution\, which we highly recommend.\n&nbsp\;\nTEACHER\nNew media 
 and sonic artist\, performer and teacher\, Marco Donnarumma was born in Ita
 ly and is based in London. Weaving a thread around biomedia research\, musi
 cal and theatrical performance\, participatory practices and subversive cod
 ing\, Marco looks at the collision of critical creativity with humanized te
 chnologies.\nHis biophysical system Xth Sense won the first prize in the Ma
 rgaret Guthman Musical Instrument Competition and was named the 2012 “world
 ’s most innovative new musical instrument” by the Georgia Tech Center for M
 usic Technology\, US. Recently\, he curated the publication Biotechnologica
 l Performance Practice (eContact!\, 14.2).\nMarco has performed and spoken 
 in 40 countries including US and South America\, Europe\, India\, China\, S
 outh Korea and Australia. His works have been selected at leading art event
 s (ISEA\, Venice Biennale\, WRO Biennale)\, specialized festivals (FILE\, S
 onorities\, Némo\, Mapping\, Piksel\, Re-New\, Laboral\, EMAF) and major ac
 ademic conferences (NIME\, ICMC\, Pure Data Convention\, Linux Audio Confer
 ence@Stanford CCRMA\, SICMF).\nHis projects have been reviewed on BBC\, Reu
 ters\, Wired\, Create Digital Music\, We Make Money Not Art\, Rhizome\, Wea
 ve\, Digicult\, and appeared in the book “New Art/Science Affinities” (CMU 
 and Studio for Creative Enquiry\, US). Artist in residence at Inspace (UK) 
 and the National School of Theatre and Contemporary Dance (DK). His work ha
 s been funded by the European Commission\, Creative Scotland\, New Media Sc
 otland\, and the Danish Arts Council.\nCurrently\, Marco is a ERC-funded Ph
 D student for the Embodied Audio Visual Interaction (EAVI) Research Group a
 t Goldsmiths University\, supervised by Atau Tanaka.\n\nhttp://marcodonnaru
 mma.com\n
X-ALT-DESC;FMTTYPE=text/html:<p><strong><em>Unfortunately this workshop is 
 totally sold out.<br />\n</em></strong></p>\n<p><img class="alignnone size-
 medium wp-image-4502" title="Marco Donnarumma - Xth Sense" src="http://stei
 m.org/wp/wp-content/uploads/2013/01/marco-donnarumma_xth-sense_workshop-2-3
 70x135.jpg" alt="Marco Donnarumma - Xth Sense" width="370" height="135" /><
 /p>\n<p>This weekend course offers hands-on experience and theoretical trai
 ning in the performance of biophysical music and visuals with <em>the Xth S
 ense</em> (XS). Workshop participants will build from scratch their own XS 
 sensors\, then learn how to analyze and map the data from their muscle and 
 body movements to generate music\, visuals\, and do live processing of soun
 d. Attention will also be paid to aesthetic considerations when using the X
 S system in artistic contexts.</p>\n<p>At the end of the workshop\, partici
 pants will take home the XS bioacoustic sensors they built\, and the relate
 d software for their own continued creative use.</p>\n<p>Some topics covere
 d in the workshop include:</p>\n<ul>\n<li>Theoretical background on the sta
 te of art of gestural control of music</li>\n<li>Introduction to the Xth Se
 nse (XS) framework (technical overview\, capabilities)</li>\n<li>Building t
 he sensor</li>\n<li>An introduction to the open source artistic programming
  language <a title="PureData" href="http://puredata.info/" target="_blank">
 PureData</a>\, tips and tricks for using PureData in live settings</li>\n<l
 i>Explorations of bioacoustic sound design capabilities</li>\n<li>Building 
 audio modules and signal processing chains</li>\n<li>Aesthetics of bioacous
 tic sensor-based performance</li>\n<li>Mapping muscle energy to control val
 ues and real-time processing</li>\n<li>Designing an aesthetic vocabulary fo
 r body-sensor performance</li>\n</ul>\n<p>&nbsp\;</p>\n<h3><em>Date: 2-3 MA
 RCH\, 2013<br />\nTime: 10-17h each day<br />\nCost: €110 (includes €25 sen
 sor kit &amp\; parts) <!-- €80 registration (+ €25 parts cost) --><br />\nM
 aximum Participants: 12 <!-- 13 --><br />\nLocation: STEIM Concert Space\, 
 Utrechtsedwarsstraat 134\, Amsterdam</em></h3>\n<p>&nbsp\;</p>\n<p><iframe 
 src="http://player.vimeo.com/video/37921373?title=0&amp\;byline=0&amp\;port
 rait=0" frameborder="0" width="500" height="281"></iframe></p>\n<p><em>Abou
 t Xth Sense<br />\n</em>The XS is a DIY <a href="http://en.wikipedia.org/wi
 ki/Mechanomyogram" target="_blank">mechanomyogram</a>-based musical instrum
 ent which allows an artist to use muscle movement to control music and visu
 als. In contrast with most bio-sensing technologies which are expensive and
  closed to modification\, the XS sensor is designed to be open\, low-cost\,
  and easily implemented by anyone\, regardless of past electronics experien
 ce. The Georgia-Tech Center for Music Technology (US) named the Xth Sense t
 he “world’s most innovative new musical instrument” in 2012.</p>\n<p><a tit
 le="Xth Sense Marco Donnarumma" href="http://res.marcodonnarumma.com/projec
 ts/xth-sense/" target="_blank">http://res.marcodonnarumma.com/projects/xth-
 sense/</a></p>\n<h2></h2>\n<h2>PREREQUISITES</h2>\n<p>This workshop is open
  to anyone with an interest in sound and music. Musical background and educ
 ation does not matter so long as you have a willingness to challenge your u
 sual perspectives on musical performance.<br />\nNo previous knowledge of e
 lectronics and programming is necessary for this workshop\, however partici
 pants should be familiar with basic digital music creation.</p>\n<p>&nbsp\;
 </p>\n<h2>WHAT TO BRING</h2>\n<p>Participants must bring their own laptop c
 omputers with headphones and external soundcards.<span style="color: #ff00f
 f\;">*</span> Your computer must be running Linux<span style="color: #ff00f
 f\;">**</span> or Mac OSX (10.6 or newer). You must also have Pd-extended 0
 .42.5 already installed on your computer. A free download of Pd-extended is
  available at <a href="http://puredata.info/community/projects/software/pd-
 extended">http://puredata.info/community/projects/software/pd-extended</a><
 /p>\n<p>Musicians interested in augmenting their favorite musical instrumen
 ts with body feedback are also highly encouraged to bring their instrument 
 along for the workshop.</p>\n<p><em><span style="color: #ff00ff\;">*</span>
  <span style="color: #808080\;">STEIM also has a limited number of computer
 s with soundcards available for participants who cannot bring their own. If
  you would like to use one of STEIM's machines during the workshop please c
 ontact us no later than one week before the workshop by email at <strong>kn
 ock [AT] steim [DOT] nl</strong>.</span></em></p>\n<p><em><span style="colo
 r: #ff00ff\;">**</span> <span style="color: #808080\;">Those interested in 
 using Linux for artistic purposes might want to take a look at the <a href=
 "http://www.apodio.org/?page_id=2" target="_blank"><span style="color: #808
 080\;">Apodio distribution</span></a>\, which we highly recommend.</span></
 em></p>\n<p>&nbsp\;</p>\n<h2>TEACHER</h2>\n<p>New media and sonic artist\, 
 performer and teacher\, <strong>Marco Donnarumma</strong> was born in Italy
  and is based in London. Weaving a thread around biomedia research\, musica
 l and theatrical performance\, participatory practices and subversive codin
 g\, Marco looks at the collision of critical creativity with humanized tech
 nologies.</p>\n<p>His biophysical system Xth Sense won the first prize in t
 he Margaret Guthman Musical Instrument Competition and was named the 2012 “
 world’s most innovative new musical instrument” by the Georgia Tech Center 
 for Music Technology\, US. Recently\, he curated the publication Biotechnol
 ogical Performance Practice (eContact!\, 14.2).</p>\n<p>Marco has performed
  and spoken in 40 countries including US and South America\, Europe\, India
 \, China\, South Korea and Australia. His works have been selected at leadi
 ng art events (ISEA\, Venice Biennale\, WRO Biennale)\, specialized festiva
 ls (FILE\, Sonorities\, Némo\, Mapping\, Piksel\, Re-New\, Laboral\, EMAF) 
 and major academic conferences (NIME\, ICMC\, Pure Data Convention\, Linux 
 Audio Conference@Stanford CCRMA\, SICMF).</p>\n<p>His projects have been re
 viewed on BBC\, Reuters\, Wired\, Create Digital Music\, We Make Money Not 
 Art\, Rhizome\, Weave\, Digicult\, and appeared in the book “New Art/Scienc
 e Affinities” (CMU and Studio for Creative Enquiry\, US). Artist in residen
 ce at Inspace (UK) and the National School of Theatre and Contemporary Danc
 e (DK). His work has been funded by the European Commission\, Creative Scot
 land\, New Media Scotland\, and the Danish Arts Council.</p>\n<p>Currently\
 , Marco is a ERC-funded PhD student for the Embodied Audio Visual Interacti
 on (EAVI) Research Group at Goldsmiths University\, supervised by Atau Tana
 ka.</p>\n<p><img class="alignnone size-medium wp-image-4567" title="Marco D
 onnarumma - Moving Forest" src="http://steim.org/wp/wp-content/uploads/2013
 /01/marco-donnarumma_moving-forest-4-370x135.jpg" alt="Marco Donnarumma - M
 oving Forest" width="370" height="135" /></p>\n<p><a href="http://marcodonn
 arumma.com/">http://marcodonnarumma.com</a></p>\n
LOCATION:STEIM Concert Space\, UTRECHTSEDWARSSTRAAT 134\, AMSTERDAM
DTSTART;TZID=Europe/Amsterdam:20130302T110000
DURATION:P1DT7H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20121025T194233Z
LAST-MODIFIED:20121210T203050Z
UID:4017@http://steim.org
URL:http://steim.org/event/detection-amsterdam-a-sonic-archeology-workshop-by-m
 artin-howse/
SUMMARY:(FULL!) DETECTION AMSTERDAM: sonic archeology lab and workshop by M
 artin Howse
DESCRIPTION;ALTREP="http://steim.org/event/detection-amsterdam-a-sonic-arch
 eology-workshop-by-martin-howse/":THIS WORKSHOP IS FULLY BOOKED.\nSTEIM is 
 happy to welcome London/Berlin-based artist Martin Howse to lead a two-day 
 workshop on sonic archeological techniques. Sonic archeology\, essentially\
 , is the exploratory probing of phenomena through sonic amplification\, cre
 ating audible maps of otherwise un-detectable events in the natural world. 
 Examples range from the early phonographic experiments of Thomas Edison to 
 the more paraphysical realm of EVP (electronic voice phenomena).\n\nThis ha
 nds-on workshop aims to equip the sonic archaeologist with a range of DIY t
 echniques for forensic examination of the material and immaterial. A series
  of experimental situations will be established: probing both sides of mate
 rial and immaterial\, investigation through audible excitation\, transforma
 tion and detection (ultrasound\, infrasound\, interference\, light\, surfac
 e playback\, electrochemistry). The workshop will equally examine classical
  techniques of EVP (electronic voice phenomena) as well as new practices su
 ggested by these strategies of detection.\nDuring the workshop participants
  will learn to:\n- practically stage classical EVP detection experiments (J
 uergenson\, Raudive and beyond)\n- construct a quantum metaphase typewriter
  for communication with parallel worlds\n- build devices to play back and d
 ecode surface marks and inscriptions\n- make audible fluctuations in laser 
 light and electrochemical reactions\n- translate ultrasonic impulses to the
  audio range\n- work with the active construction of electromagnetic emissi
 ons\nDates: Dec 8-9\, 2012\nTime: 11:00 - 18:00 (each day)\nCost: €70 (incl
 udes materials)\nLocation: STEIM\, Achtergracht 19\, 1017WL Amsterdam\nMaxi
 mum Participants: 15\n"The pick was [then] used to hammer on the surface\, 
 and by this means\,\nthe Angle Ditch was discovered. The sound produced by 
 hammering on an excavated part is much deeper than on an undisturbed surfac
 e\, a circumstance worth knowing when exploring a grass-grown downland\, th
 ough not applicable to cultivated ground."\n-[Augustus Pitt Rivers. Excavat
 ions in Cranborne Chase. Volume IV. 1895]\n\nSound can be conceived as the 
 expression of material undergoing specific physical stresses. As the earth 
 is tapped with the back of the shovel\, or as the cast metals of rail track
 s are subjected to immense forces by the wheels of an arriving high speed t
 rain\, information is revealed concerning the often less than visible strai
 ns and molecular interactions of the material world. It's a strictly episte
 mological investigation\, equally providing forensic material concerning an
  immaterial\, invisible world\; material for a certain psychic detective se
 eking to make sense of the world. Following Pitt Rivers\, this sonic archae
 ology can be summarised as excitation followed by detection.\nWHAT TO BRING
  //\nWe recommend that participants bring along some form of recording\, in
 scribing\, or transcribing devices (tape or digital audio recorder\, camera
 \, film\, pencil\, paper\, and so on). Headphones are also useful to bring!
  All other materials will be supplied by STEIM and are included in the regi
 stration fee.\nTEACHER //\nProgrammer\, writer\, performer and explorer Mar
 tin Howse founded the ap project in 1998 to implement a truly artistic oper
 ating system (OS) in its most expanded sense. ap projects have included the
  ap02 distributed code-creation software developed in collaboration with _v
 2_labs\, Rotterdam and an environmental computational work\, entitled ap020
 1 installed deep within the Mojave desert which received first prize within
  the Art &amp\; Artificial Life competition VIDA 8.0\, 2005. In 2005 ap wer
 e responsible for the crash seminar and performances in London (ICA and Sho
 reditch Town Hall). In 2006 Martin Howse co-founded xxxxx\, organising one 
 large-scale conference and concert series in London (xxxxx) and publishing 
 the acclaimed xxxxx [reader].\nFrom 2007 to 2009 he has hosted a regular wo
 rkshop\, micro-residency and salon series in Berlin\, most recently under t
 he banner of _____-micro-research. More recently micro-research has been es
 tablished as a mobile platform for psychogeophysical research with ongoing 
 projects in London\, Peenemuende\, and Berlin. For the last ten years he ha
 s collaborated on numerous open-laboratory style projects and performed\, p
 ublished\, lectured and exhibited worldwide.\n\nhttp://www.1010.co.uk/org/\
 n
X-ALT-DESC;FMTTYPE=text/html:<p>THIS WORKSHOP IS FULLY BOOKED.</p>\n<p>STEI
 M is happy to welcome London/Berlin-based artist Martin Howse to lead a two
 -day workshop on sonic archeological techniques. Sonic archeology\, essenti
 ally\, is the exploratory probing of phenomena through sonic amplification\
 , creating audible maps of otherwise un-detectable events in the natural wo
 rld. Examples range from the early phonographic experiments of Thomas Ediso
 n to the more paraphysical realm of <a title="EVP Electronic Voice Phenomen
 a" href="http://en.wikipedia.org/wiki/Electronic_voice_phenomenon" target="
 _blank">EVP (electronic voice phenomena)</a>.</p>\n<p><img class="alignnone
  size-medium wp-image-4396" title="Martin Howse" src="http://steim.org/wp/w
 p-content/uploads/2012/10/moi2-370x222.jpeg" alt="Martin Howse workshop" wi
 dth="370" height="222" /></p>\n<p>This hands-on workshop aims to equip the 
 sonic archaeologist with a range of DIY techniques for forensic examination
  of the material and immaterial. A series of experimental situations will b
 e established: probing both sides of material and immaterial\, investigatio
 n through audible excitation\, transformation and detection (ultrasound\, i
 nfrasound\, interference\, light\, surface playback\, electrochemistry). Th
 e workshop will equally examine classical techniques of EVP (electronic voi
 ce phenomena) as well as new practices suggested by these strategies of det
 ection.</p>\n<p>During the workshop participants will learn to:<br />\n- pr
 actically stage classical EVP detection experiments (Juergenson\, Raudive a
 nd beyond)<br />\n- construct a quantum metaphase typewriter for communicat
 ion with parallel worlds<br />\n- build devices to play back and decode sur
 face marks and inscriptions<br />\n- make audible fluctuations in laser lig
 ht and electrochemical reactions<br />\n- translate ultrasonic impulses to 
 the audio range<br />\n- work with the active construction of electromagnet
 ic emissions</p>\n<p><strong><em>Dates: Dec 8-9\, 2012<br />\nTime: 11:00 -
  18:00 (each day)<br />\nCost: €70 (includes materials)<br />\nLocation: ST
 EIM\, Achtergracht 19\, 1017WL Amsterdam<br />\nMaximum Participants: 15</e
 m></strong></p>\n<blockquote><address>"The pick was [then] used to hammer o
 n the surface\, and by this means\,<br />\nthe Angle Ditch was discovered. 
 The sound produced by hammering on an excavated part is much deeper than on
  an undisturbed surface\, a circumstance worth knowing when exploring a gra
 ss-grown downland\, though not applicable to cultivated ground."</address>\
 n<address>-[Augustus Pitt Rivers. Excavations in Cranborne Chase. Volume IV
 . 1895]</address>\n</blockquote>\n<p>Sound can be conceived as the expressi
 on of material undergoing specific physical stresses. As the earth is tappe
 d with the back of the shovel\, or as the cast metals of rail tracks are su
 bjected to immense forces by the wheels of an arriving high speed train\, i
 nformation is revealed concerning the often less than visible strains and m
 olecular interactions of the material world. It's a strictly epistemologica
 l investigation\, equally providing forensic material concerning an immater
 ial\, invisible world\; material for a certain psychic detective seeking to
  make sense of the world. Following Pitt Rivers\, this sonic archaeology ca
 n be summarised as excitation followed by detection.</p>\n<h2>WHAT TO BRING
  //</h2>\n<p>We recommend that participants bring along some form of record
 ing\, inscribing\, or transcribing devices (tape or digital audio recorder\
 , camera\, film\, pencil\, paper\, and so on). Headphones are also useful t
 o bring! All other materials will be supplied by STEIM and are included in 
 the registration fee.</p>\n<h2>TEACHER //</h2>\n<p>Programmer\, writer\, pe
 rformer and explorer <strong>Martin Howse</strong> founded the ap project i
 n 1998 to implement a truly artistic operating system (OS) in its most expa
 nded sense. ap projects have included the ap02 distributed code-creation so
 ftware developed in collaboration with _v2_labs\, Rotterdam and an environm
 ental computational work\, entitled ap0201 installed deep within the Mojave
  desert which received first prize within the Art &amp\; Artificial Life co
 mpetition VIDA 8.0\, 2005. In 2005 ap were responsible for the crash semina
 r and performances in London (ICA and Shoreditch Town Hall). In 2006 Martin
  Howse co-founded xxxxx\, organising one large-scale conference and concert
  series in London (xxxxx) and publishing the acclaimed xxxxx [reader].</p>\
 n<p>From 2007 to 2009 he has hosted a regular workshop\, micro-residency an
 d salon series in Berlin\, most recently under the banner of _____-micro-re
 search. More recently micro-research has been established as a mobile platf
 orm for psychogeophysical research with ongoing projects in London\, Peenem
 uende\, and Berlin. For the last ten years he has collaborated on numerous 
 open-laboratory style projects and performed\, published\, lectured and exh
 ibited worldwide.</p>\n<p><a href="http://steim.org/wp/wp-content/uploads/2
 012/10/Martin-Howse.jpg"><img class="alignnone size-full wp-image-4395" tit
 le="Martin Howse live experiment" src="http://steim.org/wp/wp-content/uploa
 ds/2012/10/Martin-Howse.jpg" alt="Martin Howse live experiment" width="430"
  height="287" /></a></p>\n<p><a title="Martin Howse website" href="http://w
 ww.1010.co.uk/org/" target="_blank">http://www.1010.co.uk/org/</a></p>\n
LOCATION:STEIM\, Achtergracht 19\, 1017WL Amsterdam
DTSTART;VALUE=DATE:20121208
DURATION:P2D
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120906T174315Z
LAST-MODIFIED:20130131T120713Z
UID:3756@http://steim.org
URL:http://steim.org/event/steim-geluid-van-nederland-workshop-series-arnoud-tr
 aa/
SUMMARY:STEIM &#038\; Geluid van Nederland workshop series: Composing Audio
 tours with Arnoud Traa
DESCRIPTION;ALTREP="http://steim.org/event/steim-geluid-van-nederland-works
 hop-series-arnoud-traa/":Advanced registration is required for this worksho
 p\, the online registration form is available here\nSTEIM\, in partnership 
 with the Geluid van Nederland project\, presents a series of workshops addr
 essing the creation\, consumption\, and reappropriation of sound material t
 hrough the practice of field recording.\nThe Geluid van Nederland website c
 ontains an archive of geocoded field recordings already collected as part o
 f the Geluid van Nederland project. We encourage participants to add their 
 own recordings from the workshop to this archive\, and also to use recordin
 gs from the archive as part of their projects. The entire Geluid van Nederl
 and archive is open for free creative use and will remain sustainably prese
 rved as it grows.\nIn this third workshop of the series\, sound designer an
 d founder of de Auditieve Dienst\, Arnoud Traa\, will lead participants in 
 the composition of audiotours. Audiotours are site-specific soundscapes tha
 t tell a unique perspective of a place.\nWithin the workshop everyone will 
 develop a concept for their own audiotour (having a starting idea in advanc
 e is highly recommended!). From there we will compose our audiotours.\nThe 
 workshop will take place over two sessions a week apart. The first session 
 will be on 19 January. After this each participant will have a week to crea
 te a 5-10 minute audiotour\, which is composed for a route or space in the 
 same environment. The group will then reconvene on 26 January to collective
 ly reflect upon the recordings. The audiotours and source recordings will b
 e shared on soudcloud in the 'Het Geluid van Nederland'-archive and sustain
 ably preserved.\nMusicians\, sound designers and conceptual artists are all
  ideal candidates to join the workshop!\n&nbsp\;\nDates: Session1: 19 Janua
 ry. Session2: 26 January\nTime: 10-18h each day\nCost: €35 (includes both d
 ays)\nLocation: STEIM\, Achtergracht 19 1017WL Amsterdam\n&nbsp\;\nWHAT TO 
 BRING //\nFor the workshop it is essential that every participant bring a l
 aptop or iPad for sound composition. As well as a pair of headphones.\nWe a
 lso ask that participants bring field recording equipment (i.e. microphone(
 s) with wind protection and a portable recorder). If you do not have access
  to portable recording equipment it is possible for us to provide equipment
  for a very limited number of participants. If you need to borrow equipment
  you must let us know no later than December 15 (contact knock[at]steim[dot
 ]nl)\nTEACHER //\nArnoud Traa (1977) is a Sound artist and designer living 
 in Amsterdam. His main interests are vanished sounds and musical common sou
 nds. He works on film drama and documentary and has has been designing audi
 otours since 2003. The theatrical audiotour Niemandsland by Dries Verhoeven
 \, for which Arnoud was the sound designer\, has won the VSC Mimeprijs and 
 will be going to reprise this fall.\nhttp://www.deauditievedienst.nl/\n
X-ALT-DESC;FMTTYPE=text/html:<p>Advanced registration is required for this 
 workshop\, the online registration form is <a title="Arnoud Traa GvN Regist
 ration" href="http://steim.org/steim/event_registration.php?event=511" targ
 et="_blank">available here</a></p>\n<p>STEIM\, in partnership with <a title
 ="Geluid van Nederland" href="http://www.geluidvannederland.nl/">the Geluid
  van Nederland project</a>\, presents a series of workshops addressing the 
 creation\, consumption\, and reappropriation of sound material through the 
 practice of field recording.</p>\n<p>The <a title="Geluid van Nederland" hr
 ef="http://www.geluidvannederland.nl/" target="_blank">Geluid van Nederland
  website</a> contains an archive of geocoded field recordings already colle
 cted as part of the Geluid van Nederland project. We encourage participants
  to add their own recordings from the workshop to this archive\, and also t
 o use recordings from the archive as part of their projects. The entire Gel
 uid van Nederland archive is open for free creative use and will remain sus
 tainably preserved as it grows.</p>\n<p>In this third workshop of the serie
 s\, sound designer and founder of de Auditieve Dienst\, Arnoud Traa\, will 
 lead participants in the composition of audiotours. Audiotours are site-spe
 cific soundscapes that tell a unique perspective of a place.</p>\n<p>Within
  the workshop everyone will develop a concept for their own audiotour (havi
 ng a starting idea in advance is highly recommended!). From there we will c
 ompose our audiotours.</p>\n<p>The workshop will take place over two sessio
 ns a week apart. The first session will be on 19 January. After this each p
 articipant will have a week to create a 5-10 minute audiotour\, which is co
 mposed for a route or space in the same environment. The group will then re
 convene on 26 January to collectively reflect upon the recordings. The audi
 otours and source recordings will be shared on soudcloud in the 'Het Geluid
  van Nederland'-archive and sustainably preserved.</p>\n<p>Musicians\, soun
 d designers and conceptual artists are all ideal candidates to join the wor
 kshop!</p>\n<p>&nbsp\;</p>\n<p><strong><em>Dates: Session1: 19 January. Ses
 sion2: 26 January<br />\nTime: 10-18h each day<br />\nCost: €35 (includes b
 oth days)<br />\nLocation: STEIM\, Achtergracht 19 1017WL Amsterdam</em></s
 trong></p>\n<p>&nbsp\;</p>\n<h2>WHAT TO BRING //</h2>\n<p>For the workshop 
 it is essential that every participant bring a laptop or iPad for sound com
 position. As well as a pair of headphones.</p>\n<p>We also ask that partici
 pants bring field recording equipment (i.e. microphone(s) with wind protect
 ion and a portable recorder). If you do not have access to portable recordi
 ng equipment it is possible for us to provide equipment for a very limited 
 number of participants. If you need to borrow equipment you must let us kno
 w no later than December 15 (contact knock[at]steim[dot]nl)</p>\n<h2>TEACHE
 R //</h2>\n<p><strong>Arnoud Traa</strong> (1977) is a Sound artist and des
 igner living in Amsterdam. His main interests are vanished sounds and music
 al common sounds. He works on film drama and documentary and has has been d
 esigning audiotours since 2003. The theatrical audiotour Niemandsland by Dr
 ies Verhoeven\, for which Arnoud was the sound designer\, has won the VSC M
 imeprijs and will be going to reprise this fall.</p>\n<p><a title="Arnoud T
 raa de auditieve dienst" href="http://www.deauditievedienst.nl/" target="_b
 lank">http://www.deauditievedienst.nl/</a></p>\n
LOCATION:STEIM\, Achtergracht 19 1017WL\, Amsterdam
DTSTART;TZID=Europe/Amsterdam:20130119T100000
DURATION:P1WT8H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120906T173753Z
LAST-MODIFIED:20121129T141259Z
UID:3753@http://steim.org
URL:http://steim.org/event/steim-geluid-van-nederland-workshop-series-robert-he
 nke/
SUMMARY:(FULL!) STEIM &#038\; Geluid van Nederland workshop series: Process
 ing Found Sound w/ Robert Henke
DESCRIPTION;ALTREP="http://steim.org/event/steim-geluid-van-nederland-works
 hop-series-robert-henke/":THIS WORKSHOP IS FULLY BOOKED.\nSTEIM\, in partne
 rship with the Geluid van Nederland project\, presents a series of workshop
 s addressing the creation\, consumption\, and reappropriation of field reco
 rdings.\nFor this second workshop we welcome electronic musician\, producer
 \, and sound artist Robert Henke (Monolake) back to STEIM to give a 3-day w
 orkshop on the technical aspects of field recording\, from capturing sound\
 , to production and performance.\nThe Geluid van Nederland website contains
  an archive of geocoded field recordings already collected as part of the G
 eluid van Nederland project. We encourage participants to add their own rec
 ordings from the workshop to this archive\, and also to use recordings from
  the archive as part of their projects. The entire Geluid van Nederland arc
 hive is open for free creative use and will remain sustainably preserved as
  it grows.\nDates: Nov 29 - Dec 1\, 2012\nTime: 10:00 - 15:00 each day\nCos
 t: €35 (covers all three days)\nLocation: STEIM\, Achtergracht 19\, 1017WL 
 Amsterdam\nMaximum Participants: 15\n\nThe workshop will have a strong focu
 s on using field recordings as source material for further processing. The 
 workshop will include a group field recording session through the city of A
 msterdam. At the end of the workshop participants will have the opportunity
  to present their work in the context of a concert in the evening.\nSome to
 pics Robert will cover include:\n\nRecording:\n- what to record and with wh
 ich intention? ( aesthetic considerations )\n- how to record ( technical co
 nsiderations )\n- mono\, stereo\, multichannel\nEditing:\n- how to create m
 eaning and narration ( aesthetic )\n- simple processing of sounds for enhan
 ced results ( technical and aesthetic)\nAdvanced Processing:\n- using field
  recordings as source material for sampling\, re-synthesis\, granular synth
 esis etc..\nDiffusion\, Playback\, Performance\, Installation:\n- how to pr
 esent field recording based works?\n- how to work with multiple channels of
  audio\n- speaker placement and selection\n- real time manipulation\n&nbsp\
 ;\nWHAT TO BRING //\nParticipants must bring their own field recording equi
 pment (portable sound recorder\, microphones\, etc..). Participants are als
 o responsible for bringing a pair of headphones and a laptop with sound sof
 tware that they are familiar with. Robert will be mainly demonstrating tech
 niques using Ableton Live and Max\, but the techniques used will be general
 ly applicable to any multi-track sound production software.\n&nbsp\;\nTEACH
 ER //\nRobert Henke\, born in Munich\, Germany\, builds and operates machin
 es to create art.\nHe pairs archaic concepts with computer science in order
  to explore new aesthetic territories between composition\, performance and
  installation. The creation of his own instruments and tools and the result
 s of using them are two sides of the same artistic process.\nHis art is foc
 used on carefully shaped textural details and gradual changes of repeating 
 structures in different time scales. It is also about volume\, power and im
 pact\, the tension between silence and noise\, and about the exploration of
  real and virtual audio visual spaces.\nHenke is a pioneer of multichannel 
 sound\, using systems like wave field synthesis and ambisonics to create si
 tuations of total immersion\, expanding the sonic experience of his perform
 ances beyond of what can be reproduced in stereo.\nAlthough mainly known fo
 r his musical output\, Henke is also working in the field of installation\,
  both sound based and audio-visual. Currently he explores the usage of high
  power lasers for an installation called 'Fragile Territories' which will b
 e shown this winter in Nantes\, France.\nHenke’s interest in the combinatio
 n of art and technology is further evident in his contributions to the deve
 lopment of the music software 'Ableton Live'. For more than a decade since 
 Ableton’s founding in 1999\, he has been central to the development of Live
 \, which became the standard tool for electronic music production and compl
 etely redefined the performance practice of electronic music.\nHenke also w
 rites and lectures about sound and the creative use of computers\, and hold
 s a professorship in sound design at the Berlin University of Arts.\nFor 20
 13 he has been selected as Mohr Visiting Artist at the music department of 
 Stanford University\, where he will be teaching a class in computer music c
 omposition and performance.\nhttp://www.monolake.de/\n
X-ALT-DESC;FMTTYPE=text/html:<p>THIS WORKSHOP IS FULLY BOOKED.</p>\n<p>STEI
 M\, in partnership with <a title="Geluid van Nederland" href="http://www.ge
 luidvannederland.nl/">the Geluid van Nederland project</a>\, presents a ser
 ies of workshops addressing the creation\, consumption\, and reappropriatio
 n of field recordings.</p>\n<p>For this second workshop we welcome electron
 ic musician\, producer\, and sound artist <a title="Robert Henke Monolake" 
 href="http://www.monolake.de/" target="_blank">Robert Henke</a> (Monolake) 
 back to STEIM to give a 3-day workshop on the technical aspects of field re
 cording\, from capturing sound\, to production and performance.</p>\n<p>The
  <a title="Geluid van Nederland" href="http://www.geluidvannederland.nl/" t
 arget="_blank">Geluid van Nederland website</a> contains an archive of geoc
 oded field recordings already collected as part of the Geluid van Nederland
  project. We encourage participants to add their own recordings from the wo
 rkshop to this archive\, and also to use recordings from the archive as par
 t of their projects. The entire Geluid van Nederland archive is open for fr
 ee creative use and will remain sustainably preserved as it grows.</p>\n<p>
 <strong><em>Dates: Nov 29 - Dec 1\, 2012<br />\nTime: 10:00 - 15:00 each da
 y<br />\nCost: €35 (covers all three days)<br />\nLocation: STEIM\, Achterg
 racht 19\, 1017WL Amsterdam<br />\nMaximum Participants: 15</em><br />\n</s
 trong><br />\nThe workshop will have a strong focus on using field recordin
 gs as source material for further processing. The workshop will include a g
 roup field recording session through the city of Amsterdam. At the end of t
 he workshop participants will have the opportunity to present their work in
  the context of a concert in the evening.</p>\n<p>Some topics Robert will c
 over include:<br />\n<em><br />\nRecording:<br />\n- what to record and wit
 h which intention? ( aesthetic considerations )<br />\n- how to record ( te
 chnical considerations )<br />\n- mono\, stereo\, multichannel</em></p>\n<p
 >Editing:<br />\n- how to create meaning and narration ( aesthetic )<br />\
 n- simple processing of sounds for enhanced results ( technical and aesthet
 ic)</p>\n<p>Advanced Processing:<br />\n- using field recordings as source 
 material for sampling\, re-synthesis\, granular synthesis etc..</p>\n<p>Dif
 fusion\, Playback\, Performance\, Installation:<br />\n- how to present fie
 ld recording based works?<br />\n- how to work with multiple channels of au
 dio<br />\n- speaker placement and selection<br />\n- real time manipulatio
 n</p>\n<p>&nbsp\;</p>\n<h2>WHAT TO BRING //</h2>\n<p>Participants must brin
 g their own field recording equipment (portable sound recorder\, microphone
 s\, etc..). Participants are also responsible for bringing a pair of headph
 ones and a laptop with sound software that they are familiar with. Robert w
 ill be mainly demonstrating techniques using Ableton Live and Max\, but the
  techniques used will be generally applicable to any multi-track sound prod
 uction software.</p>\n<p>&nbsp\;</p>\n<h2>TEACHER //</h2>\n<p><strong>Rober
 t Henke</strong>\, born in Munich\, Germany\, builds and operates machines 
 to create art.</p>\n<p>He pairs archaic concepts with computer science in o
 rder to explore new aesthetic territories between composition\, <a href="ht
 tp://www.monolake.de/concerts/index.html">performance</a> and <a href="http
 ://www.monolake.de/installations/index.html">installation</a>. The creation
  of his own instruments and tools and the results of using them are two sid
 es of the same artistic process.</p>\n<p>His art is focused on carefully sh
 aped textural details and gradual changes of repeating structures in differ
 ent time scales. It is also about volume\, power and impact\, the tension b
 etween silence and noise\, and about the exploration of real and virtual au
 dio visual spaces.</p>\n<p>Henke is a pioneer of multichannel sound\, using
  systems like <a href="http://www.monolake.de/concerts/wfs.html">wave field
  synthesis</a> and ambisonics to create situations of total immersion\, exp
 anding the sonic experience of his <a href="http://www.monolake.de/concerts
 /index.html">performances</a> beyond of what can be reproduced in stereo.<b
 r />\nAlthough mainly known for his <a href="http://www.monolake.de/release
 s/index.html">musical output</a>\, Henke is also working in the field of <a
  href="http://www.monolake.de/installations/index.html">installation</a>\, 
 both sound based and audio-visual. Currently he explores the usage of high 
 power lasers for an installation called '<a href="http://www.monolake.de/in
 stallations/fragile_territories.html">Fragile Territories</a>' which will b
 e shown this winter in Nantes\, France.</p>\n<p>Henke’s interest in the com
 bination of art and technology is further evident in his contributions to t
 he development of the music software 'Ableton Live'. For more than a decade
  since Ableton’s founding in 1999\, he has been central to the development 
 of Live\, which became the standard tool for electronic music production an
 d completely redefined the performance practice of electronic music.</p>\n<
 p>Henke also <a href="http://www.monolake.de/interviews/supercomputing.html
 ">writes</a> and <a href="http://www.monolake.de/concerts/talks.html">lectu
 res</a> about sound and the creative use of computers\, and holds a profess
 orship in sound design at the Berlin University of Arts.</p>\n<p>For 2013 h
 e has been selected as <em>Mohr Visiting Artist</em> at the music departmen
 t of Stanford University\, where he will be teaching a class in computer mu
 sic composition and performance.</p>\n<p><a title="Robert Henke Monolake" h
 ref="http://www.monolake.de/" target="_blank">http://www.monolake.de/</a></
 p>\n
LOCATION:STEIM\, Achtergracht 19 1017WL\, Amsterdam
DTSTART;VALUE=DATE:20121129
DURATION:P3D
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120906T173026Z
LAST-MODIFIED:20121108T221928Z
UID:3748@http://steim.org
URL:http://steim.org/event/steim-geluid-van-nederland-workshop-series-subtle-li
 stening-with-kim-cascone/
SUMMARY:(FULL!) STEIM &#038\; Geluid van Nederland workshop series: Subtle 
 Listening with Kim Cascone
DESCRIPTION;ALTREP="http://steim.org/event/steim-geluid-van-nederland-works
 hop-series-subtle-listening-with-kim-cascone/":Sorry\, this workshop is ful
 ly booked.\nSTEIM\, in partnership with the Geluid van Nederland project\, 
 presents a series of workshops addressing the creation\, consumption\, and 
 reappropriation of field recordings.\nThe Geluid van Nederland website cont
 ains an archive of geocoded field recordings already collected as part of t
 he Geluid van Nederland project. We encourage participants to add their own
  recordings from the workshop to this archive\, and also to use recordings 
 from the archive as part of their projects. The entire Geluid van Nederland
  archive is open for free creative use and will remain sustainably preserve
 d as it grows.\nFor this first edition of the series we are happy to invite
  composer and producer Kim Cascone from San Francisco to lead a 3-day works
 hop on subtle listening.\nThe Subtle Listening workshop is a three day work
 shop for people who work with sound to help sharpen their listening skills.
  Through guided meditation\, listening exercises\, and a field recording pr
 oject participants will learn a toolkit of techniques they can use any time
  to help heighten their sensitivity to the sounds of their immediate enviro
 nment.\nThe workshop comes out of ideas from the short essay 'The Grain of 
 the Auditory Field' which addresses why many field recordings fail to captu
 re the imagination of the listener.\nDates: Nov 10 - 12\, 2012\nTime: 10:00
  - 15:00 each day\nCost: €35 (covers all three days)\nLocation: STEIM\, Ach
 tergracht 19\, 1017WL Amsterdam\nMaximum Participants: 15\nOn Nov 11 there 
 will also be a concert by Kim at STEIM.\nVisit the concert page for more in
 formation.\nArtwork by Cameron Gray\nWHAT TO BRING //\nParticipants are res
 ponsible for bringing the following items to each session:\n\na laptop with
  audio software\na digital audio recorder &amp\; ample storage media for it
 \na stereo microphone (if not included on digital recorder)\none pair of ov
 er-the-ear headphones – no earbuds or open air headphones\nloose clothing f
 or meditation practice\ntwo pairs of foam earplugs\nan mp3 player – either 
 software\, separate mobile phone or a standalone player\na small notebook f
 or keeping a dream journal and use as a sketch book\na USB stick with room 
 on it for mp3 files\na blindfold – a scarf that can be tied around ones hea
 d will do\nsmall hand-held items that make noise:\nsmall bells\nsmall percu
 ssion instruments (bells\, triangles\, small drums etc)\nsmall rocks – no b
 igger than a palm of a hand\nclickers – or any small metal objects\ncelloph
 ane or aluminum foil\nwhatever people imagine would be useful\n\n&nbsp\;\nT
 EACHER //\nKim Cascone has a long history involving electronic music: he re
 ceived his formal training in electronic music at the Berklee College of Mu
 sic in the early 1970's\, and in 1976 continued his studies with Dana McCur
 dy at the New School in New York City.\nAfter moving to San Francisco in th
 e 1980's\, and gaining experience as an electronic technician in the audio 
 industry\, Cascone worked with David Lynch as Assistant Music Editor on bot
 h “Twin Peaks” and “Wild at Heart.” Cascone left the film industry in 1991 
 to concentrate on his company Silent Records\, a label that he founded in 1
 986\, transforming it into the U.S.'s premier ambient electronic music labe
 l.\nAt the height of Silent's success in early 1996\, he sold the company i
 n order to pursue a career as a sound designer for Thomas Dolby's company H
 eadspace. After a two year stint at Headspace he worked for Staccato System
 s as the Director of Content where he oversaw sound design using algorithmi
 c synthesis for video games.\nSince 2001 Kim has been touring Europe perfor
 ming\, conducting workshops and lecturing on post-digital aesthetics in sou
 nd art. Kim has released more than 40 albums of electronic music since 1984
  and has recorded/performed with Merzbow\, Keith Rowe\, Tony Conrad\, Scann
 er\, John Tilbury\, and Pauline Oliveros among others.\nCascone is the foun
 der of the .microsound list which focuses on post-digital music and laptop 
 performance (http://www.microsound.org) and his writing has been published 
 in Computer Music Journal (MIT Press)\, Artbyte\, Soundcultures\, Parachute
  Journal\, Junk Jet\, Geometer\; he has guest edited and written for Contem
 porary Music Review and acts as an advisor to the journal “Interference” ba
 sed in Dublin\, Ireland. Kim is a citizen of both the USA and Italy and liv
 es on the coast of California\, south of San Francisco\, with his wife Kath
 leen and son Cage.\n\nhttps://en.wikipedia.org/wiki/Kim_Cascone\n
X-ALT-DESC;FMTTYPE=text/html:<p>Sorry\, this workshop is fully booked.</p>\
 n<p>STEIM\, in partnership with <a title="Geluid van Nederland" href="http:
 //www.geluidvannederland.nl/">the Geluid van Nederland project</a>\, presen
 ts a series of workshops addressing the creation\, consumption\, and reappr
 opriation of field recordings.</p>\n<p>The <a title="Geluid van Nederland" 
 href="http://www.geluidvannederland.nl/" target="_blank">Geluid van Nederla
 nd website</a> contains an archive of geocoded field recordings already col
 lected as part of the Geluid van Nederland project. We encourage participan
 ts to add their own recordings from the workshop to this archive\, and also
  to use recordings from the archive as part of their projects. The entire G
 eluid van Nederland archive is open for free creative use and will remain s
 ustainably preserved as it grows.</p>\n<p>For this first edition of the ser
 ies we are happy to invite composer and producer <a title="Kim Cascone" hre
 f="http://en.wikipedia.org/wiki/Kim_Cascone" target="_blank">Kim Cascone</a
 > from San Francisco to lead a 3-day workshop on subtle listening.</p>\n<p>
 The Subtle Listening workshop is a three day workshop for people who work w
 ith sound to help sharpen their listening skills. Through guided meditation
 \, listening exercises\, and a field recording project participants will le
 arn a toolkit of techniques they can use any time to help heighten their se
 nsitivity to the sounds of their immediate environment.</p>\n<p>The worksho
 p comes out of ideas from the short essay <a href="http://steim.org/event/s
 teim-geluid-van-nederland-workshop-series-subtle-listening-with-kim-cascone
 /kim-cascone-grain-of-the-auditory-field/" rel="attachment wp-att-3933">'Th
 e Grain of the Auditory Field'</a> which addresses why many field recording
 s fail to capture the imagination of the listener.</p>\n<p><em>Dates: Nov 1
 0 - 12\, 2012<br />\nTime: 10:00 - 15:00 each day<br />\nCost: €35 (covers 
 all three days)<br />\nLocation: STEIM\, Achtergracht 19\, 1017WL Amsterdam
 <br />\nMaximum Participants: 15</em></p>\n<p>On Nov 11 there will also be 
 a concert by Kim at STEIM.<br />\n<a title="Kim Cascone TeZ concert" href="
 http://steim.org/event/concert-kim-cascone-tez/" target="_blank">Visit the 
 concert page for more information.</a></p>\n<div id="attachment_3959" class
 ="wp-caption alignnone" style="width: 380px"><img class="size-medium wp-ima
 ge-3959" title="Kim Cascone Subtle Listening workshop banner" src="http://s
 teim.org/wp/wp-content/uploads/2012/09/kim_cascone_workshopbanner-370x238.j
 pg" alt="Kim Cascone Subtle Listening workshop banner. Artwork by Cameron G
 ray" width="370" height="238" /><p class="wp-caption-text">Artwork by Camer
 on Gray</p></div>\n<h2>WHAT TO BRING //</h2>\n<p>Participants are responsib
 le for bringing the following items to each session:</p>\n<ul>\n<li>a lapto
 p with audio software</li>\n<li>a digital audio recorder &amp\; ample stora
 ge media for it</li>\n<li>a stereo microphone (if not included on digital r
 ecorder)</li>\n<li>one pair of over-the-ear headphones – no earbuds or open
  air headphones</li>\n<li>loose clothing for meditation practice</li>\n<li>
 two pairs of foam earplugs</li>\n<li>an mp3 player – either software\, sepa
 rate mobile phone or a standalone player</li>\n<li>a small notebook for kee
 ping a dream journal and use as a sketch book</li>\n<li>a USB stick with ro
 om on it for mp3 files</li>\n<li>a blindfold – a scarf that can be tied aro
 und ones head will do</li>\n<li>small hand-held items that make noise:</li>
 \n<li>small bells</li>\n<li>small percussion instruments (bells\, triangles
 \, small drums etc)</li>\n<li>small rocks – no bigger than a palm of a hand
 </li>\n<li>clickers – or any small metal objects</li>\n<li>cellophane or al
 uminum foil</li>\n<li>whatever people imagine would be useful</li>\n</ul>\n
 <p>&nbsp\;</p>\n<h2>TEACHER //</h2>\n<p><strong>Kim Cascone</strong> has a 
 long history involving electronic music: he received his formal training in
  electronic music at the Berklee College of Music in the early 1970's\, and
  in 1976 continued his studies with Dana McCurdy at the New School in New Y
 ork City.</p>\n<p>After moving to San Francisco in the 1980's\, and gaining
  experience as an electronic technician in the audio industry\, Cascone wor
 ked with David Lynch as Assistant Music Editor on both “Twin Peaks” and “Wi
 ld at Heart.” Cascone left the film industry in 1991 to concentrate on his 
 company Silent Records\, a label that he founded in 1986\, transforming it 
 into the U.S.'s premier ambient electronic music label.</p>\n<p>At the heig
 ht of Silent's success in early 1996\, he sold the company in order to purs
 ue a career as a sound designer for Thomas Dolby's company Headspace. After
  a two year stint at Headspace he worked for Staccato Systems as the Direct
 or of Content where he oversaw sound design using algorithmic synthesis for
  video games.</p>\n<p>Since 2001 Kim has been touring Europe performing\, c
 onducting workshops and lecturing on post-digital aesthetics in sound art. 
 Kim has released more than 40 albums of electronic music since 1984 and has
  recorded/performed with Merzbow\, Keith Rowe\, Tony Conrad\, Scanner\, Joh
 n Tilbury\, and Pauline Oliveros among others.</p>\n<p>Cascone is the found
 er of the .microsound list which focuses on post-digital music and laptop p
 erformance (http://www.microsound.org) and his writing has been published i
 n Computer Music Journal (MIT Press)\, Artbyte\, Soundcultures\, Parachute 
 Journal\, Junk Jet\, Geometer\; he has guest edited and written for Contemp
 orary Music Review and acts as an advisor to the journal “Interference” bas
 ed in Dublin\, Ireland. Kim is a citizen of both the USA and Italy and live
 s on the coast of California\, south of San Francisco\, with his wife Kathl
 een and son Cage.</p>\n<p><img class="alignnone size-medium wp-image-3931" 
 title="Kim Cascone laptop performance" src="http://steim.org/wp/wp-content/
 uploads/2012/09/cascone_500_332-370x245.jpg" alt="Kim Cascone laptop perfor
 mance" width="370" height="245" /></p>\n<p><a title="Kim Cascone Wikipedia"
  href="https://en.wikipedia.org/wiki/Kim_Cascone" target="_blank">https://e
 n.wikipedia.org/wiki/Kim_Cascone</a></p>\n
LOCATION:STEIM\, Achtergracht 19 1017WL\, Amsterdam
DTSTART;TZID=Europe/Amsterdam:20121110T100000
DURATION:P2DT5H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120729T220619Z
LAST-MODIFIED:20120814T092927Z
UID:3611@http://steim.org
URL:http://steim.org/event/alex-ruthmann-computer-music-pedagogy-workshop/
SUMMARY:!!FULL!! Drive-By Workshop: Designing Learning Experiences for Kids
  at the Intersection of Computing and Music
DESCRIPTION;ALTREP="http://steim.org/event/alex-ruthmann-computer-music-ped
 agogy-workshop/":This workshop is full!\nThis Drive-By workshop will engage
  participants in discussions and hands-on work exploring models of experien
 ce design for kids at the intersection of computing and music. In this work
 shop we will explore the use of the Scratch visual programming environment 
 (MIT Media Lab\, http://scratch.mit.edu/) as a tool for teaching children a
 spects of computer music\, live coding\, hardware interfacing\, and computa
 tional thinking.\n\nImage courtesy of MIT Scratch Edu Team\nThe workshop wi
 ll be taught by Dr. Alex Ruthmann\, an internationally recognized expert on
  music technology education who has taught extensively using the Scratch en
 vironment. Building on Dr. Ruthmann's research and practical experience\, t
 he workshop will begin with an introduction to creative computation in Scra
 tch\, musical interface prototyping\, and projects developed by\, with and 
 for kids. We will then discuss different approaches to facilitating and sca
 ffolding kids creative computing work connected to the participants' prior 
 work and interests.\nDate: Tuesday 7 August\, 2012\nTime: 19:00 - 22:00\nCo
 st: €15\nLocation: STEIM\, Achtergracht 19\, 1017WL Amsterdam\nMaximum numb
 er of participants: 15\nYou must reserve a spot in advance through the regi
 stration link above!\nPayment for this workshop must be made in cash upon a
 rrival. Please bring exact change!\n&nbsp\;\nWHAT TO BRING / PREPARE FOR TH
 E WORKSHOP\nAll attendees must bring a laptop with Scratch 1.4 already inst
 alled. Scratch is free (as in speech AND as in beer) and available for Mac\
 , Linux\, and Windows (though the synthesis engine is mostly disabled on th
 e Linux build). You can download Scratch 1.4 at http://scratch.mit.edu/.\nI
 f you do not have a laptop computer but would still like to attend the work
 shop there is a possibility for STEIM to provide a computer for you. If you
  would like to use a STEIM computer please let us know in advance so that w
 e can arrange one for you by sending an email to workshops [AT] steim [DOT]
  nl.\nTEACHER\nS. Alex Ruthmann studied performing arts technology at the U
 niversity of Michigan-Ann Arbor before completing MM and Ph.D. degrees at O
 akland University in music education. He is an Assistant Professor of Music
  Education at UMass Lowell\, where he teaches undergraduate and graduate co
 urses at the intersection of music education\, arts computing\, and researc
 h. He currently serves as President of the Association for Technology in Mu
 sic Instruction\, Chair of the creativity special research interest group o
 f the Society for Research in Music Education\, as managing editor of the I
 nternational Journal of Education &amp\; the Arts\, and serves on the edito
 rial/advisory boards of the British Journal of Music Education\, Internatio
 nal Journal of Music Education: Practice\, and Journal of Music\, Technolog
 y\, and Education.\nHis current research explores social/digital media musi
 cianship and creativity\, as well as the development of technologies for mu
 sic learning\, teaching and engagement in schools and community-based arts+
 computing programs. Dr. Ruthmann is currently a Co-PI on a $450\,000 Nation
 al Science Foundation grant exploring the teaching of computational and mus
 ical thinking. He is the lead author of two chapters in the forthcoming Oxf
 ord Handbook of Music Education. Active in social media\, you can follow hi
 s curated posts on music learning\, teaching and technology as @alexruthman
 n on Twitter and on his website at http://www.alexruthmann.com/.\nYou can r
 eview prior work of Dr. Ruthmann and his team online at http://performamati
 cs.org/.\n
X-ALT-DESC;FMTTYPE=text/html:<p><em>This workshop is full!</em></p>\n<p>Thi
 s Drive-By workshop will engage participants in discussions and hands-on wo
 rk exploring models of experience design for kids at the intersection of co
 mputing and music. In this workshop we will explore the use of the Scratch 
 visual programming environment (MIT Media Lab\, <a title="Scratch MIT Media
  Lab" href="http://scratch.mit.edu/" target="_blank">http://scratch.mit.edu
 /</a>) as a tool for teaching children aspects of computer music\, live cod
 ing\, hardware interfacing\, and computational thinking.</p>\n<p><a href="h
 ttp://steim.org/wp/wp-content/uploads/2012/07/10-SynchronizingPlayFromLists
 -Part1.gif"><img class="alignnone size-medium wp-image-3627" title="Scratch
  synchronizing play from lists" src="http://steim.org/wp/wp-content/uploads
 /2012/07/10-SynchronizingPlayFromLists-Part1-370x325.gif" alt="" width="370
 " height="325" /></a></p>\n<div id="attachment_3628" class="wp-caption alig
 nnone" style="width: 380px"><a href="http://steim.org/wp/wp-content/uploads
 /2012/07/7243640120_561d107392_o.jpg"><img class="size-medium wp-image-3628
 " title="Scratch kids 2" src="http://steim.org/wp/wp-content/uploads/2012/0
 7/7243640120_561d107392_o-370x245.jpg" alt="" width="370" height="245" /></
 a><p class="wp-caption-text">Image courtesy of MIT Scratch Edu Team</p></di
 v>\n<p>The workshop will be taught by <a href="http://www.alexruthmann.com/
 " target="_blank">Dr. Alex Ruthmann</a>\, an internationally recognized exp
 ert on music technology education who has taught extensively using the Scra
 tch environment. Building on Dr. Ruthmann's research and practical experien
 ce\, the workshop will begin with an introduction to creative computation i
 n Scratch\, musical interface prototyping\, and projects developed by\, wit
 h and for kids. We will then discuss different approaches to facilitating a
 nd scaffolding kids creative computing work connected to the participants' 
 prior work and interests.</p>\n<p>Date: Tuesday 7 August\, 2012<br />\nTime
 : 19:00 - 22:00<br />\nCost: €15<br />\nLocation: STEIM\, Achtergracht 19\,
  1017WL Amsterdam<br />\nMaximum number of participants: 15<br />\nYou must
  reserve a spot in advance through the registration link above!</p>\n<p>Pay
 ment for this workshop must be made in cash upon arrival. Please bring exac
 t change!</p>\n<p>&nbsp\;</p>\n<h2>WHAT TO BRING / PREPARE FOR THE WORKSHOP
 </h2>\n<p>All attendees must bring a laptop with Scratch 1.4 already instal
 led. Scratch is free (as in speech AND as in beer) and available for Mac\, 
 Linux\, and Windows (though the synthesis engine is mostly disabled on the 
 Linux build). You can download Scratch 1.4 at <a href="http://scratch.mit.e
 du/" target="_blank">http://scratch.mit.edu/</a>.</p>\n<p>If you do not hav
 e a laptop computer but would still like to attend the workshop there is a 
 possibility for STEIM to provide a computer for you. If you would like to u
 se a STEIM computer please let us know in advance so that we can arrange on
 e for you by sending an email to workshops [AT] steim [DOT] nl.</p>\n<h2>TE
 ACHER</h2>\n<p><strong>S. Alex Ruthmann</strong> studied performing arts te
 chnology at the University of Michigan-Ann Arbor before completing MM and P
 h.D. degrees at Oakland University in music education. He is an Assistant P
 rofessor of Music Education at UMass Lowell\, where he teaches undergraduat
 e and graduate courses at the intersection of music education\, arts comput
 ing\, and research. He currently serves as President of the Association for
  Technology in Music Instruction\, Chair of the creativity special research
  interest group of the Society for Research in Music Education\, as managin
 g editor of the International Journal of Education &amp\; the Arts\, and se
 rves on the editorial/advisory boards of the British Journal of Music Educa
 tion\, International Journal of Music Education: Practice\, and Journal of 
 Music\, Technology\, and Education.</p>\n<p>His current research explores s
 ocial/digital media musicianship and creativity\, as well as the developmen
 t of technologies for music learning\, teaching and engagement in schools a
 nd community-based arts+computing programs. Dr. Ruthmann is currently a Co-
 PI on a $450\,000 National Science Foundation grant exploring the teaching 
 of computational and musical thinking. He is the lead author of two chapter
 s in the forthcoming Oxford Handbook of Music Education. Active in social m
 edia\, you can follow his curated posts on music learning\, teaching and te
 chnology as <a href="https://twitter.com/alexruthmann/" target="_blank">@al
 exruthmann on Twitter</a> and on his website at <a title="Alex Ruthmann" hr
 ef="http://www.alexruthmann.com/" target="_blank">http://www.alexruthmann.c
 om/</a>.</p>\n<p>You can review prior work of Dr. Ruthmann and his team onl
 ine at <a title="Alex Ruthmann Performamatics" href="http://performamatics.
 org/" target="_blank">http://performamatics.org/</a>.</p>\n
LOCATION:STEIM\, Achtergracht 19\, 1017WL Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120807T190000
DURATION:PT3H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120607T114624Z
LAST-MODIFIED:20120716T113750Z
UID:3454@http://steim.org
URL:http://steim.org/event/bob-ostertag-master-class-and-concert/
SUMMARY:Bob Ostertag Master Class and Concert
DESCRIPTION;ALTREP="http://steim.org/event/bob-ostertag-master-class-and-co
 ncert/":\nWe are extremely happy to have electronic / improvised / experime
 ntal music innovator\, writer\, activist\, journalist\, and many other thin
 gs - Bob Ostertag to return to STEIM for a 2 day master class and concert.\
 nThere are very few whose work has been as diverse but as consistent as Bob
  Ostertag's. Whether working as a free improvisor or a social justice activ
 ist\, exploring multi-media performances or conspiring with the Yes Men\, t
 eaching kayaking or Cultural Studies\, there is a strong will and commitmen
 t that as musicians and artists we all aspire for. What's even more excitin
 g is that he is back to doing music.\nThe 2 day program will feature a seri
 es of lectures by Bob\, and intimate discussion sessions with the participa
 nts. On the evening of July 14\, there will be a special concert by Bob\, a
 nd two other concerts featuring brand new work by Jaap Blonk and Jonathan R
 eus. \nBOB OSTERTAG MASTER CLASS &#038\; CONCERT\nDate: July 13 &#038\; 14\
 nFee: 25 euros (including concert)\nAddress: STEIM (front side): Achtergrac
 ht 19\, 1017WL Amsterdam\nRESERVE YOUR SPOT HERE: Bob Ostertag Master Class
  Registeration\nFriday\, July 13th\n13:00 - 15:00 Masterclass Session 1\n16
 :00 - 18:00 Masterclass Session 2\nSaturday\, July 14th\n11:00 - 13:00 Mast
 erclass Session 3\n14:30 - 16:30 Masterclass Session 4\nCONCERT\n3 Solo Set
 s by: Bob Ostertag\, Jaap Blonk\, Jonathan Reus\nDate: July 14\nCharge: 5 e
 uros\nStart: 20:30\nAddress: STEIM (Backside): Utrechtsedwaarsstraat 134\, 
 1017WK Amsterdam\n\nBob Ostertag\nComposer\, performer\, historian\, instru
 ment builder\, journalist\, activist\, kayak instructor\, Bob Ostertag's wo
 rk cannot easily be summarized or pigeon-holed. He has published 21 CDs of 
 music\, two movies\, two DVDs\, and three books. His writings on contempora
 ry politics have been published on every continent and in many languages. E
 lectronic instruments of his own design are at the cutting edge of both mus
 ic and video performance technology. He has performed at music\, film\, and
  multi-media festivals around the globe. His radically diverse collaborator
 s include the Kronos Quartet\, avant garder John Zorn\, heavy metal star Mi
 ke Patton\, jazz great Anthony Braxton\, dyke punk rocker Lynn Breedlove\, 
 drag diva Justin Bond\, Quebecois film maker Pierre Hubert\, and others. He
  is rumored to have connections to the shadowy media guerrilla group The Ye
 s Men. In March 2006 Ostertag made all of his recordings to which he owns t
 he rights available as free digital downloads under a Creative Commons lice
 nse. He is currently Professor of Technocultural Studies and Music at the U
 niversity of California at Davis. More at http://bobostertag.com\n---------
 ----------\nHere are samples from Bob's lectures:\n1. Overview of my work.\
 n\tReading: Creative Life\, Chapters 1-3 and Conclusion.\n2. Two Projects: 
 Say No More and Living Cinema\n\tReading: Creative Life\, Chapter 4. \n3. T
 he Place of the Body in Technology-Intensive Music.\n\tReading: "Are Two Di
 mensions Enough?" and "The Prospects of Recording." \n4. The Changing Meani
 ng of Improvisation over 100 Years\n\tNo reading.\n5. The ____ of _______ i
 n the Age of Electronic Distribution.\n\tReading: "The Work of Art in the A
 ge of Mechanical Reproduction" and “In Plato’s Cave.”\nAnd a possible readi
 ng list:\nBenjamin\, Walter. "The Work of Art in the Age of Mechanical Repr
 oduction."  Illuminations. Ed. Hanna Arendt. New York: Shocken Books\, 1968
 . (available online)\nGould\, Glen. "The Prospects of Recording."  Audio Cu
 lture: Readings in Modern Music. High Fidelity Magazine\, vol. 16\, no. 4\,
  April 1966\, pp. 46-63. Eds. Christopher Cox and Daniel Warner. New York: 
 Continuum\, 1966. (available online)\nOstertag\, Bob. Creative Life: Music\
 , Politics\, People\, and Machines. Champaign\, IL: Illinois University Pre
 ss\, 2009.\nOstertag\, Bob. “Are Two Dimensions Enough?” (unpublished manus
 cript attached to this email.) \nSontag\, Susan. On Photography. New York: 
 Farrar\, Straus and Giroux\, 1977. Chapter One\, “In Plato’s Cave.” (availa
 ble online)\n\n\nHotpot Lab #7: Bob Ostertag from STEIM Amsterdam on Vimeo.
 \n
X-ALT-DESC;FMTTYPE=text/html:<p><img src="http://steim.org/wp/wp-content/up
 loads/2012/06/bob-370x246.jpg" alt="" title="bob" width="420" class="alignn
 one size-medium wp-image-3462" /><br />\nWe are extremely happy to have ele
 ctronic / improvised / experimental music innovator\, writer\, activist\, j
 ournalist\, and many other things - Bob Ostertag to return to STEIM for a 2
  day master class and concert.</p>\n<p>There are very few whose work has be
 en as diverse but as consistent as Bob Ostertag's. Whether working as a fre
 e improvisor or a social justice activist\, exploring multi-media performan
 ces or conspiring with the Yes Men\, teaching kayaking or Cultural Studies\
 , there is a strong will and commitment that as musicians and artists we al
 l aspire for. What's even more exciting is that he is back to doing music.<
 /p>\n<p>The 2 day program will feature a series of lectures by Bob\, and in
 timate discussion sessions with the participants. On the evening of July 14
 \, there will be a special concert by Bob\, and two other concerts featurin
 g brand new work by Jaap Blonk and Jonathan Reus. </p>\n<p><strong><em>BOB 
 OSTERTAG MASTER CLASS &#038\; CONCERT<br />\nDate: July 13 &#038\; 14<br />
 \nFee: 25 euros (including concert)<br />\nAddress: STEIM (front side): Ach
 tergracht 19\, 1017WL Amsterdam<br />\nRESERVE YOUR SPOT HERE: <a href="htt
 p://steim.org/steim/event_registration.php?event=507">Bob Ostertag Master C
 lass Registeration</a></p>\n<p>Friday\, July 13th<br />\n13:00 - 15:00 Mast
 erclass Session 1<br />\n16:00 - 18:00 Masterclass Session 2</p>\n<p>Saturd
 ay\, July 14th<br />\n11:00 - 13:00 Masterclass Session 3<br />\n14:30 - 16
 :30 Masterclass Session 4</p>\n<p>CONCERT<br />\n3 Solo Sets by: Bob Ostert
 ag\, Jaap Blonk\, Jonathan Reus<br />\nDate: July 14<br />\nCharge: 5 euros
 <br />\nStart: 20:30<br />\nAddress: STEIM (Backside): Utrechtsedwaarsstraa
 t 134\, 1017WK Amsterdam<br />\n</strong></em></p>\n<p><strong>Bob Ostertag
 </strong><br />\nComposer\, performer\, historian\, instrument builder\, jo
 urnalist\, activist\, kayak instructor\, Bob Ostertag's work cannot easily 
 be summarized or pigeon-holed. He has published 21 CDs of music\, two movie
 s\, two DVDs\, and three books. His writings on contemporary politics have 
 been published on every continent and in many languages. Electronic instrum
 ents of his own design are at the cutting edge of both music and video perf
 ormance technology. He has performed at music\, film\, and multi-media fest
 ivals around the globe. His radically diverse collaborators include the Kro
 nos Quartet\, avant garder John Zorn\, heavy metal star Mike Patton\, jazz 
 great Anthony Braxton\, dyke punk rocker Lynn Breedlove\, drag diva Justin 
 Bond\, Quebecois film maker Pierre Hubert\, and others. He is rumored to ha
 ve connections to the shadowy media guerrilla group The Yes Men. In March 2
 006 Ostertag made all of his recordings to which he owns the rights availab
 le as free digital downloads under a Creative Commons license. He is curren
 tly Professor of Technocultural Studies and Music at the University of Cali
 fornia at Davis. More at <a href="http://bobostertag.com">http://bobosterta
 g.com</a></p>\n<p>-------------------</p>\n<p>Here are samples from Bob's l
 ectures:<br />\n1. Overview of my work.<br />\n\tReading: Creative Life\, C
 hapters 1-3 and Conclusion.</p>\n<p>2. Two Projects: Say No More and Living
  Cinema<br />\n\tReading: Creative Life\, Chapter 4. </p>\n<p>3. The Place 
 of the Body in Technology-Intensive Music.<br />\n\tReading: "Are Two Dimen
 sions Enough?" and "The Prospects of Recording." </p>\n<p>4. The Changing M
 eaning of Improvisation over 100 Years<br />\n\tNo reading.</p>\n<p>5. The 
 ____ of _______ in the Age of Electronic Distribution.<br />\n\tReading: "T
 he Work of Art in the Age of Mechanical Reproduction" and “In Plato’s Cave.
 ”</p>\n<p>And a possible reading list:<br />\nBenjamin\, Walter. "The Work 
 of Art in the Age of Mechanical Reproduction."  Illuminations. Ed. Hanna Ar
 endt. New York: Shocken Books\, 1968. (available online)</p>\n<p>Gould\, Gl
 en. "The Prospects of Recording."  Audio Culture: Readings in Modern Music.
  High Fidelity Magazine\, vol. 16\, no. 4\, April 1966\, pp. 46-63. Eds. Ch
 ristopher Cox and Daniel Warner. New York: Continuum\, 1966. (available onl
 ine)</p>\n<p>Ostertag\, Bob. Creative Life: Music\, Politics\, People\, and
  Machines. Champaign\, IL: Illinois University Press\, 2009.</p>\n<p>Ostert
 ag\, Bob. “Are Two Dimensions Enough?” (unpublished manuscript attached to 
 this email.) </p>\n<p>Sontag\, Susan. On Photography. New York: Farrar\, St
 raus and Giroux\, 1977. Chapter One\, “In Plato’s Cave.” (available online)
 </p>\n<p><iframe width="100%" height="450" scrolling="no" src="http://w.sou
 ndcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F94035
 2&#038\;show_artwork=true" frameborder="0" ></iframe></p>\n<p><iframe src="
 http://player.vimeo.com/video/15353314?title=0&amp\;byline=0&amp\;portrait=
 0&amp\;color=293977" width="500" height="281" frameborder="0" webkitAllowFu
 llScreen mozallowfullscreen allowFullScreen></iframe>\n<p><a href="http://v
 imeo.com/15353314">Hotpot Lab #7: Bob Ostertag</a> from <a href="http://vim
 eo.com/steim">STEIM Amsterdam</a> on <a href="http://vimeo.com">Vimeo</a>.<
 /p>\n
LOCATION:Utrechtsedwarsstraat 134\, 1017WK Amsterdam
DTSTART;VALUE=DATE:20120713
DURATION:P2D
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120508T114704Z
LAST-MODIFIED:20120515T084154Z
UID:2805@http://steim.org
URL:http://steim.org/event/soundstorming-amsterdam/
SUMMARY:Soundstorming &#8211\; Rapid prototyping site-specific sonic interv
 entions
DESCRIPTION;ALTREP="http://steim.org/event/soundstorming-amsterdam/":You mu
 st register in advance for this workshop through this online form.\nRapid p
 rototyping of site-specific sound interventions\nThis workshop is an invest
 igation into the social and acoustic affordances of sound in public spaces.
  We will spend two days exploring the city of Amsterdam through the practic
 e of Soundstorming\, a direct exploratory method for fast prototyping of ou
 tdoor sonic interventions.\nSoundstorming Düsseldorf &gt\; Köln - in collab
 oration with IMM\, Düsseldorf and Festival for Applied Acoustics\, Köln\n\n
 Soundstorming Düsseldorf &gt\; Köln - in collaboration with IMM\, Düsseldor
 f and Festival for Applied Acoustics\, Köln\n\nSoundstorming is the inventi
 on of artist Davide Tidoni\, who recently won an honorable mention at Ars E
 lectronica for his work A Balloon for Linz. Similar to the process of brain
 storming\, the pretext of Soundstorming is to provide a freewheeling contex
 t in which we may explore different listening modes and develop site specif
 ic installations and interventions.\nSoundstormers stop the walk and interv
 ene whenever they find an interesting site/context. A sensitive ear\, criti
 cal awareness\, and sound producing / recording devices constitute each sou
 ndstormer's basic toolkit.\nDuring the soundstorming walk we will pay parti
 cular attention to the body as a whole sensory being and as a political sub
 ject. We will conduct situated listening activities for developing individu
 al sensitivity to the nature of the city\, as well as develop approaches fo
 r investigating specific social-cultural contexts and notions of public and
  private.\nAt the end of the 2 days\, participants will critically present 
 his/her documentation and the experiential data gathered during the explora
 tion with the group.\nDates: 12-13 May \, 2012\nTime: 10:00 – 18:00 (each d
 ay)\nInitial Meeting Point: STEIM\, Achtergracht 19\, 1017WL Amsterdam\nCos
 t: €35\nMaximum participants: 12\nAdvanced registration is required for thi
 s workshop through this online form.\nA personal email with practical info 
 about locations and equipment will be sent to registered participants a few
  days before the start of the workshop.\nSoundstorming in Brescia - Photo c
 ourtesy Link Center for the Arts of the Information Age\nSoundstorming Düss
 eldorf &gt\; Köln - in collaboration with IMM\, Düsseldorf and Festival for
  Applied Acoustics\, Köln\nSoundstorming in Brescia - Photo courtesy Link C
 enter for the Arts of the Information Age\n&nbsp\;\nWHAT TO BRING / PREPARE
 \nParticipants must bring along their own sound-making devices for use in o
 utdoor installations and interventions. Any kind of old or new media equipm
 ent is welcome. Good examples are bent electronics\, found radios\, small s
 peakers\, megaphones\, mp3 players\, microphones\, tape recorders and so on
 . We highly recommend looking for some sound equipment on Queensday\, or at
 tending the REWIRE Queensday circuit bending workshop in order to prepare s
 ome sound making devices.\nThings also useful to bring are: a swiss army kn
 ife\, waterproof clothes\, heavy shoes\, water and food. Remember that you 
 must carry what you bring. We'll be in the city most of the day\, so do not
  load your backpack too much.\nWORKSHOP LEADER\nWith a particular emphasis 
 on listening modes and sound-space relations Davide Tidoni (IT) realizes a 
 variety of works that include site specific interventions\, acoustic territ
 ory explorations as well as sound ethnography fieldworks and listening work
 shops.  He has presented his work at the Barbican Centre - London (2012)\, 
 the Ars Electronica Festival - Linz (2011)\, the Venice Architecture Bienna
 le (2010)\, the School of Humanities and Social Sciences\, University of Ex
 eter (2009)\, and RAUM - Bologna (2009).\nSTEIM is very happy to have the o
 pportunity to invite Davide to conduct his unique sound explorations here i
 n Amsterdam.\nwww.davidetidoni.name\n&nbsp\;\n
X-ALT-DESC;FMTTYPE=text/html:<p><em>You must register in advance for this w
 orkshop through<a href="http://www.steim.org/steim/event_registration.php?e
 vent=505" target="_blank"> this online form</a>.</em></p>\n<p><em><strong>R
 apid prototyping of site-specific sound interventions</strong></em></p>\n<p
 >This workshop is an investigation into the social and acoustic affordances
  of sound in public spaces. We will spend two days exploring the city of Am
 sterdam through the practice of Soundstorming\, a direct exploratory method
  for fast prototyping of outdoor sonic interventions.</p>\n<div id="attachm
 ent_2908" class="wp-caption alignnone" style="width: 380px"><a href="http:/
 /steim.org/wp/wp-content/uploads/2012/03/Storming05.jpg"><img class="size-m
 edium wp-image-2908" title="Soundstorming 5" src="http://steim.org/wp/wp-co
 ntent/uploads/2012/03/Storming05-370x231.jpg" alt="" width="370" height="23
 1" /></a><p class="wp-caption-text">Soundstorming Düsseldorf &gt\; Köln - i
 n collaboration with IMM\, Düsseldorf and Festival for Applied Acoustics\, 
 Köln</p></div>\n<div class="mceTemp">\n<div id="attachment_2953" class="wp-
 caption alignnone" style="width: 380px"><a href="http://steim.org/wp/wp-con
 tent/uploads/2012/03/soundstorming02.jpg"><img class="size-medium wp-image-
 2953" title="Soundstorming 2" src="http://steim.org/wp/wp-content/uploads/2
 012/03/soundstorming02-370x209.jpg" alt="" width="370" height="209" /></a><
 p class="wp-caption-text">Soundstorming Düsseldorf &gt\; Köln - in collabor
 ation with IMM\, Düsseldorf and Festival for Applied Acoustics\, Köln</p></
 div>\n</div>\n<p>Soundstorming is the invention of artist Davide Tidoni\, w
 ho recently won an honorable mention at Ars Electronica for his work <a tit
 le="Davide Tidoni - A balloon for Linz" href="http://vimeo.com/28686368" ta
 rget="_blank">A Balloon for Linz</a>. Similar to the process of brainstormi
 ng\, the pretext of Soundstorming is to provide a freewheeling context in w
 hich we may explore different listening modes and develop site specific ins
 tallations and interventions.</p>\n<p>Soundstormers stop the walk and inter
 vene whenever they find an interesting site/context. A sensitive ear\, crit
 ical awareness\, and sound producing / recording devices constitute each so
 undstormer's basic toolkit.</p>\n<p>During the soundstorming walk we will p
 ay particular attention to the body as a whole sensory being and as a polit
 ical subject. We will conduct situated listening activities for developing 
 individual sensitivity to the nature of the city\, as well as develop appro
 aches for investigating specific social-cultural contexts and notions of pu
 blic and private.</p>\n<p>At the end of the 2 days\, participants will crit
 ically present his/her documentation and the experiential data gathered dur
 ing the exploration with the group.</p>\n<p><em>Dates: 12-13 May \, 2012<br
  />\nTime: 10:00 – 18:00 (each day)<br />\nInitial Meeting Point: STEIM\, A
 chtergracht 19\, 1017WL Amsterdam<br />\nCost: €35<br />\nMaximum participa
 nts: 12</em><br />\n<em>Advanced registration is required for this workshop
  through<a href="http://www.steim.org/steim/event_registration.php?event=50
 5" target="_blank"> this online form</a>.</em></p>\n<p>A personal email wit
 h practical info about locations and equipment will be sent to registered p
 articipants a few days before the start of the workshop.</p>\n<div class="w
 p-caption alignnone" style="width: 380px"><a href="http://steim.org/wp/wp-c
 ontent/uploads/2012/03/Storming02.jpg"><img title="Soundstorming 2" src="ht
 tp://steim.org/wp/wp-content/uploads/2012/03/Storming02-370x244.jpg" alt=""
  width="370" height="244" /></a><p class="wp-caption-text">Soundstorming in
  Brescia - Photo courtesy Link Center for the Arts of the Information Age</
 p></div>\n<div class="wp-caption alignnone" style="width: 380px"><a href="h
 ttp://steim.org/wp/wp-content/uploads/2012/03/Storming04.jpg"><img title="S
 oundstorming 4" src="http://steim.org/wp/wp-content/uploads/2012/03/Stormin
 g04-370x231.jpg" alt="" width="370" height="231" /></a><p class="wp-caption
 -text">Soundstorming Düsseldorf &gt\; Köln - in collaboration with IMM\, Dü
 sseldorf and Festival for Applied Acoustics\, Köln</p></div>\n<div class="w
 p-caption alignnone" style="width: 380px"><a href="http://steim.org/wp/wp-c
 ontent/uploads/2012/03/Storming01.jpg"><img title="Soundstorming 1" src="ht
 tp://steim.org/wp/wp-content/uploads/2012/03/Storming01-370x217.jpg" alt=""
  width="370" height="217" /></a><p class="wp-caption-text">Soundstorming in
  Brescia - Photo courtesy Link Center for the Arts of the Information Age</
 p></div>\n<p>&nbsp\;</p>\n<h3>WHAT TO BRING / PREPARE</h3>\n<p>Participants
  must bring along their own sound-making devices for use in outdoor install
 ations and interventions. Any kind of old or new media equipment is welcome
 . Good examples are bent electronics\, found radios\, small speakers\, mega
 phones\, mp3 players\, microphones\, tape recorders and so on. We highly re
 commend looking for some sound equipment on Queensday\, or attending the <a
  title="REWIRE Queensday - Introduction to Circuitbending at STEIM" href="s
 teim.org/event/queensday-circuitbending-workshop/" target="_blank">REWIRE Q
 ueensday circuit bending workshop</a> in order to prepare some sound making
  devices.</p>\n<p>Things also useful to bring are: a swiss army knife\, wat
 erproof clothes\, heavy shoes\, water and food. Remember that you must carr
 y what you bring. We'll be in the city most of the day\, so do not load you
 r backpack too much.</p>\n<h3>WORKSHOP LEADER</h3>\n<p>With a particular em
 phasis on listening modes and sound-space relations <strong>Davide Tidoni</
 strong> (IT) realizes a variety of works that include site specific interve
 ntions\, acoustic territory explorations as well as sound ethnography field
 works and listening workshops.  He has presented his work at the Barbican C
 entre - London (2012)\, the Ars Electronica Festival - Linz (2011)\, the Ve
 nice Architecture Biennale (2010)\, the School of Humanities and Social Sci
 ences\, University of Exeter (2009)\, and RAUM - Bologna (2009).</p>\n<p>ST
 EIM is very happy to have the opportunity to invite Davide to conduct his u
 nique sound explorations here in Amsterdam.</p>\n<p><a title="Davide Tidoni
 " href="http://www.davidetidoni.name" target="_blank">www.davidetidoni.name
 </a></p>\n<p>&nbsp\;</p>\n
LOCATION:STEIM\, Achtergracht 19\, 1017WL Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120512T100000
DURATION:P1DT6H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120424T113304Z
LAST-MODIFIED:20120508T120723Z
UID:2799@http://steim.org
URL:http://steim.org/event/queensday-digital-camera-mods/
SUMMARY:Digital Camera Mod Workshop w/Phillip Stearns
DESCRIPTION;ALTREP="http://steim.org/event/queensday-digital-camera-mods/":
 Modify old digital cameras to make surreal dream machines\nIn this workshop
  Brooklyn artist Phillip Stearns will guide you through the process of inte
 rfacing digital circuits into the electronics of old digital cameras to cre
 ate beautiful controlled malfunctions.\nIn an open lab format we will disse
 ct various specimens of digital cameras\, learn to identify the different p
 arts of the circuits and understand how to rewire them to induce controlled
  malfunctions. The primary technique we will use is circuit bending\, which
  requires only a bit of courage and dexterity enough to handle small screwd
 rivers\, manipulate bits of wire\, and operate a soldering iron.\nOnce we h
 ave covered basic techniques we will go into more advanced topics such as c
 ircuit modification/augmentation\, the construction of digital oscillators 
 to interfere with the normal operation of the cameras\, and how to use tran
 sistors to interface different electronic systems with the digital processi
 ng chips of the camera. The main goal of the workshop is to develop the bas
 ics skills necessary for continued individual exploration of digital image 
 generating devices. Discussion on the relationship between technology and t
 he conceptualization of the body\, mind\, soul will take place throughout.\
 n\n\n\nDate: 6 May\, 2012\nTime: 10:00 - 18:00\nCost: €50 (+ cost of parts\
 , paid at the workshop - €10)\nLocation: Mediamatic BANK\, Vijzelstraat 68\
 , Amsterdam\nMaximum number of participants: 16\nYou must reserve a spot on
 line to register for this workshop. Registration can be done through our pa
 rtners at Mediamatic by following this event page.\n\nAlso be sure to check
  out the other Hack Queensday events happening the weekend of May 5-6 at ST
 EIM and Mediamatic!\n\nWHAT TO FIND ON QUEENSDAY\nFor this workshop you mus
 t bring one or more functional digital cameras (sacrificial of course\, nev
 er circuit bend something you can't live without!). To be on the safe side 
 we suggest you find at least two cameras. The older 1 or 2 megapixel camera
 s work best for the types of modifications we'll be doing. Kodak\, Olympus\
 , Fujifilm\, Canon\, Sony\, and Agfa cameras are all good choices.\nPlease 
 bring a laptop if you have one\, along with any spare memory cards or memor
 y card readers you can find.\nAlso\, it would be helpful (but not absolutel
 y necessary) to bring any tools you are fond of using. Cutters\, pliers\, s
 trippers\, and especially precision screw drivers for opening up the camera
 s. We'll have a few available but it's always nice to have your own. Circui
 t components will be provided at the workshop.\nNo knowledge of electronics
  is necessary to participate in this workshop. Phillip will teach you every
 thing you need to know.\nWORKSHOP LEADER\nPhillip Stearns (US) received his
  MFA in music composition and integrated media from the California Institut
 e of Arts in 2007 and his BS in music technology from the University of Col
 orado at Denver in 2005. His work has been exhibited internationally at ele
 ctronics arts festivals\, museums\, and galleries including: Harvestworks (
 2010 NYC)\; Gli.tc/H (2010\, 2011 Chicago\, IL)\; Festival De Arte Digital 
 (2010 Belo Horizonte\, Brazil)\; FILE (2009 Sao Paulo\, Brazil)\; NIME (200
 9 Pittsburgh\, PA)\; Filmer La Musique (2009 Paris\, France)\; FONLAD (2009
  Coimbra\, Portugal)\; Torrance Art Museum (2008\, 2007 Los Angeles\, CA)\;
  Optica Film Festival (2011\, 2008 Spain). He has participated in residenci
 es at IEA (2012)\, Museums Quartier (Vienna 2010)\, STEIM (Amsterdam 2007\,
  2010)\, Experimental Television Center (NY 2009)\, Harvestworks (NY 2010)\
 , and Free103Point9 (2010-2011). He has curated Bent Festival in 2011\, Alg
 orithmic Unconscious Group Exhibition\, and organized several concerts in N
 Y for audio-visual and improvised electronic music.\nPhillip has recently r
 eceived notoriety for his year-long investigation of digital glitches entit
 led Year of the Glitch.\n\n
X-ALT-DESC;FMTTYPE=text/html:<p><em><strong>Modify old digital cameras to m
 ake surreal dream machines</strong></em></p>\n<p>In this workshop Brooklyn 
 artist Phillip Stearns will guide you through the process of interfacing di
 gital circuits into the electronics of old digital cameras to create beauti
 ful controlled malfunctions.</p>\n<p>In an open lab format we will dissect 
 various specimens of digital cameras\, learn to identify the different part
 s of the circuits and understand how to rewire them to induce controlled ma
 lfunctions. The primary technique we will use is circuit bending\, which re
 quires only a bit of courage and dexterity enough to handle small screwdriv
 ers\, manipulate bits of wire\, and operate a soldering iron.</p>\n<p>Once 
 we have covered basic techniques we will go into more advanced topics such 
 as circuit modification/augmentation\, the construction of digital oscillat
 ors to interfere with the normal operation of the cameras\, and how to use 
 transistors to interface different electronic systems with the digital proc
 essing chips of the camera. The main goal of the workshop is to develop the
  basics skills necessary for continued individual exploration of digital im
 age generating devices. Discussion on the relationship between technology a
 nd the conceptualization of the body\, mind\, soul will take place througho
 ut.</p>\n<p><img class="alignnone size-medium wp-image-2813" title="Digital
  Camera Glitching - 1" src="http://steim.org/wp/wp-content/uploads/2012/03/
 Cam01-370x246.jpg" alt="" width="370" height="246" /></p>\n<p><a href="http
 ://steim.org/wp/wp-content/uploads/2012/03/Glitch04.jpg"><img class="alignn
 one size-medium wp-image-2884" title="Digital camera mod visual - 2" src="h
 ttp://steim.org/wp/wp-content/uploads/2012/03/Glitch04-370x277.jpg" alt="" 
 width="370" height="277" /></a></p>\n<p><a href="http://steim.org/wp/wp-con
 tent/uploads/2012/03/Glitch02.jpg"><img class="alignnone size-medium wp-ima
 ge-2885" title="Digital Camera mod visual - 3" src="http://steim.org/wp/wp-
 content/uploads/2012/03/Glitch02-370x245.jpg" alt="" width="370" height="24
 5" /></a></p>\n<p><em>Date: 6 May\, 2012<br />\nTime: 10:00 - 18:00<br />\n
 Cost: €50 (+ cost of parts\, paid at the workshop - €10)<br />\nLocation: M
 ediamatic BANK\, Vijzelstraat 68\, Amsterdam<br />\nMaximum number of parti
 cipants: 16</em></p>\n<p><em>You must reserve a spot online to register for
  this workshop. Registration can be done through our partners at Mediamatic
  by <a title="STEIM and Mediamatic present Rewire Queensday: Deconstructing
  Digital Cameras with Phillip Stearns" href="http://www.mediamatic.net/2506
 34/en/deconstructing-digital-cameras-workshop" target="_blank">following th
 is event page</a>.<br />\n</em></p>\n<p>Also be sure to check out the <a ti
 tle="STEIM and Mediamatic: Hack Queensday!" href="http://steim.org/2012/04/
 steim-and-mediamatic-present-queensday-hack-challenge/" target="_blank">oth
 er Hack Queensday events</a> happening the weekend of May 5-6 at STEIM and 
 Mediamatic!</p>\n<h3></h3>\n<h3>WHAT TO FIND ON QUEENSDAY</h3>\n<p>For this
  workshop you must bring one or more functional digital cameras (sacrificia
 l of course\, never circuit bend something you can't live without!). To be 
 on the safe side we suggest you find at least two cameras. The older 1 or 2
  megapixel cameras work best for the types of modifications we'll be doing.
  Kodak\, Olympus\, Fujifilm\, Canon\, Sony\, and Agfa cameras are all good 
 choices.</p>\n<p>Please bring a laptop if you have one\, along with any spa
 re memory cards or memory card readers you can find.</p>\n<p>Also\, it woul
 d be helpful (but not absolutely necessary) to bring any tools you are fond
  of using. Cutters\, pliers\, strippers\, and especially precision screw dr
 ivers for opening up the cameras. We'll have a few available but it's alway
 s nice to have your own. Circuit components will be provided at the worksho
 p.</p>\n<p>No knowledge of electronics is necessary to participate in this 
 workshop. Phillip will teach you everything you need to know.</p>\n<h3>WORK
 SHOP LEADER</h3>\n<p><strong>Phillip Stearns</strong> (US) received his MFA
  in music composition and integrated media from the California Institute of
  Arts in 2007 and his BS in music technology from the University of Colorad
 o at Denver in 2005. His work has been exhibited internationally at electro
 nics arts festivals\, museums\, and galleries including: Harvestworks (2010
  NYC)\; Gli.tc/H (2010\, 2011 Chicago\, IL)\; Festival De Arte Digital (201
 0 Belo Horizonte\, Brazil)\; FILE (2009 Sao Paulo\, Brazil)\; NIME (2009 Pi
 ttsburgh\, PA)\; Filmer La Musique (2009 Paris\, France)\; FONLAD (2009 Coi
 mbra\, Portugal)\; Torrance Art Museum (2008\, 2007 Los Angeles\, CA)\; Opt
 ica Film Festival (2011\, 2008 Spain). He has participated in residencies a
 t IEA (2012)\, Museums Quartier (Vienna 2010)\, STEIM (Amsterdam 2007\, 201
 0)\, Experimental Television Center (NY 2009)\, Harvestworks (NY 2010)\, an
 d Free103Point9 (2010-2011). He has curated Bent Festival in 2011\, Algorit
 hmic Unconscious Group Exhibition\, and organized several concerts in NY fo
 r audio-visual and improvised electronic music.</p>\n<p>Phillip has recentl
 y received notoriety for his year-long investigation of digital glitches en
 titled <a title="Year of the Glitch - Phillip Stearns" href="http://yearoft
 heglitch.tumblr.com/page/2" target="_blank">Year of the Glitch</a>.</p>\n<p
 ><img class="alignnone size-medium wp-image-2812" title="Phil_Bio" src="htt
 p://steim.org/wp/wp-content/uploads/2012/03/Phil_Bio-370x478.jpg" alt="" wi
 dth="370" height="478" /></p>\n
LOCATION:Mediamatic BANK\, Vijzelstraat 68\, Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120506T100000
DURATION:PT8H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120324T121631Z
LAST-MODIFIED:20120428T181415Z
UID:2800@http://steim.org
URL:http://steim.org/event/queensday-circuitbending-workshop/
SUMMARY:Circuitbending with Found Electronics
DESCRIPTION;ALTREP="http://steim.org/event/queensday-circuitbending-worksho
 p/":Absolute beginners introduction to circuitbending. Bring in your Queens
 day finds and learn the essentials of hacking found electronics.\nIn this w
 orkshop you'll learn hands-on the basics of circuit bending. Bring in your 
 Queensday finds (at least two electronic devices!)\, open them up\, and sea
 rch for modifications using the techniques of circuit bending. The workshop
  will be held over a single day in an open lab format with explanations\, d
 emos\, and one-on-one attention. All the necessary tools and electronic com
 ponents except for batteries will be provided.\nCircuit bending is an artis
 tic approach to electronics. Meaning that no formal engineering training is
  necessary. Instead we'll use intuition and curiosity as our guide. Success
  is determined directly by the pleasure of the sounds one discovers\, no ma
 tter how one might have arrived at those results. The main goal of the work
 shop is to get everyone comfortable working creatively with found electroni
 cs. By the end of the workshop everyone will walk away with a newly bent in
 strument or device.\nSome topics we will cover include:\n\nEnough electroni
 cs basics to get you opening up electronic gadgets without fear\nUnderstand
 ing the essential tools of circuit bending\nBasic circuit modifications usi
 ng common electronic components and controls\nModding device enclosures to 
 add switches\, knobs\, light-sensors\, etc..\n\nDate: 5 May\, 2012\nTime: 1
 0:00 - 18:00\nCost: €50 (+ parts cost depending on your individual project\
 , paid at the workshop)\nLocation: Mediamatic BANK\, Vijzelstraat 68\, Amst
 erdam\nMaximum number of participants: 16\nYou must register online to atte
 nd this workshop. Registration is available through our partners at Mediama
 tic via this event page.\nAlso be sure to check out the other Hack Queensda
 y events happening the weekend of May 5-6 at STEIM and Mediamatic!\n\n\n\n 
 \nWHAT TO FIND ON QUEENSDAY\n\nEveryone attending should bring AT LEAST two
  electronic devices to be bent. The more the better. Circuit bending is an 
 inexact science\, and every once in a while you'll completely fry a device 
 while attempting a difficult bend. The devices MUST run on batteries at a l
 ow voltage (hacking electronics connected to mains power can be lethal!). B
 atteries will not be provided\, so please bring adequately fresh batteries 
 to power your electronics.\nSome classic circuit bending devices are:\n- Ra
 dios (especially older ones.. especially those big battery-powered 80's boo
 m boxes!)\n- Tape players/recorders (Sony Walkman etc..)\n- Keyboards (Casi
 o\, Yamaha)\n- Sound making toys (Speak and Spell\, early-model Furby)\nThe
  tendency in consumer electronics over the last years has been to make thin
 gs smaller and smaller - hence harder to hack and modify! Try to dig up thi
 ngs from the 80's or early 90's\, or even older if you get so lucky! Don't 
 be afraid to turn them on and see what kinds of sounds they make before buy
 ing them.\nIf you would like to bring an enclosure for your electronics tha
 t's also a nice idea. Often times the original casing of the device is too 
 small to fit all your modifications in\, and needs to be transplanted into 
 a new body. VHS tape cases and cigar boxes are marvelous candidates.\nWe wi
 ll provide all the tools and components for modifying your devices. At the 
 end of the workshop we ask that you pay for the parts that you used for you
 r project (you can expect this cost to be somewhere between €5 and €15 depe
 nding on what you use).\nOnce again\, no knowledge of electronics is necess
 ary to participate in this workshop. We'll teach you what you need to know!
 \nWORKSHOP LEADERS\n\nThe lab will be led by STEIM staff along with invited
  guests. Including but not limited to:\nDaniel Schorno is an experimental c
 omposer/musician\, born in Zurich/Switzerland. He studied composition in Lo
 ndon with Melanie Daiken and electronic and computer music in The Hague/Net
 herlands\, with Joel Ryan and Clarence Barlow. Invited by past STEIM direct
 or Michel Waisvisz\, he lead STEIM – the renown Dutch Studio for Electro In
 strumental Music\, and home of ‘New Instruments’ – as Artistic Director unt
 il 2005. There he collaborated with musicians and artists like Frank van de
  Ven\, Frances-Marie Uitti\, Netochka Nezvanova\, Laetitia Sonami\, Francis
 co Lopez\, Jon Rose\, Anne Laberge\, Steina Vasulka\, and numerous Dutch Ne
 w Music Ensembles and organisations like the FNM/Stuttgart and the Theremin
  Institute/Moscow. He is currently STEIM’s composer-in-research and creativ
 e project advisor. Recent works also include the ongoing ‘KAIROS Project’\,
  where he invites instrumental virtuosi to play along with his new sensor i
 nstruments. His concerts and workshops have taken him all over Europe and a
 s far afield as Johannesburg’s Sowe to\, Iceland\, Shanghai and the street 
 artists &amp\; kids of Guatemala City.\nJonathan Reus is a Dutch/American a
 rtist working with sound\, electronics and computing technologies. Through 
 improvised music and sound performances he investigates the alien-but-entan
 gled relationship we share with our ecosystems of machines and information.
  His background includes studies in mathematics\, folk art\, music composit
 ion\, artificial intelligence and painting. In the past he has been a compu
 ter science teacher\, Fulbright research fellow\, banjo picker\, and cyber-
 hobo.\nJonathan has given talks and done workshops on music and technology 
 at the NIME (New Instruments for Musical Expression) conference in Oslo\, L
 IG Art Hall in Seoul\, and at Electronic Frequencies Festival in Amsterdam 
 and at STEIM\, where he currently works organizing academic collaborations\
 , professional workshops\, and community events.\nPhillip Stearns\nYaniv Sc
 honfeld\n
X-ALT-DESC;FMTTYPE=text/html:<p><em><strong>Absolute beginners introduction
  to circuitbending. Bring in your Queensday finds and learn the essentials 
 of hacking found electronics.</strong></em></p>\n<p>In this workshop you'll
  learn hands-on the basics of circuit bending. Bring in your Queensday find
 s (at least two electronic devices!)\, open them up\, and search for modifi
 cations using the techniques of circuit bending. The workshop will be held 
 over a single day in an open lab format with explanations\, demos\, and one
 -on-one attention. All the necessary tools and electronic components except
  for batteries will be provided.</p>\n<p>Circuit bending is an artistic app
 roach to electronics. Meaning that no formal engineering training is necess
 ary. Instead we'll use intuition and curiosity as our guide. Success is det
 ermined directly by the pleasure of the sounds one discovers\, no matter ho
 w one might have arrived at those results. The main goal of the workshop is
  to get everyone comfortable working creatively with found electronics. By 
 the end of the workshop everyone will walk away with a newly bent instrumen
 t or device.</p>\n<p>Some topics we will cover include:</p>\n<ul>\n<li>Enou
 gh electronics basics to get you opening up electronic gadgets without fear
 </li>\n<li>Understanding the essential tools of circuit bending</li>\n<li>B
 asic circuit modifications using common electronic components and controls<
 /li>\n<li>Modding device enclosures to add switches\, knobs\, light-sensors
 \, etc..</li>\n</ul>\n<p><em>Date: 5 May\, 2012<br />\nTime: 10:00 - 18:00<
 br />\nCost: €50 (+ parts cost depending on your individual project\, paid 
 at the workshop)<br />\nLocation: Mediamatic BANK\, Vijzelstraat 68\, Amste
 rdam<br />\nMaximum number of participants: 16</em></p>\n<p><em>You must re
 gister online to attend this workshop. Registration is available through ou
 r partners at Mediamatic via <a title="STEIM and Mediamatic present Rewire 
 Queensday: Intro to Circuit Bending" href="http://www.mediamatic.net/249189
 /en/circuit-bending-workshop" target="_blank">this event page</a>.</em></p>
 \n<p>Also be sure to check out the <a title="STEIM and Mediamatic: Hack Que
 ensday!" href="http://steim.org/2012/04/steim-and-mediamatic-present-queens
 day-hack-challenge/" target="_blank">other Hack Queensday events</a> happen
 ing the weekend of May 5-6 at STEIM and Mediamatic!</p>\n<p><a href="http:/
 /steim.org/wp/wp-content/uploads/2012/03/Bent-01.jpg"><img class="alignnone
  size-medium wp-image-2819" title="Circuit bent radio in VHS case" src="htt
 p://steim.org/wp/wp-content/uploads/2012/03/Bent-01-370x493.jpg" alt="" wid
 th="370" height="493" /></a></p>\n<p><a href="http://steim.org/wp/wp-conten
 t/uploads/2012/03/Bent-02.jpg"><img title="Circuit bent keyboard" src="http
 ://steim.org/wp/wp-content/uploads/2012/03/Bent-02-370x277.jpg" alt="" widt
 h="370" height="277" /></a></p>\n<p><a href="http://steim.org/wp/wp-content
 /uploads/2012/03/miscelaneaCircuitBending.jpg"><img class="alignnone size-m
 edium wp-image-2823" title="Circuit bending workshop" src="http://steim.org
 /wp/wp-content/uploads/2012/03/miscelaneaCircuitBending-370x245.jpg" alt=""
  width="370" height="245" /></a></p>\n<h3><em> </em><br />\n<em><strong>WHA
 T TO FIND ON QUEENSDAY<br />\n</strong></em></h3>\n<p>Everyone attending sh
 ould bring <em>AT LEAST</em> two electronic devices to be bent. The more th
 e better. Circuit bending is an inexact science\, and every once in a while
  you'll completely fry a device while attempting a difficult bend. The devi
 ces MUST run on batteries at a low voltage (hacking electronics connected t
 o mains power can be lethal!). Batteries will not be provided\, so please b
 ring adequately fresh batteries to power your electronics.</p>\n<p>Some cla
 ssic circuit bending devices are:</p>\n<p>- Radios (especially older ones..
  especially those big battery-powered 80's boom boxes!)</p>\n<p>- Tape play
 ers/recorders (Sony Walkman etc..)</p>\n<p>- Keyboards (Casio\, Yamaha)</p>
 \n<p>- Sound making toys (Speak and Spell\, early-model Furby)</p>\n<p>The 
 tendency in consumer electronics over the last years has been to make thing
 s smaller and smaller - hence harder to hack and modify! Try to dig up thin
 gs from the 80's or early 90's\, or even older if you get so lucky! Don't b
 e afraid to turn them on and see what kinds of sounds they make before buyi
 ng them.</p>\n<p>If you would like to bring an enclosure for your electroni
 cs that's also a nice idea. Often times the original casing of the device i
 s too small to fit all your modifications in\, and needs to be transplanted
  into a new body. VHS tape cases and cigar boxes are marvelous candidates.<
 /p>\n<p>We will provide all the tools and components for modifying your dev
 ices. At the end of the workshop we ask that you pay for the parts that you
  used for your project (you can expect this cost to be somewhere between €5
  and €15 depending on what you use).</p>\n<p>Once again\, no knowledge of e
 lectronics is necessary to participate in this workshop. We'll teach you wh
 at you need to know!</p>\n<h3><strong><em>WORKSHOP LEADERS<br />\n</em></st
 rong></h3>\n<p>The lab will be led by STEIM staff along with invited guests
 . Including but not limited to:</p>\n<p><strong>Daniel Schorno</strong> is 
 an experimental composer/musician\, born in Zurich/Switzerland. He studied 
 composition in London with Melanie Daiken and electronic and computer music
  in The Hague/Netherlands\, with Joel Ryan and Clarence Barlow. Invited by 
 past STEIM director Michel Waisvisz\, he lead STEIM – the renown Dutch Stud
 io for Electro Instrumental Music\, and home of ‘New Instruments’ – as Arti
 stic Director until 2005. There he collaborated with musicians and artists 
 like Frank van de Ven\, Frances-Marie Uitti\, Netochka Nezvanova\, Laetitia
  Sonami\, Francisco Lopez\, Jon Rose\, Anne Laberge\, Steina Vasulka\, and 
 numerous Dutch New Music Ensembles and organisations like the FNM/Stuttgart
  and the Theremin Institute/Moscow. He is currently STEIM’s composer-in-res
 earch and creative project advisor. Recent works also include the ongoing ‘
 KAIROS Project’\, where he invites instrumental virtuosi to play along with
  his new sensor instruments. His concerts and workshops have taken him all 
 over Europe and as far afield as Johannesburg’s Sowe to\, Iceland\, Shangha
 i and the street artists &amp\; kids of Guatemala City.</p>\n<p><strong>Jon
 athan Reus</strong> is a Dutch/American artist working with sound\, electro
 nics and computing technologies. Through improvised music and sound perform
 ances he investigates the alien-but-entangled relationship we share with ou
 r ecosystems of machines and information. His background includes studies i
 n mathematics\, folk art\, music composition\, artificial intelligence and 
 painting. In the past he has been a computer science teacher\, Fulbright re
 search fellow\, banjo picker\, and cyber-hobo.</p>\n<p>Jonathan has given t
 alks and done workshops on music and technology at the NIME (New Instrument
 s for Musical Expression) conference in Oslo\, LIG Art Hall in Seoul\, and 
 at Electronic Frequencies Festival in Amsterdam and at STEIM\, where he cur
 rently works organizing academic collaborations\, professional workshops\, 
 and community events.</p>\n<p><strong>Phillip Stearns</strong></p>\n<p><str
 ong><strong>Yaniv Schonfeld</strong></strong></p>\n
LOCATION:Mediamatic BANK\, Vijzelstraat 68\, Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120505T100000
DURATION:PT8H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120312T204414Z
LAST-MODIFIED:20120401T130019Z
UID:2428@http://steim.org
URL:http://steim.org/event/net-acoustics/
SUMMARY:Net Acoustics &#8211\; Global echoes and local resonances
DESCRIPTION;ALTREP="http://steim.org/event/net-acoustics/":Global echoes an
 d local resonances\nIn this workshop artists Jamie Allen and Bernhard Garni
 cnig will lead explorations in the acoustic potentials of the physical and 
 networked spaces where we spend our days.\nNetworks\, whatever else they ar
 e\, are sites of rhythmic\, pulsating transfer and reception of signals. Th
 ese networks have resolutely become the material ‘spaces’ where lives are l
 ead\, work gets done and social structures emerge. Although informed by the
  mechanics and material-genealogies of sound making and formats for sound-p
 ackaging\, the world wide web remains a “space” without acoustics.\nAs a ma
 terial history\, we might consider the first use of terms such as “channel”
  to describe audio routing in the acoustic panopticon designs of Athanasius
  Kircher. As a contemporary environment\, we might consider the internet as
  an incompletely realized and experienced space\, with an unrealized sonic 
 potential. Sound is architecture\, the internet a space - the audible can h
 elp us understand these new spaces.\nWe liken network systems to an acousti
 c environment\, complexes of echoes bouncing and re-bounding from transmitt
 er to receiver and back again. At either end of this confluence\, exists a 
 physical end-point\, conceived and actualized variously as a data-structure
 \, a terminal\, a node or a human being. These dynamics are afforded throug
 h the matter of a network.\nhttp://netacoustics.tumblr.com\nhttp://soundwww
 alk.com\nDate: Saturday 31 March\, 2012\nTime: 11:00 - 18:00\nCost: €20 (pa
 yment can be made by credit card or PayPal online\, or in cash upon arrival
 )\nLocation: STEIM\, Achtergracht 19\, 1017WL Amsterdam\nMaximum number of 
 participants: 15 \nAdvanced registration is required for this workshop! You
  must reserve a spot in advance through this registration link!\nOn Thursda
 y 29 March at 20:30 Jamie and Bernhard\, along with a host of other artists
  will perform a live browser-based sound performance at SMART Project Space
 . Click here for more information. \n&nbsp\;\nWHAT TO BRING / PREPARE FOR T
 HE WORKSHOP\nAll attendees are required to bring a laptop.* The laptop must
  have Skype and Audacity pre-installed. Skype can be downloaded here: http:
 //www.skype.com And Audacity can be found here: http://audacity.sourceforge
 .net/\nPlease also bring a portable device capable of recording sound and a
  battery powered speaker if you have them.\n*If you do not have a laptop co
 mputer but would still like to attend the workshop there is a possibility f
 or STEIM to provide a computer for you. If you would like to use a STEIM co
 mputer please let us know well in advance so that we can arrange one for yo
 u.\n\n&nbsp\;\nWORKSHOP LEADERS\nJamie Allen likes to make things with his 
 head and hands.  Born in Windsor\, Ontario\, Canada\, he is an artist and r
 esearcher.  He make installed and performance work with audio\, video and e
 lectronics.  His work has been shown internationally – from Eyebeam in New 
 York City to the Foundation for Art and Creative Technology in Liverpool\, 
 to SIGGRAPH Asia in Yokohama\, Japan.  He also likes teaching art and desig
 n with technology to other people and hopes that his approach and projects 
 give people access to the most humane\, straightforward and droll aspects o
 f the most complex\, incomprehensible of technical structures.\nhttp://heav
 yside.net/\n&nbsp\;\nBernhard Garnicnig makes projects in a field circumscr
 ibed by art\, spaces\, sound and technology. In his research-based practice
  he establishes networked\, social\, institutional\, conceptual\, technolog
 ical\, sculptural and audiovisual space-time constellations. These can be o
 bserved in physical exhibitions\, workshops\, performances and on the inter
 net. He recently founded the “Agentur für Agency” and the “Office for Appli
 ed Futurology”. He holds a MA in Digital Arts from the University for Appli
 ed Arts Vienna (Prof.Peter Weibel). Further studies at the Academy of Fine 
 Arts Vienna and Piet Zwart Institute Rotterdam. He lives and works in situ 
 and online. \nhttp://www.acgunsdcroses.com/\n&nbsp\;\n
X-ALT-DESC;FMTTYPE=text/html:<p><strong><em></em></strong><em><strong>Globa
 l echoes and local resonances</strong></em></p>\n<p>In this workshop artist
 s Jamie Allen and Bernhard Garnicnig will lead explorations in the acoustic
  potentials of the physical and networked spaces where we spend our days.</
 p>\n<p>Networks\, whatever else they are\, are sites of rhythmic\, pulsatin
 g transfer and reception of signals. These networks have resolutely become 
 the material ‘spaces’ where lives are lead\, work gets done and social stru
 ctures emerge. Although informed by the mechanics and material-genealogies 
 of sound making and formats for sound-packaging\, the world wide web remain
 s a “space” without acoustics.</p>\n<p>As a material history\, we might con
 sider the first use of terms such as “channel” to describe audio routing in
  the acoustic panopticon designs of Athanasius Kircher. As a contemporary e
 nvironment\, we might consider the internet as an incompletely realized and
  experienced space\, with an unrealized sonic potential. Sound is architect
 ure\, the internet a space - the audible can help us understand these new s
 paces.</p>\n<p>We liken network systems to an acoustic environment\, comple
 xes of echoes bouncing and re-bounding from transmitter to receiver and bac
 k again. At either end of this confluence\, exists a physical end-point\, c
 onceived and actualized variously as a data-structure\, a terminal\, a node
  or a human being. These dynamics are afforded through the matter of a netw
 ork.</p>\n<p><a href="http://netacoustics.tumblr.com/">http://netacoustics.
 tumblr.com</a><br />\n<a href="http://soundwwwalk.com/">http://soundwwwalk.
 com</a></p>\n<p><em>Date: Saturday 31 March\, 2012<br />\nTime: 11:00 - 18:
 00<br />\nCost: €20 (payment can be made by credit card or PayPal online\, 
 or in cash upon arrival)<br />\nLocation: STEIM\, Achtergracht 19\, 1017WL 
 Amsterdam<br />\nMaximum number of participants: 15</em><em><strong> </stro
 ng></em></p>\n<p><em><strong>Advanced registration is required for this wor
 kshop! You must reserve a spot in advance through <a title="Net Acoustics r
 egistration" href="http://www.steim.org/steim/event_registration.php?event=
 498" target="_blank">this registration link</a>!</strong></em></p>\n<p>On T
 hursday 29 March at 20:30 Jamie and Bernhard\, along with a host of other a
 rtists will perform a live browser-based sound performance at SMART Project
  Space. <a title="Soundwwwalk performance" href="http://nimk.nl/eng/search/
 soundwwwalk-live-browser-based-sound-performances" target="_blank">Click he
 re for more information. </a></p>\n<p>&nbsp\;</p>\n<p><strong>WHAT TO BRING
  / PREPARE FOR THE WORKSHOP</strong></p>\n<p>All attendees are required to 
 bring a laptop.<span style="color: #808080\;"><strong>* </strong></span>The
  laptop must have Skype and Audacity pre-installed. Skype can be downloaded
  here: <a href="http://www.skype.com/">http://www.skype.com</a> And Audacit
 y can be found here: <a href="http://audacity.sourceforge.net/">http://auda
 city.sourceforge.net/</a></p>\n<p>Please also bring a portable device capab
 le of recording sound and a battery powered speaker if you have them.</p>\n
 <p><span style="color: #808080\;">*If you do not have a laptop computer but
  would still like to attend the workshop there is a possibility for STEIM t
 o provide a computer for you. If you would like to use a STEIM computer ple
 ase let us know well in advance so that we can arrange one for you.</span><
 /p>\n<p><img src="http://www.steim.org/steim/images/upload/20120229netacous
 ticspromo.jpg" alt="" width="439" height="264" /></p>\n<p>&nbsp\;</p>\n<p><
 strong>WORKSHOP LEADERS</strong></p>\n<p><strong>Jamie Allen</strong> likes
  to make things with his head and hands.  Born in Windsor\, Ontario\, Canad
 a\, he is an artist and researcher.  He make installed and performance work
  with audio\, video and electronics.  His work has been shown international
 ly – from Eyebeam in New York City to the Foundation for Art and Creative T
 echnology in Liverpool\, to SIGGRAPH Asia in Yokohama\, Japan.  He also lik
 es teaching art and design with technology to other people and hopes that h
 is approach and projects give people access to the most humane\, straightfo
 rward and droll aspects of the most complex\, incomprehensible of technical
  structures.<br />\n<a href="http://heavyside.net/">http://heavyside.net/</
 a></p>\n<p>&nbsp\;</p>\n<p><strong>Bernhard Garnicnig</strong> makes projec
 ts in a field circumscribed by art\, spaces\, sound and technology. In his 
 research-based practice he establishes networked\, social\, institutional\,
  conceptual\, technological\, sculptural and audiovisual space-time constel
 lations. These can be observed in physical exhibitions\, workshops\, perfor
 mances and on the internet. He recently founded the “Agentur für Agency” an
 d the “Office for Applied Futurology”. He holds a MA in Digital Arts from t
 he University for Applied Arts Vienna (Prof.Peter Weibel). Further studies 
 at the Academy of Fine Arts Vienna and Piet Zwart Institute Rotterdam. He l
 ives and works in situ and online. <a href="http://www.acgunsdcroses.com/">
 </p>\n<p>http://www.acgunsdcroses.com/</a></p>\n<p>&nbsp\;</p>\n
LOCATION:STEIM\, Achtergracht 19\, 1017WL Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120331T110000
DURATION:PT7H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120312T202301Z
LAST-MODIFIED:20120423T185137Z
UID:2721@http://steim.org
URL:http://steim.org/event/camera-tracking-with-isadora/
SUMMARY:!!FULL!! DRIVE-BY WORKSHOP: Video tracking with webcams and Kinect 
 !!FULL!!
DESCRIPTION;ALTREP="http://steim.org/event/camera-tracking-with-isadora/":T
 HIS WORKSHOP IS SOLD OUT.\nAdvanced registration must be made for this work
 shop. Please reserve a spot online through this registration form.\n\nThis 
 Drive-By workshop is an introduction to video tracking using Isadora softwa
 re. Learn how to track a moving object with a web camera\, kinect\, or exte
 rnal video camera\, and use the data that is collected to control different
  aspects of video or sound. Participants will learn to troubleshoot the pit
 falls of video tracking\, and are introduced to the concepts behind improve
 d methods using the Kinect stereoscopic infra-red camera that allows for de
 pth mapping and human skeleton tracking\, along with knowledge of how to us
 e OSC mapping to send tracking data into other softwares.\nParticipants rec
 eive temporary full software licences. Please bring your own laptops. Mac a
 nd PC users welcome.  Basic familiarity with Isadora software is required. 
 Participants will need to prepare some video and audio clips to bring to th
 e workshop. It is recommended (though not essential) to bring a camera othe
 r than the built in camera on your laptop. Kinect cameras not required\, bu
 t also recommended if you have a strong interest in the field.\nDate: 23 Ap
 ril\, 2011\nTime: 18:30 - 22:30\nCost: €25 (payment can be made by creditca
 rd or Paypal online\, or in cash on arrival)\nLocation: STEIM\, Achtergrach
 t 19\, Amsterdam\nMaximum number of participants: 15\nReservation must be m
 ade in advance! Reserve a spot online through this registration form.\nIf y
 ou're attending this workshop you might also be interested in the Composing
  and Performing Live Visuals workshop on April 21-22.\n
X-ALT-DESC;FMTTYPE=text/html:<p><em>THIS WORKSHOP IS SOLD OUT.</em></p>\n<p
 ><strong><em>Advanced registration must be made for this workshop. Please r
 eserve a spot online through <del>this registration form.</del></em></stron
 g></p>\n<p><img class="alignnone size-medium wp-image-2738" title="Skeleton
  tracking - Isadora" src="http://steim.org/wp/wp-content/uploads/2012/03/sy
 napse20120223-370x280.jpg" alt="" width="370" height="280" /></p>\n<p>This 
 Drive-By workshop is an introduction to video tracking using Isadora softwa
 re. Learn how to track a moving object with a web camera\, kinect\, or exte
 rnal video camera\, and use the data that is collected to control different
  aspects of video or sound. Participants will learn to troubleshoot the pit
 falls of video tracking\, and are introduced to the concepts behind improve
 d methods using the Kinect stereoscopic infra-red camera that allows for de
 pth mapping and human skeleton tracking\, along with knowledge of how to us
 e OSC mapping to send tracking data into other softwares.</p>\n<p>Participa
 nts receive temporary full software licences. Please bring your own laptops
 . Mac and PC users welcome.  Basic familiarity with Isadora software is req
 uired. Participants will need to prepare some video and audio clips to brin
 g to the workshop. It is recommended (though not essential) to bring a came
 ra other than the built in camera on your laptop. Kinect cameras not requir
 ed\, but also recommended if you have a strong interest in the field.</p>\n
 <p><em>Date: 23 April\, 2011</em><br />\n<em>Time: 18:30 - 22:30</em><br />
 \n<em>Cost: €25 (payment can be made by creditcard or Paypal online\, or in
  cash on arrival)</em><br />\n<em>Location: STEIM\, Achtergracht 19\, Amste
 rdam</em><br />\n<em>Maximum number of participants: 15</em><br />\n<em>Res
 ervation must be made in advance! Reserve a spot online through <del>this r
 egistration form.</del></em></p>\n<p>If you're attending this workshop you 
 might also be interested in the <a title="Composing and Performing Live Vis
 uals with Jamie Griffiths" href="http://steim.org/event/isadora-live-visual
 s/">Composing and Performing Live Visuals workshop</a> on April 21-22.</p>\
 n
LOCATION:STEIM\, Achtergracht 19\, Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120423T183000
DURATION:PT4H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120312T193547Z
LAST-MODIFIED:20120420T140617Z
UID:2713@http://steim.org
URL:http://steim.org/event/isadora-live-visuals/
SUMMARY:Composing and Performing Live Visuals with Isadora
DESCRIPTION;ALTREP="http://steim.org/event/isadora-live-visuals/":Two-day i
 ntroductory workshop on programming live visuals with an emphasis on VJ/DJ 
 style performance\n\n\nThis workshop is an introduction to graphical progra
 mming. Create a personalized interface for VJ/DJ style live performance of 
 video and sound. Learn how to compose visuals and control\, manipulate and 
 perform your media in real-time. We will also cover how to interface your s
 etups to MIDI devices and handheld controllers for live performance purpose
 s.\nIsadora is graphical programming software\, similar to Max/Msp &amp\; P
 ureData\, that can be used in a multitude of different ways\, including liv
 e control of video\, sound\, lighting\, mechanical objects\, video tracking
  &amp\; monitoring of environments.\nWorkshop participants receive temporar
 y full software licences. Please bring your own laptops. Mac and PC users w
 elcome.\nDate: 21-22 April\, 2012\nTime: 10:00 - 18:00 each day\n Cost: €90
  (payment can be made by credit card or PayPal online\, or in cash upon arr
 ival)\nLocation: STEIM\, Achtergracht 19\, 1017WL Amsterdam\nMaximum number
  of participants: 15\nRegistration is required for this event and can only 
 be done through this form.\nIf you're attending this workshop you might als
 o be interested in the Drive-By workshop on using Isadora for video trackin
 g on the evening of April 23.\nWHAT TO BRING / PREPARE\nPlease bring your o
 wn laptops*\, either Mac or PC (Isadora will run on both). Familiarity with
  your computer’s operating system and basic experience with preparing video
  &amp\; audio files is recommended but no prior experience with using Isado
 ra is needed. You will receive temporary full software licenses as part of 
 the workshop.\nParticipants will also need to prepare some video and audio 
 clips to bring to the workshop. If you own a MIDI controller\, iOS device o
 r Wii remote\, you will be able to set them up as performance instruments w
 ithin your Isadora design.\n*STEIM has a limited number of computers availa
 ble for those who do not have their own machines. If you would like us to p
 rovide you with a STEIM computer please let us know well in advance.\n&nbsp
 \;\nWORKSHOP LEADER\nJamie Griffiths is an interdisciplinary artist working
  with lens-based mediums\, live performance improvisation\, interactive med
 ias and softwares. Jamie designs unique tools such as her ‘videmote’ spotli
 ght\, her pseudo-robot called I.V.Y.\, 3D video installations and a wireles
 s performance instrument called I.T.\n\nHer early portraits in outsider cul
 tures of the 1990’s morphed into experiments with therapeutic photography\,
  collaborating with friends living with trauma\, such as hermaphrodism &amp
 \; AIDS\, as well as self portraits exploring metaphysics. Jamie is current
 ly collaborating with Diego Samper on a new film &amp\; performance work in
  the Colombian Amazon\, for exhibition in London\, Vancouver &amp\; Berlin.
 \nJamie has been a visiting resident artist at STEIM since 2007 and is curr
 ently building a new wireless performance instrument with STEIM’s hardware/
 software support &amp\; encouragement.  Jamie is a researcher in projection
  technology &amp\; adjunct professor in Film &amp\; Theatre at the Universi
 ty of British Columbia\, teaches conceptual photography at Langara College 
 in Vancouver\, BC and delivers workshops internationally on art and interac
 tive technology\, including the STEIM Foundation &amp\; Rietveld Art Academ
 ie in Amsterdam\, Simon Fraser University’s School of Interactive Arts &amp
 \; Technology (Canada) &amp\; [ s p a c e ] in London (UK).\nwww.jamiegriff
 iths.com\n
X-ALT-DESC;FMTTYPE=text/html:<p><em></em><em><strong>Two-day introductory w
 orkshop on programming live visuals with an emphasis on VJ/DJ style perform
 ance</strong><br />\n</em></p>\n<p><img class="alignnone size-medium wp-ima
 ge-2716" title="Jamie Griffiths - live visual performance" src="http://stei
 m.org/wp/wp-content/uploads/2012/03/Jamie-Live-370x244.jpg" alt="" width="3
 70" height="244" /></p>\n<p>This workshop is an introduction to graphical p
 rogramming. Create a personalized interface for VJ/DJ style live performanc
 e of video and sound. Learn how to compose visuals and control\, manipulate
  and perform your media in real-time. We will also cover how to interface y
 our setups to MIDI devices and handheld controllers for live performance pu
 rposes.<br />\n<a title="Troikatronix Isadora" href="http://www.troikatroni
 x.com/isadora.html" target="_blank">Isadora</a> is graphical programming so
 ftware\, similar to Max/Msp &amp\; PureData\, that can be used in a multitu
 de of different ways\, including live control of video\, sound\, lighting\,
  mechanical objects\, video tracking &amp\; monitoring of environments.<br 
 />\nWorkshop participants receive temporary full software licences. Please 
 bring your own laptops. Mac and PC users welcome.</p>\n<p><em>Date: 21-22 A
 pril\, 2012<br />\nTime: </em><em>10:00 - 18:00 each day</em><br />\n<em> C
 ost: €90 (payment can be made by credit card or PayPal online\, or in cash 
 upon arrival)<br />\nLocation: STEIM\, Achtergracht 19\, 1017WL Amsterdam<b
 r />\nMaximum number of participants: 15</em></p>\n<p><em>Registration is r
 equired for this event and can only be done through <a href="../../steim/ev
 ent_registration.php?event=499">this form.</a></em></p>\n<p>If you're atten
 ding this workshop you might also be interested in the <a title="Drive-By W
 orkshop: Real-time video tracking with Isadora" href="http://steim.org/even
 t/camera-tracking-with-isadora/" target="_blank">Drive-By workshop on using
  Isadora for video tracking</a> on the evening of April 23.</p>\n<h2><em>WH
 AT TO BRING / PREPARE</em></h2>\n<p>Please bring your own laptops<span styl
 e="color: #808080\;">*</span>\, either Mac or PC (Isadora will run on both)
 . Familiarity with your computer’s operating system and basic experience wi
 th preparing video &amp\; audio files is recommended but no prior experienc
 e with using Isadora is needed. You will receive temporary full software li
 censes as part of the workshop.</p>\n<p>Participants will also need to prep
 are some video and audio clips to bring to the workshop. If you own a MIDI 
 controller\, iOS device or Wii remote\, you will be able to set them up as 
 performance instruments within your Isadora design.</p>\n<p><span style="co
 lor: #808080\;">*STEIM has a limited number of computers available for thos
 e who do not have their own machines. If you would like us to provide you w
 ith a STEIM computer please let us know well in advance.</span></p>\n<p>&nb
 sp\;</p>\n<h2>WORKSHOP LEADER</h2>\n<p><strong>Jamie Griffiths</strong> is 
 an interdisciplinary artist working with lens-based mediums\, live performa
 nce improvisation\, interactive medias and softwares. Jamie designs unique 
 tools such as her ‘videmote’ spotlight\, her pseudo-robot called I.V.Y.\, 3
 D video installations and a wireless performance instrument called I.T.</p>
 \n<p><img class="alignnone size-medium wp-image-2715" title="Jamie-Bio" src
 ="http://steim.org/wp/wp-content/uploads/2012/03/Jamie-Bio-370x245.jpg" alt
 ="" width="370" height="245" /></p>\n<p>Her early portraits in outsider cul
 tures of the 1990’s morphed into experiments with therapeutic photography\,
  collaborating with friends living with trauma\, such as hermaphrodism &amp
 \; AIDS\, as well as self portraits exploring metaphysics. Jamie is current
 ly collaborating with Diego Samper on a new film &amp\; performance work in
  the Colombian Amazon\, for exhibition in London\, Vancouver &amp\; Berlin.
 </p>\n<p>Jamie has been a visiting resident artist at STEIM since 2007 and 
 is currently building a new wireless performance instrument with STEIM’s ha
 rdware/software support &amp\; encouragement.  Jamie is a researcher in pro
 jection technology &amp\; adjunct professor in Film &amp\; Theatre at the U
 niversity of British Columbia\, teaches conceptual photography at Langara C
 ollege in Vancouver\, BC and delivers workshops internationally on art and 
 interactive technology\, including the STEIM Foundation &amp\; Rietveld Art
  Academie in Amsterdam\, Simon Fraser University’s School of Interactive Ar
 ts &amp\; Technology (Canada) &amp\; [ s p a c e ] in London (UK).</p>\n<p>
 <a title="Jamie Griffiths" href="http://www.jamiegriffiths.com" target="_bl
 ank">www.jamiegriffiths.com</a></p>\n
LOCATION:STEIM\, Achtergracht 19\, Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120421T100000
DURATION:P1DT8H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120301T161336Z
LAST-MODIFIED:20120530T141409Z
UID:2663@http://steim.org
URL:http://steim.org/event/ccrma-invention-embedded-instrument-design/
SUMMARY:Satellite CCRMA: Interactive design with open embedded computers &#
 8211\; FULL
DESCRIPTION;ALTREP="http://steim.org/event/ccrma-invention-embedded-instrum
 ent-design/":This workshop is full. It is possible to be put on a waiting l
 ist by filling out this online registration form. In the case that a spot o
 pens up we will contact you.\nInvention and interaction design workshop wit
 h CCRMA researchers\n\nThis is an in-depth course in physical interaction d
 esign led by researchers Edgar Berdahl and Florian Goltz. In this workshop 
 we will explore the essential notions of interactive art and invention thro
 ugh working with small embeddable computers (the open\, DIY-friendly Beagle
  Board). These small computers combine the connectivity of a laptop with th
 e computational power of a high-end smartphone\; however they are less expe
 nsive than either and fit inside a cigar box. We will dedicate much of the 
 workshop to prototyping new functional artworks\, for example: musical inst
 ruments\, effects processors\, interactive installation works\, and anythin
 g else you can imagine that requires high computational power in a small\, 
 inexpensive footprint.\nIn the broader sense this workshop deals with inter
 action design: What happens when human behaviours meet those of machines? H
 ow do the devices we use determine the style of interaction? How do we desi
 gn for the limitations of human performance and the affordances of machines
 ? A key component of this workshop will be learning about the process of ma
 king something that interacts with the real world. We will cover the topic 
 of physical interaction design in depth\, using the physical interaction de
 sign framework developed by Bill Verplank as a fundamental approach.\n&nbsp
 \;\n\n&nbsp\;\nSpecific topics we will cover include:\n\nThe core perspecti
 ves of physical interaction design: idea\, metaphor\, model\, display\, err
 or\, scenario\, tasks\, and control\nExercises in invention\, brainstorming
  and sketching\nA survey of existing controllers and interactive music prac
 tices\nEmbedded\, open computing with Linux and the Beagle Board\nSensor te
 chnologies (force-sensitive\, capacitive\, optical\, and acceleration) and 
 the design of custom DIY sensors using conductive and piezoelectric fabrics
 \nApplications of sensors and electronics to real-time music\nProgramming m
 usic synthesis and effects with PureData\nInterfacing sensors with the Beag
 le Board using the Arduino Nano\nHands-on work with analog and digital elec
 tronics\n\n&nbsp\;\nDates: 11 - 15 June \, 2012\nTime: 10:00 – 19:00 each d
 ay with lunch break\nLocation: STEIM\, Achtergracht 19\, 1017WL Amsterdam\n
 Cost: €300 registration + cost of workshop kit *(see below)\nFor those trav
 eling from abroad\, STEIM has available a number of rooms in our artist hot
 el for a discounted rate. Please contact us directly by email if you are in
 terested in reserving one of these rooms.\n\n&nbsp\;\n\nThe Beagle Board at
  the heart of our creations will be running Satellite CCRMA\, a special fla
 vor of the Linux operating system developed at Stanford University. Include
 d in Satellite CCRMA is PureData\, a widely-used open-source visual program
 ming language for real-time sound synthesis and processing. We'll be using 
 PureData for most of the programming of sound and interaction on our device
 s.\nThe workshop is intended for musicians or composers\, makers\, engineer
 s\, industrial designers\, or anybody looking to learn more about interacti
 on design with basic analog and digital electronics. Please see the Physica
 l Interaction Design for Music course taught at Stanford University for mor
 e information.\n&nbsp\;\n* We will provide workshop kits containing all the
  necessary hardware (BeagleBoard\, Arduino Nano\, breadboard\, sensors\, an
 d components). The kits can then be purchased and taken home at the end of 
 the workshop after you have built your prototypes. Thanks to a generous don
 ation of components by the FLORIS.CC webshop we are able to sell the kits f
 or €165. The price of the kits may come down even further as we seek out ad
 ditional sponsors.\n&nbsp\;\nWHAT TO BRING / PREPARE\nEach participant must
  bring a Max OS X\, Linux\, or Windows laptop. A pair of headphones with a 
 stereo minijack connector. And a willingness to experiment and invent! To s
 ave time\, we ask that Windows users pre-install Cygwin in advance of the w
 orkshop so that openssh\, xinit\, and the “required” packages are all avail
 able.\nEven though we'll be focusing on using PureData\, any Linux-compatib
 le synthesis software *should* theoretically run on the BeagleBoard. If you
 're interested in using something other than PD please let us know beforeha
 nd so we can prepare.\nYou should have some programming know-how (for examp
 le: MaxMSP\, Javascript\, or Python) for this workshop\, though you certain
 ly don't need to be an expert. We will be providing numerous examples to ge
 t you off the ground.\nThe kits can be used for prototyping new kinds of ef
 fects boxes (for instance\, for guitar). If you are interested in creating 
 a programmable effects box then please email the workshop leaders in advanc
 e so we can provide a 1/4" guitar cable connector for you.\n\n&nbsp\;\nWORK
 SHOP LEADERS\nEdgar Berdahl is the lead developer of the Satellite CCRMA pl
 atform for developing new musical instruments and sound art installations. 
 Edgar received his PhD at CCRMA\, Stanford University in the area of new mu
 sical instrument design.  His research now spans the interdisciplinary fiel
 ds of new media art\, haptics\, force-feedback control\, acoustics\, actuat
 ed musical instruments\, physical modeling\, physical interaction design\, 
 and Autonomous New Media Artefacts (AutoNMA).  Edgar is the inventor of the
  haptic drum\, which enables a musician to make gestures that would otherwi
 se be difficult or impossible\, and in general he aims to make new digital 
 interactions seem more analog.\nFlorian Goltz is an artist and engineer liv
 ing in Berlin who designs sound art installations. Florian received a maste
 r's degree in Communication Science and Technical Acoustics from the Techni
 cal University of Berlin\, where he worked extensively with Arduino\, Linux
 \, Pure Data (pd)\, and SuperCollider.\n\n
X-ALT-DESC;FMTTYPE=text/html:<p><em>This workshop is full. It is possible t
 o be put on a waiting list by filling out <a href="http://www.steim.org/ste
 im/event_registration.php?event=501" target="_blank">this online registrati
 on form.</a> In the case that a spot opens up we will contact you.</em></p>
 \n<p><em><strong>Invention and interaction design workshop with CCRMA resea
 rchers<br />\n</strong></em></p>\n<p>This is an in-depth course in physical
  interaction design led by researchers Edgar Berdahl and Florian Goltz. In 
 this workshop we will explore the essential notions of interactive art and 
 invention through working with small embeddable computers (the open\, DIY-f
 riendly <a href="http://beagleboard.org/">Beagle Board</a>). These small co
 mputers combine the connectivity of a laptop with the computational power o
 f a high-end smartphone\; however they are less expensive than either and f
 it inside a cigar box. We will dedicate much of the workshop to prototyping
  new functional artworks\, for example: musical instruments\, effects proce
 ssors\, interactive installation works\, and anything else you can imagine 
 that requires high computational power in a small\, inexpensive footprint.<
 /p>\n<p>In the broader sense this workshop deals with interaction design: W
 hat happens when human behaviours meet those of machines? How do the device
 s we use determine the style of interaction? How do we design for the limit
 ations of human performance and the affordances of machines? A key componen
 t of this workshop will be learning about the process of making something t
 hat interacts with the real world. We will cover the topic of physical inte
 raction design in depth\, using the physical interaction design framework d
 eveloped by <a href="http://en.wikipedia.org/wiki/Bill_Verplank">Bill Verpl
 ank</a> as a fundamental approach.</p>\n<p>&nbsp\;</p>\n<p><img class="size
 -medium wp-image-2783 alignnone" title="Verplank PID" src="http://steim.org
 /wp/wp-content/uploads/2012/03/PID_Verplank_small-Edgar-370x175.jpg" alt=""
  width="370" height="175" /></p>\n<p>&nbsp\;</p>\n<p>Specific topics we wil
 l cover include:</p>\n<ul>\n<li>The core perspectives of physical interacti
 on design: idea\, metaphor\, model\, display\, error\, scenario\, tasks\, a
 nd control</li>\n<li>Exercises in invention\, brainstorming and sketching</
 li>\n<li>A survey of existing controllers and interactive music practices</
 li>\n<li>Embedded\, open computing with Linux and the Beagle Board</li>\n<l
 i>Sensor technologies (force-sensitive\, capacitive\, optical\, and acceler
 ation) and the design of custom DIY sensors using conductive and piezoelect
 ric fabrics</li>\n<li>Applications of sensors and electronics to real-time 
 music</li>\n<li>Programming music synthesis and effects with PureData</li>\
 n<li>Interfacing sensors with the Beagle Board using the <a href="http://ar
 duino.cc/en/Main/ArduinoBoardNano">Arduino Nano</a></li>\n<li>Hands-on work
  with analog and digital electronics</li>\n</ul>\n<p>&nbsp\;</p>\n<p><em>Da
 tes: 11 - 15 June \, 2012<br />\nTime: 10:00 – 19:00 each day with lunch br
 eak<br />\nLocation: STEIM\, Achtergracht 19\, 1017WL Amsterdam<br />\nCost
 : €300 registration + cost of workshop kit <span style="color: #808080\;">*
 (see below)</span><br />\nFor those traveling from abroad\, STEIM has avail
 able a number of rooms in our artist hotel for a discounted rate. Please co
 ntact us directly by email if you are interested in reserving one of these 
 rooms.<br />\n</em></p>\n<p>&nbsp\;</p>\n<p><img class="alignnone size-medi
 um wp-image-2707" title="Satellite CCRMA Beagle Beagleboard Arduino Nano Sp
 eakers" src="http://steim.org/wp/wp-content/uploads/2012/03/CCRMA-Beagle02-
 370x183.jpg" alt="" width="370" height="183" /></p>\n<p>The Beagle Board at
  the heart of our creations will be running <a href="https://ccrma.stanford
 .edu/%7Eeberdahl/Satellite/">Satellite CCRMA</a>\, a special flavor of the 
 Linux operating system developed at Stanford University. Included in Satell
 ite CCRMA is <a href="http://puredata.info/">PureData</a>\, a widely-used o
 pen-source visual programming language for real-time sound synthesis and pr
 ocessing. We'll be using PureData for most of the programming of sound and 
 interaction on our devices.</p>\n<p>The workshop is intended for musicians 
 or composers\, makers\, engineers\, industrial designers\, or anybody looki
 ng to learn more about interaction design with basic analog and digital ele
 ctronics. Please see the <a href="https://ccrma.stanford.edu/courses/250a/"
 >Physical Interaction Design for Music course</a> taught at Stanford Univer
 sity for more information.</p>\n<p>&nbsp\;</p>\n<p><span style="color: #999
 999\;"><em>* We will provide workshop kits containing all the necessary har
 dware (BeagleBoard\, Arduino Nano\, breadboard\, sensors\, and components).
  The kits can then be purchased and taken home at the end of the workshop a
 fter you have built your prototypes. Thanks to a generous donation of compo
 nents by the <a title="Pieter Floris electronics webshop" href="http://www.
 pieterfloris.nl/shop/" target="_blank"><span style="color: #999999\;">FLORI
 S.CC webshop</span></a> we are able to sell the kits for €165. The price of
  the kits may come down even further as we seek out additional sponsors.</e
 m></span></p>\n<p>&nbsp\;</p>\n<h2>WHAT TO BRING / PREPARE</h2>\n<p>Each pa
 rticipant must bring a Max OS X\, Linux\, or Windows laptop. A pair of head
 phones with a stereo minijack connector. And a willingness to experiment an
 d invent! To save time\, we ask that Windows users pre-install <a href="htt
 p://www.cygwin.com/">Cygwin</a> in advance of the workshop so that openssh\
 , xinit\, and the “required” packages are all available.</p>\n<p>Even thoug
 h we'll be focusing on using PureData\, any Linux-compatible synthesis soft
 ware *should* theoretically run on the BeagleBoard. If you're interested in
  using something other than PD please let us know beforehand so we can prep
 are.</p>\n<p>You should have some programming know-how (for example: MaxMSP
 \, Javascript\, or Python) for this workshop\, though you certainly don't n
 eed to be an expert. We will be providing numerous examples to get you off 
 the ground.</p>\n<p>The kits can be used for prototyping new kinds of effec
 ts boxes (for instance\, for guitar). If you are interested in creating a p
 rogrammable effects box then please email the workshop leaders in advance s
 o we can provide a 1/4" guitar cable connector for you.</p>\n<p><img class=
 "alignnone size-medium wp-image-2709" title="CCRMA invention workshop" src=
 "http://steim.org/wp/wp-content/uploads/2012/03/CCRMA-comp-708-370x107.jpg"
  alt="" width="370" height="107" /></p>\n<p>&nbsp\;</p>\n<h2>WORKSHOP LEADE
 RS</h2>\n<p><strong>Edgar Berdahl</strong> is the lead developer of the Sat
 ellite CCRMA platform for developing new musical instruments and sound art 
 installations. Edgar received his PhD at CCRMA\, Stanford University in the
  area of new musical instrument design.  His research now spans the interdi
 sciplinary fields of new media art\, haptics\, force-feedback control\, aco
 ustics\, actuated musical instruments\, physical modeling\, physical intera
 ction design\, and Autonomous New Media Artefacts (AutoNMA).  Edgar is the 
 inventor of the haptic drum\, which enables a musician to make gestures tha
 t would otherwise be difficult or impossible\, and in general he aims to ma
 ke new digital interactions seem more analog.</p>\n<p><strong>Florian Goltz
 </strong> is an artist and engineer living in Berlin who designs sound art 
 installations. Florian received a master's degree in Communication Science 
 and Technical Acoustics from the Technical University of Berlin\, where he 
 worked extensively with Arduino\, Linux\, Pure Data (pd)\, and SuperCollide
 r.<br />\n<!--</p>\n<h2>WORKSHOP LEADERS</h2>\n<p><strong>Edgar Berdahl</st
 rong></p>\n<p><a href="https://ccrma.stanford.edu/%7Eeberdahl/">https://ccr
 ma.stanford.edu/~eberdahl/</a></p>\n<p>&nbsp\;</p>\n<p><strong>Florian Golt
 z</strong><br />\n--></p>\n
LOCATION:STEIM\, Achtergracht 19\, 1017WL Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120611T100000
DURATION:P4DT9H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120220T113635Z
LAST-MODIFIED:20120405T175841Z
UID:553@http://steim.org
URL:http://steim.org/event/essentials-of-supercollider-workshop-3/
SUMMARY:Essentials of SuperCollider #3
DESCRIPTION;ALTREP="http://steim.org/event/essentials-of-supercollider-work
 shop-3/":Advance registration is required for this event and can only be do
 ne through this form.\nSuperCollider for absolute beginners. Learn the esse
 ntials of making synths\, composing\, and playing with SuperCollider\nThis 
 is the third workshop of a beginner's course in SuperCollider. SuperCollide
 r is a free and open source sound and music language designed used by artis
 ts worldwide to realize sonic ideas. SuperCollider is supported by a large 
 and helpful community\, but despite this many beginners still find it hard 
 knowing how to get started. The focus of this workshop series is to get you
  over that initial learning hump and into a place where you feel comfortabl
 e enough with SC to dive deeper on your own.\nThe workshop will take place 
 in three evening sessions of four hours each\, progressively covering topic
 s such as building synths\, composing and sequencing sound\, and live perfo
 rmance using midi controllers and other electronic interfaces.\nYou must re
 gister to attend these workshops. Each session costs €25\, which is payable
  on arrival. It is also possible to pay by credit card or paypal for all th
 ree workshops.\nThe course will be taught jointly by Marije Baalman and Tij
 s Ham.\nWorkshop Dates:\nThursday 26 April\, 2012 - Session 1: Getting star
 ted with building synths\nThursday 10 May\, 2012 - Session 2: Composing and
  sequencing\nThursday 31 May\, 2012 - Session 3: Control\, performance\, an
 d interaction\nTime: 18:30 - 22:30\n Cost: €25 per workshop\n Location: STE
 IM\, Achtergracht 19\, 1017WL Amsterdam\n Maximum number of participants: 1
 5\n\nWHAT TO BRING / PREPARE\nAll participants are expected to bring their 
 own computer* and to install the SuperCollider software before the workshop
 . The software can be downloaded here: http://supercollider.sourceforge.net
 /downloads/\n*STEIM has a limited number of computers available for those w
 ho do not have their own. If you would like to use one of these machines pl
 ease let us know well in advance so that we can arrange one for you.\n&nbsp
 \;\nWORKSHOP LEADERS\nMarije Baalman is a multidisciplinary artist\, resear
 cher\, and engineer whose primary interest lies in the use of wireless netw
 orks for live performance (such as dance and music)\, and installations. Sh
 e has studied Perceptual Acoustics at the Technical University in Delft\, S
 onology at the Royal Conservatory in the Hague\, and completed her Ph.D. on
  Wave Field Synthesis and electro-acoustic music at the Electronic Studio o
 f the Technical University of Berlin. Between 2007 and 2010 she was a post-
 doctoral researcher in Computation Arts at Concordia University in Montreal
 . Marije is a well-respected expert in SuperCollider. She has given SuperCo
 llider workshops worldwide and has contributed chapters to "The SuperCollid
 er Book" (MIT Press\, 2011). http://www.nescivi.nl/\nTijs Ham composes and 
 performs electronic music under the name Tapage. Besides his work as a musi
 cian\, Tijs teaches basic SuperCollider courses at the Music Technology pro
 gram at the HKU in Hilversum\, and is currently working at STEIM investigat
 ing the way sonic material can be categorized for playback using self organ
 izing maps and neural networks. http://tympanikaudio.com/artists/tapage/\n
X-ALT-DESC;FMTTYPE=text/html:<p><em>Advance registration is required for th
 is event and can only be done through <a href="http://www.steim.org/steim/e
 vent_registration.php?event=496">this form.</a></em></p>\n<p><strong><em>Su
 perCollider for absolute beginners. Learn the essentials of making synths\,
  composing\, and playing with SuperCollider</em></strong></p>\n<p>This is t
 he third workshop of a beginner's course in SuperCollider. SuperCollider is
  a free and open source sound and music language designed used by artists w
 orldwide to realize sonic ideas. SuperCollider is supported by a large and 
 helpful community\, but despite this many beginners still find it hard know
 ing how to get started. The focus of this workshop series is to get you ove
 r that initial learning hump and into a place where you feel comfortable en
 ough with SC to dive deeper on your own.</p>\n<p>The workshop will take pla
 ce in three evening sessions of four hours each\, progressively covering to
 pics such as building synths\, composing and sequencing sound\, and live pe
 rformance using midi controllers and other electronic interfaces.</p>\n<p>Y
 ou must register to attend these workshops. Each session costs €25\, which 
 is payable on arrival. It is also possible to pay by credit card or paypal 
 for all three workshops.</p>\n<p>The course will be taught jointly by Marij
 e Baalman and Tijs Ham.</p>\n<p><em>Workshop Dates:<br />\nThursday 26 Apri
 l\, 2012 - <a title="Essentials of SuperCollider #1" href="http://steim.org
 /event/essentials-of-supercollider-workshop-1/">Session 1: Getting started 
 with building synths</a><br />\nThursday 10 May\, 2012 - <a title="Essentia
 ls of SuperCollider workshop #2" href="http://steim.org/event/essentials-of
 -supercollider-workshop-2/">Session 2: Composing and sequencing</a><br />\n
 Thursday 31 May\, 2012 - <a title="Essentials of SuperCollider workshop #3"
  href="http://steim.org/event/essentials-of-supercollider-workshop-3/">Sess
 ion 3: Control\, performance\, and interaction</a></em></p>\n<p><em>Time: 1
 8:30 - 22:30</em><br />\n<em> Cost: €25 per workshop</em><br />\n<em> Locat
 ion: STEIM\, Achtergracht 19\, 1017WL Amsterdam</em><br />\n<em> Maximum nu
 mber of participants: 15</em></p>\n<p><img class="alignnone size-medium wp-
 image-2639" title="SuperCollider composite" src="http://steim.org/wp/wp-con
 tent/uploads/2012/02/sc-comp-370x182.jpg" alt="" width="370" height="182" /
 ></p>\n<h2>WHAT TO BRING / PREPARE</h2>\n<p>All participants are expected t
 o bring their own computer* and to install the SuperCollider software befor
 e the workshop. The software can be downloaded here: <a href="http://superc
 ollider.sourceforge.net/downloads/">http://supercollider.sourceforge.net/do
 wnloads/</a></p>\n<p>*STEIM has a limited number of computers available for
  those who do not have their own. If you would like to use one of these mac
 hines please let us know well in advance so that we can arrange one for you
 .</p>\n<p>&nbsp\;</p>\n<h2>WORKSHOP LEADERS</h2>\n<p><strong>Marije Baalman
 </strong> is a multidisciplinary artist\, researcher\, and engineer whose p
 rimary interest lies in the use of wireless networks for live performance (
 such as dance and music)\, and installations. She has studied Perceptual Ac
 oustics at the Technical University in Delft\, Sonology at the Royal Conser
 vatory in the Hague\, and completed her Ph.D. on Wave Field Synthesis and e
 lectro-acoustic music at the Electronic Studio of the Technical University 
 of Berlin. Between 2007 and 2010 she was a post-doctoral researcher in Comp
 utation Arts at Concordia University in Montreal. Marije is a well-respecte
 d expert in SuperCollider. She has given SuperCollider workshops worldwide 
 and has contributed chapters to "The SuperCollider Book" (MIT Press\, 2011)
 . <a href="http://www.nescivi.nl/">http://www.nescivi.nl/</a></p>\n<p><stro
 ng>Tijs Ham</strong> composes and performs electronic music under the name 
 Tapage. Besides his work as a musician\, Tijs teaches basic SuperCollider c
 ourses at the Music Technology program at the HKU in Hilversum\, and is cur
 rently working at STEIM investigating the way sonic material can be categor
 ized for playback using self organizing maps and neural networks. <a href="
 http://tympanikaudio.com/artists/tapage/">http://tympanikaudio.com/artists/
 tapage/</a></p>\n
LOCATION:Steim\, Achtergracht 19\, Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120531T183000
DURATION:PT4H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120220T113435Z
LAST-MODIFIED:20120426T224950Z
UID:547@http://steim.org
URL:http://steim.org/event/essentials-of-supercollider-workshop-2/
SUMMARY:Essentials of SuperCollider #2
DESCRIPTION;ALTREP="http://steim.org/event/essentials-of-supercollider-work
 shop-2/":Advance registration is required for this event and can only be do
 ne through this form.\nSuperCollider for absolute beginners. Learn the esse
 ntials of making synths\, composing\, and playing with SuperCollider\nThis 
 is the second workshop of a beginner's course in SuperCollider. SuperCollid
 er is a free and open source sound and music language designed used by arti
 sts worldwide to realize sonic ideas. SuperCollider is supported by a large
  and helpful community\, but despite this many beginners still find it hard
  knowing how to get started. The focus of this workshop series is to get yo
 u over that initial learning hump and into a place where you feel comfortab
 le enough with SC to dive deeper on your own.\nThe workshop will take place
  in three evening sessions of four hours each\, progressively covering topi
 cs such as building synths\, composing and sequencing sound\, and live perf
 ormance using midi controllers and other electronic interfaces.\nYou must r
 egister to attend these workshops. Each session costs €25\, which is payabl
 e on arrival. It is also possible to pay by credit card or paypal for all t
 hree workshops.\nThe course will be taught jointly by Marije Baalman and Ti
 js Ham.\nWorkshop Dates:\nThursday 26 April\, 2012 - Session 1: Getting sta
 rted with building synths\nThursday 10 May\, 2012 - Session 2: Composing an
 d sequencing\nThursday 31 May\, 2012 - Session 3: Control\, performance\, a
 nd interaction\nTime: 18:30 - 22:30\n Cost: €25 per workshop\n Location: ST
 EIM\, Achtergracht 19\, 1017WL Amsterdam\n Maximum number of participants: 
 15\n&nbsp\;\nWHAT TO BRING / PREPARE\nAll participants are expected to brin
 g their own computer* and to install the SuperCollider software before the 
 workshop. The software can be downloaded here: http://supercollider.sourcef
 orge.net/downloads/\n*STEIM has a limited number of computers available for
  those who do not have their own. If you would like to use one of these mac
 hines please let us know well in advance so that we can arrange one for you
 .\n&nbsp\;\nWORKSHOP LEADERS\nMarije Baalman is a multidisciplinary artist\
 , researcher\, and engineer whose primary interest lies in the use of wirel
 ess networks for live performance (such as dance and music)\, and installat
 ions. She has studied Perceptual Acoustics at the Technical University in D
 elft\, Sonology at the Royal Conservatory in the Hague\, and completed her 
 Ph.D. on Wave Field Synthesis and electro-acoustic music at the Electronic 
 Studio of the Technical University of Berlin. Between 2007 and 2010 she was
  a post-doctoral researcher in Computation Arts at Concordia University in 
 Montreal. Marije is a well-respected expert in SuperCollider. She has given
  SuperCollider workshops worldwide and has contributed chapters to "The Sup
 erCollider Book" (MIT Press\, 2011). http://www.nescivi.nl/\nTijs Ham compo
 ses and performs electronic music under the name Tapage. Besides his work a
 s a musician\, Tijs teaches basic SuperCollider courses at the Music Techno
 logy program at the HKU in Hilversum\, and is currently working at STEIM in
 vestigating the way sonic material can be categorized for playback using se
 lf organizing maps and neural networks. http://tympanikaudio.com/artists/ta
 page/\n
X-ALT-DESC;FMTTYPE=text/html:<p><em>Advance registration is required for th
 is event and can only be done through <a href="http://www.steim.org/steim/e
 vent_registration.php?event=495" target="_blank">this form.</a></em></p>\n<
 p><strong><em>SuperCollider for absolute beginners. Learn the essentials of
  making synths\, composing\, and playing with SuperCollider</em></strong></
 p>\n<p>This is the second workshop of a beginner's course in SuperCollider.
  SuperCollider is a free and open source sound and music language designed 
 used by artists worldwide to realize sonic ideas. SuperCollider is supporte
 d by a large and helpful community\, but despite this many beginners still 
 find it hard knowing how to get started. The focus of this workshop series 
 is to get you over that initial learning hump and into a place where you fe
 el comfortable enough with SC to dive deeper on your own.</p>\n<p>The works
 hop will take place in three evening sessions of four hours each\, progress
 ively covering topics such as building synths\, composing and sequencing so
 und\, and live performance using midi controllers and other electronic inte
 rfaces.</p>\n<p>You must register to attend these workshops. Each session c
 osts €25\, which is payable on arrival. It is also possible to pay by credi
 t card or paypal for all three workshops.</p>\n<p>The course will be taught
  jointly by Marije Baalman and Tijs Ham.</p>\n<p><em>Workshop Dates:<br />\
 nThursday 26 April\, 2012 - <a title="Essentials of SuperCollider #1" href=
 "http://steim.org/event/essentials-of-supercollider-workshop-1/">Session 1:
  Getting started with building synths</a><br />\nThursday 10 May\, 2012 - <
 a title="Essentials of SuperCollider workshop #2" href="http://steim.org/ev
 ent/essentials-of-supercollider-workshop-2/">Session 2: Composing and seque
 ncing</a><br />\nThursday 31 May\, 2012 - <a title="Essentials of SuperColl
 ider workshop #3" href="http://steim.org/event/essentials-of-supercollider-
 workshop-3/">Session 3: Control\, performance\, and interaction</a></em></p
 >\n<p><em>Time: 18:30 - 22:30</em><br />\n<em> Cost: €25 per workshop</em><
 br />\n<em> Location: STEIM\, Achtergracht 19\, 1017WL Amsterdam</em><br />
 \n<em> Maximum number of participants: 15</em></p>\n<p>&nbsp\;</p>\n<h2>WHA
 T TO BRING / PREPARE</h2>\n<p>All participants are expected to bring their 
 own computer* and to install the SuperCollider software before the workshop
 . The software can be downloaded here: <a href="http://supercollider.source
 forge.net/downloads/">http://supercollider.sourceforge.net/downloads/</a></
 p>\n<p>*STEIM has a limited number of computers available for those who do 
 not have their own. If you would like to use one of these machines please l
 et us know well in advance so that we can arrange one for you.</p>\n<p>&nbs
 p\;</p>\n<h2>WORKSHOP LEADERS</h2>\n<p><strong>Marije Baalman</strong> is a
  multidisciplinary artist\, researcher\, and engineer whose primary interes
 t lies in the use of wireless networks for live performance (such as dance 
 and music)\, and installations. She has studied Perceptual Acoustics at the
  Technical University in Delft\, Sonology at the Royal Conservatory in the 
 Hague\, and completed her Ph.D. on Wave Field Synthesis and electro-acousti
 c music at the Electronic Studio of the Technical University of Berlin. Bet
 ween 2007 and 2010 she was a post-doctoral researcher in Computation Arts a
 t Concordia University in Montreal. Marije is a well-respected expert in Su
 perCollider. She has given SuperCollider workshops worldwide and has contri
 buted chapters to "The SuperCollider Book" (MIT Press\, 2011). <a href="htt
 p://www.nescivi.nl/">http://www.nescivi.nl/</a></p>\n<p><strong>Tijs Ham</s
 trong> composes and performs electronic music under the name Tapage. Beside
 s his work as a musician\, Tijs teaches basic SuperCollider courses at the 
 Music Technology program at the HKU in Hilversum\, and is currently working
  at STEIM investigating the way sonic material can be categorized for playb
 ack using self organizing maps and neural networks. <a href="http://tympani
 kaudio.com/artists/tapage/">http://tympanikaudio.com/artists/tapage/</a></p
 >\n
LOCATION:Steim\, Achtergracht 19\, Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120510T183000
DURATION:PT4H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20120220T112905Z
LAST-MODIFIED:20121129T141236Z
UID:543@http://steim.org
URL:http://steim.org/event/essentials-of-supercollider-workshop-1/
SUMMARY:!!!FULL!!! Essentials of SuperCollider #1 !!!FULL!!!
DESCRIPTION;ALTREP="http://steim.org/event/essentials-of-supercollider-work
 shop-1/":Advance registration is required for this event and can only be do
 ne through this form.\nSuperCollider for absolute beginners. Learn the esse
 ntials of making synths\, composing\, and playing with SuperCollider\nThis 
 is an absolute beginner's course in SuperCollider that will teach you from 
 the ground up what you need to know to start making music. SuperCollider is
  an immensely powerful real-time sound programming language used by artists
 \, musicians\, and researchers worldwide to realize sonic ideas. SuperColli
 der is free\, open source\, and is supported by a large and helpful interna
 tional community. Despite the strong community\, many beginners still find 
 it hard knowing how to get started with SC. The focus of this workshop seri
 es is to get you over that initial learning hump and into a place where you
  feel comfortable enough with SC to dive deeper on your own.\nThe workshop 
 will take place in three evening sessions of four hours each\, progressivel
 y covering topics such as building synths\, composing and sequencing sound\
 , and live performance using midi controllers and other electronic interfac
 es.\nYou must register to attend these workshops. Each session costs €25\, 
 which is payable on arrival. It is also possible to pay by credit card or p
 aypal for all three workshops.\nThe course will be taught jointly by Marije
  Baalman and Tijs Ham.\nWorkshop Dates:\nThursday 26 April\, 2012 - Session
  1: Getting started with building synths\nThursday 10 May\, 2012 - Session 
 2: Composing and sequencing\nThursday 31 May\, 2012 - Session 3: Control\, 
 performance\, and interaction\nTime: 18:30 - 22:30\n Cost: €25 per workshop
 \n Location: STEIM\, Achtergracht 19\, 1017WL Amsterdam\n Maximum number of
  participants: 15\n\nWHAT TO BRING / PREPARE\nAll participants are expected
  to bring their own computer* and to install the SuperCollider software bef
 ore the workshop. The software can be downloaded here: http://supercollider
 .sourceforge.net/downloads/\n*STEIM has a limited number of computers avail
 able for those who do not have their own. If you would like to use one of t
 hese machines please let us know well in advance so that we can arrange one
  for you.\n&nbsp\;\nWORKSHOP LEADERS\nMarije Baalman is a multidisciplinary
  artist\, researcher\, and engineer whose primary interest lies in the use 
 of wireless networks for live performance (such as dance and music)\, and i
 nstallations. She has studied Perceptual Acoustics at the Technical Univers
 ity in Delft\, Sonology at the Royal Conservatory in the Hague\, and comple
 ted her Ph.D. on Wave Field Synthesis and electro-acoustic music at the Ele
 ctronic Studio of the Technical University of Berlin. Between 2007 and 2010
  she was a post-doctoral researcher in Computation Arts at Concordia Univer
 sity in Montreal. Marije is a well-respected expert in SuperCollider. She h
 as given SuperCollider workshops worldwide and has contributed chapters to 
 "The SuperCollider Book" (MIT Press\, 2011). http://www.nescivi.nl/\nTijs H
 am composes and performs electronic music under the name Tapage. Besides hi
 s work as a musician\, Tijs teaches basic SuperCollider courses at the Musi
 c Technology program at the HKU in Hilversum\, and is currently working at 
 STEIM investigating the way sonic material can be categorized for playback 
 using self organizing maps and neural networks. http://tympanikaudio.com/ar
 tists/tapage/\n
X-ALT-DESC;FMTTYPE=text/html:<p><em>Advance registration is required for th
 is event and can only be done <del>through this form</del>.</em></p>\n<p><s
 trong><em>SuperCollider for absolute beginners. Learn the essentials of mak
 ing synths\, composing\, and playing with SuperCollider</em></strong></p>\n
 <p>This is an absolute beginner's course in SuperCollider that will teach y
 ou from the ground up what you need to know to start making music. SuperCol
 lider is an immensely powerful real-time sound programming language used by
  artists\, musicians\, and researchers worldwide to realize sonic ideas. Su
 perCollider is free\, open source\, and is supported by a large and helpful
  international community. Despite the strong community\, many beginners sti
 ll find it hard knowing how to get started with SC. The focus of this works
 hop series is to get you over that initial learning hump and into a place w
 here you feel comfortable enough with SC to dive deeper on your own.</p>\n<
 p>The workshop will take place in three evening sessions of four hours each
 \, progressively covering topics such as building synths\, composing and se
 quencing sound\, and live performance using midi controllers and other elec
 tronic interfaces.</p>\n<p>You must register to attend these workshops. Eac
 h session costs €25\, which is payable on arrival. It is also possible to p
 ay by credit card or paypal for all three workshops.</p>\n<p>The course wil
 l be taught jointly by Marije Baalman and Tijs Ham.</p>\n<p><em>Workshop Da
 tes:<br />\nThursday 26 April\, 2012 - <a title="Essentials of SuperCollide
 r #1" href="http://steim.org/event/essentials-of-supercollider-workshop-1/"
 >Session 1: Getting started with building synths</a><br />\nThursday 10 May
 \, 2012 - <a title="Essentials of SuperCollider workshop #2" href="http://s
 teim.org/event/essentials-of-supercollider-workshop-2/">Session 2: Composin
 g and sequencing</a><br />\nThursday 31 May\, 2012 - <a title="Essentials o
 f SuperCollider workshop #3" href="http://steim.org/event/essentials-of-sup
 ercollider-workshop-3/">Session 3: Control\, performance\, and interaction<
 /a></em></p>\n<p><em>Time: 18:30 - 22:30</em><br />\n<em> Cost: €25 per wor
 kshop</em><br />\n<em> Location: STEIM\, Achtergracht 19\, 1017WL Amsterdam
 </em><br />\n<em> Maximum number of participants: 15</em></p>\n<p><img clas
 s="alignnone size-medium wp-image-2639" title="SuperCollider composite" src
 ="http://steim.org/wp/wp-content/uploads/2012/02/sc-comp-370x182.jpg" alt="
 " width="370" height="182" /></p>\n<h2>WHAT TO BRING / PREPARE</h2>\n<p>All
  participants are expected to bring their own computer<span style="color: #
 808080\;">*</span> and to install the SuperCollider software before the wor
 kshop. The software can be downloaded here: <a href="http://supercollider.s
 ourceforge.net/downloads/">http://supercollider.sourceforge.net/downloads/<
 /a></p>\n<p><span style="color: #808080\;">*STEIM has a limited number of c
 omputers available for those who do not have their own. If you would like t
 o use one of these machines please let us know well in advance so that we c
 an arrange one for you.</span></p>\n<p>&nbsp\;</p>\n<h2>WORKSHOP LEADERS</h
 2>\n<p><strong>Marije Baalman</strong> is a multidisciplinary artist\, rese
 archer\, and engineer whose primary interest lies in the use of wireless ne
 tworks for live performance (such as dance and music)\, and installations. 
 She has studied Perceptual Acoustics at the Technical University in Delft\,
  Sonology at the Royal Conservatory in the Hague\, and completed her Ph.D. 
 on Wave Field Synthesis and electro-acoustic music at the Electronic Studio
  of the Technical University of Berlin. Between 2007 and 2010 she was a pos
 t-doctoral researcher in Computation Arts at Concordia University in Montre
 al. Marije is a well-respected expert in SuperCollider. She has given Super
 Collider workshops worldwide and has contributed chapters to "The SuperColl
 ider Book" (MIT Press\, 2011). <a href="http://www.nescivi.nl/">http://www.
 nescivi.nl/</a></p>\n<p><strong>Tijs Ham</strong> composes and performs ele
 ctronic music under the name Tapage. Besides his work as a musician\, Tijs 
 teaches basic SuperCollider courses at the Music Technology program at the 
 HKU in Hilversum\, and is currently working at STEIM investigating the way 
 sonic material can be categorized for playback using self organizing maps a
 nd neural networks. <a href="http://tympanikaudio.com/artists/tapage/">http
 ://tympanikaudio.com/artists/tapage/</a></p>\n
LOCATION:Steim\, Achtergracht 19\, Amsterdam
DTSTART;TZID=Europe/Amsterdam:20120426T183000
DURATION:PT4H
CLASS:PUBLIC
STATUS:CONFIRMED
END:VEVENT
END:VCALENDAR
